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Unified Diff: src/pathops/SkIntersections.cpp

Issue 12880016: Add intersections for path ops (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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Index: src/pathops/SkIntersections.cpp
===================================================================
--- src/pathops/SkIntersections.cpp (revision 0)
+++ src/pathops/SkIntersections.cpp (revision 0)
@@ -0,0 +1,261 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkIntersections.h"
+
+int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = {
+ NULL,
+ &SkIntersections::verticalLine,
+ &SkIntersections::verticalQuad,
+ &SkIntersections::verticalCubic
+};
+
+int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = {
+ NULL,
+ NULL,
+ &SkIntersections::quadRay,
+ &SkIntersections::cubicRay
+};
+
+int SkIntersections::coincidentUsed() const {
+ if (!fIsCoincident[0]) {
+ SkASSERT(!fIsCoincident[0]);
+ return 0;
+ }
+ int count = 0;
+ SkDEBUGCODE(int count2 = 0;)
+ for (int index = 0; index < fUsed; ++index) {
+ if (fIsCoincident[0] & (1 << index)) {
+ ++count;
+ }
+#ifdef SK_DEBUG
+ if (fIsCoincident[1] & (1 << index)) {
+ ++count2;
+ }
+#endif
+ }
+ SkASSERT(count == count2);
+ return count;
+}
+
+int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) {
+ SkDCubic cubic;
+ cubic.set(pts);
+ return intersectRay(cubic, line);
+}
+
+void SkIntersections::flip() {
+ for (int index = 0; index < fUsed; ++index) {
+ fT[1][index] = 1 - fT[1][index];
+ }
+}
+
+void SkIntersections::insertCoincidentPair(double s1, double e1, double s2, double e2,
+ const SkDPoint& startPt, const SkDPoint& endPt) {
+ if (fSwap) {
+ remove(s2, e2, startPt, endPt);
+ } else {
+ remove(s1, e1, startPt, endPt);
+ }
+ SkASSERT(coincidentUsed() == fUsed);
+ SkASSERT((coincidentUsed() & 1) != 1);
+ int i1 = 0;
+ int i2 = 0;
+ do {
+ while (i1 < fUsed && !(fIsCoincident[fSwap] & (1 << i1))) {
+ ++i1;
+ }
+ if (i1 == fUsed) {
+ break;
+ }
+ SkASSERT(i1 < fUsed);
+ int iEnd1 = i1 + 1;
+ while (!(fIsCoincident[fSwap] & (1 << iEnd1))) {
+ ++iEnd1;
+ }
+ SkASSERT(iEnd1 < fUsed);
+ double cs1 = fT[fSwap][i1];
+ double ce1 = fT[fSwap][iEnd1];
+ bool s1in = between(cs1, s1, ce1) || startPt.approximatelyEqual(fPt[i1])
+ || startPt.approximatelyEqual(fPt[iEnd1]);
+ bool e1in = between(cs1, e1, ce1) || endPt.approximatelyEqual(fPt[i1])
+ || endPt.approximatelyEqual(fPt[iEnd1]);
+ while (i2 < fUsed && !(fIsCoincident[fSwap ^ 1] & (1 << i2))) {
+ ++i2;
+ }
+ int iEnd2 = i2 + 1;
+ while (!(fIsCoincident[fSwap ^ 1] & (1 << iEnd2))) {
+ ++iEnd2;
+ }
+ SkASSERT(iEnd2 < fUsed);
+ double cs2 = fT[fSwap ^ 1][i2];
+ double ce2 = fT[fSwap ^ 1][iEnd2];
+ bool s2in = between(cs2, s2, ce2) || startPt.approximatelyEqual(fPt[i2])
+ || startPt.approximatelyEqual(fPt[iEnd2]);
+ bool e2in = between(cs2, e2, ce2) || endPt.approximatelyEqual(fPt[i2])
+ || endPt.approximatelyEqual(fPt[iEnd2]);
+ if ((s1in | e1in) & (s2in | e2in)) {
+ if (s1 < cs1) {
+ fT[fSwap][i1] = s1;
+ fPt[i1] = startPt;
+ } else if (e1 < cs1) {
+ fT[fSwap][i1] = e1;
+ fPt[i1] = endPt;
+ }
+ if (s1 > ce1) {
+ fT[fSwap][iEnd1] = s1;
+ fPt[iEnd1] = startPt;
+ } else if (e1 > ce1) {
+ fT[fSwap][iEnd1] = e1;
+ fPt[iEnd1] = endPt;
+ }
+ if (s2 > e2) {
+ SkTSwap(cs2, ce2);
+ SkTSwap(i2, iEnd2);
+ }
+ if (s2 < cs2) {
+ fT[fSwap ^ 1][i2] = s2;
+ } else if (e2 < cs2) {
+ fT[fSwap ^ 1][i2] = e2;
+ }
+ if (s2 > ce2) {
+ fT[fSwap ^ 1][iEnd2] = s2;
+ } else if (e2 > ce2) {
+ fT[fSwap ^ 1][iEnd2] = e2;
+ }
+ return;
+ }
+ } while (true);
+ SkASSERT(fUsed < 9);
+ insertCoincident(s1, s2, startPt);
+ insertCoincident(e1, e2, endPt);
+}
+
+int SkIntersections::insert(double one, double two, const SkDPoint& pt) {
+ SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]);
+ int index;
+ for (index = 0; index < fUsed; ++index) {
+ double oldOne = fT[0][index];
+ double oldTwo = fT[1][index];
+ if (roughly_equal(oldOne, one) && roughly_equal(oldTwo, two)) {
+ if ((precisely_zero(one) && !precisely_zero(oldOne))
+ || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1))
+ || (precisely_zero(two) && !precisely_zero(oldTwo))
+ || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) {
+ fT[0][index] = one;
+ fT[1][index] = two;
+ fPt[index] = pt;
+ }
+ return -1;
+ }
+ #if ONE_OFF_DEBUG
+ if (pt.roughlyEqual(fPt[index])) {
+ SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one);
+ }
+ #endif
+ if (fT[0][index] > one) {
+ break;
+ }
+ }
+ SkASSERT(fUsed < 9);
+ int remaining = fUsed - index;
+ if (remaining > 0) {
+ memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining);
+ memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining);
+ memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining);
+ fIsCoincident[0] += fIsCoincident[0] & ~((1 << index) - 1);
+ fIsCoincident[1] += fIsCoincident[1] & ~((1 << index) - 1);
+ }
+ fPt[index] = pt;
+ fT[0][index] = one;
+ fT[1][index] = two;
+ ++fUsed;
+ return index;
+}
+
+void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) {
+ int index = insertSwap(one, two, pt);
+ int bit = 1 << index;
+ fIsCoincident[0] |= bit;
+ fIsCoincident[1] |= bit;
+}
+
+void SkIntersections::offset(int base, double start, double end) {
+ for (int index = base; index < fUsed; ++index) {
+ double val = fT[fSwap][index];
+ val *= end - start;
+ val += start;
+ fT[fSwap][index] = val;
+ }
+}
+
+int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) {
+ SkDQuad quad;
+ quad.set(pts);
+ return intersectRay(quad, line);
+}
+
+void SkIntersections::quickRemoveOne(int index, int replace) {
+ if (index < replace) {
+ fT[0][index] = fT[0][replace];
+ }
+}
+
+void SkIntersections::remove(double one, double two, const SkDPoint& startPt,
+ const SkDPoint& endPt) {
+ for (int index = fUsed - 1; index >= 0; --index) {
+ if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two)
+ || startPt.approximatelyEqual(fPt[index])
+ || endPt.approximatelyEqual(fPt[index]))) {
+ SkASSERT(fUsed > 0);
+ removeOne(index);
+ }
+ }
+}
+
+void SkIntersections::removeOne(int index) {
+ int remaining = --fUsed - index;
+ if (remaining <= 0) {
+ return;
+ }
+ memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining);
+ memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining);
+ memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining);
+ SkASSERT(fIsCoincident[0] == 0);
+ int coBit = fIsCoincident[0] & (1 << index);
+ fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit;
+ SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index))));
+ fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit;
+}
+
+void SkIntersections::swapPts() {
+ int index;
+ for (index = 0; index < fUsed; ++index) {
+ SkTSwap(fT[0][index], fT[1][index]);
+ }
+}
+
+int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom,
+ SkScalar x, bool flipped) {
+ SkDLine line;
+ line.set(a);
+ return vertical(line, top, bottom, x, flipped);
+}
+
+int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom,
+ SkScalar x, bool flipped) {
+ SkDQuad quad;
+ quad.set(a);
+ return vertical(quad, top, bottom, x, flipped);
+}
+
+int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom,
+ SkScalar x, bool flipped) {
+ SkDCubic cubic;
+ cubic.set(a);
+ return vertical(cubic, top, bottom, x, flipped);
+}
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