Index: src/pathops/SkIntersections.cpp |
=================================================================== |
--- src/pathops/SkIntersections.cpp (revision 0) |
+++ src/pathops/SkIntersections.cpp (revision 0) |
@@ -0,0 +1,261 @@ |
+/* |
+ * Copyright 2012 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkIntersections.h" |
+ |
+int (SkIntersections::*CurveVertical[])(const SkPoint[], SkScalar, SkScalar, SkScalar, bool) = { |
+ NULL, |
+ &SkIntersections::verticalLine, |
+ &SkIntersections::verticalQuad, |
+ &SkIntersections::verticalCubic |
+}; |
+ |
+int (SkIntersections::*CurveRay[])(const SkPoint[], const SkDLine&) = { |
+ NULL, |
+ NULL, |
+ &SkIntersections::quadRay, |
+ &SkIntersections::cubicRay |
+}; |
+ |
+int SkIntersections::coincidentUsed() const { |
+ if (!fIsCoincident[0]) { |
+ SkASSERT(!fIsCoincident[0]); |
+ return 0; |
+ } |
+ int count = 0; |
+ SkDEBUGCODE(int count2 = 0;) |
+ for (int index = 0; index < fUsed; ++index) { |
+ if (fIsCoincident[0] & (1 << index)) { |
+ ++count; |
+ } |
+#ifdef SK_DEBUG |
+ if (fIsCoincident[1] & (1 << index)) { |
+ ++count2; |
+ } |
+#endif |
+ } |
+ SkASSERT(count == count2); |
+ return count; |
+} |
+ |
+int SkIntersections::cubicRay(const SkPoint pts[4], const SkDLine& line) { |
+ SkDCubic cubic; |
+ cubic.set(pts); |
+ return intersectRay(cubic, line); |
+} |
+ |
+void SkIntersections::flip() { |
+ for (int index = 0; index < fUsed; ++index) { |
+ fT[1][index] = 1 - fT[1][index]; |
+ } |
+} |
+ |
+void SkIntersections::insertCoincidentPair(double s1, double e1, double s2, double e2, |
+ const SkDPoint& startPt, const SkDPoint& endPt) { |
+ if (fSwap) { |
+ remove(s2, e2, startPt, endPt); |
+ } else { |
+ remove(s1, e1, startPt, endPt); |
+ } |
+ SkASSERT(coincidentUsed() == fUsed); |
+ SkASSERT((coincidentUsed() & 1) != 1); |
+ int i1 = 0; |
+ int i2 = 0; |
+ do { |
+ while (i1 < fUsed && !(fIsCoincident[fSwap] & (1 << i1))) { |
+ ++i1; |
+ } |
+ if (i1 == fUsed) { |
+ break; |
+ } |
+ SkASSERT(i1 < fUsed); |
+ int iEnd1 = i1 + 1; |
+ while (!(fIsCoincident[fSwap] & (1 << iEnd1))) { |
+ ++iEnd1; |
+ } |
+ SkASSERT(iEnd1 < fUsed); |
+ double cs1 = fT[fSwap][i1]; |
+ double ce1 = fT[fSwap][iEnd1]; |
+ bool s1in = between(cs1, s1, ce1) || startPt.approximatelyEqual(fPt[i1]) |
+ || startPt.approximatelyEqual(fPt[iEnd1]); |
+ bool e1in = between(cs1, e1, ce1) || endPt.approximatelyEqual(fPt[i1]) |
+ || endPt.approximatelyEqual(fPt[iEnd1]); |
+ while (i2 < fUsed && !(fIsCoincident[fSwap ^ 1] & (1 << i2))) { |
+ ++i2; |
+ } |
+ int iEnd2 = i2 + 1; |
+ while (!(fIsCoincident[fSwap ^ 1] & (1 << iEnd2))) { |
+ ++iEnd2; |
+ } |
+ SkASSERT(iEnd2 < fUsed); |
+ double cs2 = fT[fSwap ^ 1][i2]; |
+ double ce2 = fT[fSwap ^ 1][iEnd2]; |
+ bool s2in = between(cs2, s2, ce2) || startPt.approximatelyEqual(fPt[i2]) |
+ || startPt.approximatelyEqual(fPt[iEnd2]); |
+ bool e2in = between(cs2, e2, ce2) || endPt.approximatelyEqual(fPt[i2]) |
+ || endPt.approximatelyEqual(fPt[iEnd2]); |
+ if ((s1in | e1in) & (s2in | e2in)) { |
+ if (s1 < cs1) { |
+ fT[fSwap][i1] = s1; |
+ fPt[i1] = startPt; |
+ } else if (e1 < cs1) { |
+ fT[fSwap][i1] = e1; |
+ fPt[i1] = endPt; |
+ } |
+ if (s1 > ce1) { |
+ fT[fSwap][iEnd1] = s1; |
+ fPt[iEnd1] = startPt; |
+ } else if (e1 > ce1) { |
+ fT[fSwap][iEnd1] = e1; |
+ fPt[iEnd1] = endPt; |
+ } |
+ if (s2 > e2) { |
+ SkTSwap(cs2, ce2); |
+ SkTSwap(i2, iEnd2); |
+ } |
+ if (s2 < cs2) { |
+ fT[fSwap ^ 1][i2] = s2; |
+ } else if (e2 < cs2) { |
+ fT[fSwap ^ 1][i2] = e2; |
+ } |
+ if (s2 > ce2) { |
+ fT[fSwap ^ 1][iEnd2] = s2; |
+ } else if (e2 > ce2) { |
+ fT[fSwap ^ 1][iEnd2] = e2; |
+ } |
+ return; |
+ } |
+ } while (true); |
+ SkASSERT(fUsed < 9); |
+ insertCoincident(s1, s2, startPt); |
+ insertCoincident(e1, e2, endPt); |
+} |
+ |
+int SkIntersections::insert(double one, double two, const SkDPoint& pt) { |
+ SkASSERT(fUsed <= 1 || fT[0][0] <= fT[0][1]); |
+ int index; |
+ for (index = 0; index < fUsed; ++index) { |
+ double oldOne = fT[0][index]; |
+ double oldTwo = fT[1][index]; |
+ if (roughly_equal(oldOne, one) && roughly_equal(oldTwo, two)) { |
+ if ((precisely_zero(one) && !precisely_zero(oldOne)) |
+ || (precisely_equal(one, 1) && !precisely_equal(oldOne, 1)) |
+ || (precisely_zero(two) && !precisely_zero(oldTwo)) |
+ || (precisely_equal(two, 1) && !precisely_equal(oldTwo, 1))) { |
+ fT[0][index] = one; |
+ fT[1][index] = two; |
+ fPt[index] = pt; |
+ } |
+ return -1; |
+ } |
+ #if ONE_OFF_DEBUG |
+ if (pt.roughlyEqual(fPt[index])) { |
+ SkDebugf("%s t=%1.9g pts roughly equal\n", __FUNCTION__, one); |
+ } |
+ #endif |
+ if (fT[0][index] > one) { |
+ break; |
+ } |
+ } |
+ SkASSERT(fUsed < 9); |
+ int remaining = fUsed - index; |
+ if (remaining > 0) { |
+ memmove(&fPt[index + 1], &fPt[index], sizeof(fPt[0]) * remaining); |
+ memmove(&fT[0][index + 1], &fT[0][index], sizeof(fT[0][0]) * remaining); |
+ memmove(&fT[1][index + 1], &fT[1][index], sizeof(fT[1][0]) * remaining); |
+ fIsCoincident[0] += fIsCoincident[0] & ~((1 << index) - 1); |
+ fIsCoincident[1] += fIsCoincident[1] & ~((1 << index) - 1); |
+ } |
+ fPt[index] = pt; |
+ fT[0][index] = one; |
+ fT[1][index] = two; |
+ ++fUsed; |
+ return index; |
+} |
+ |
+void SkIntersections::insertCoincident(double one, double two, const SkDPoint& pt) { |
+ int index = insertSwap(one, two, pt); |
+ int bit = 1 << index; |
+ fIsCoincident[0] |= bit; |
+ fIsCoincident[1] |= bit; |
+} |
+ |
+void SkIntersections::offset(int base, double start, double end) { |
+ for (int index = base; index < fUsed; ++index) { |
+ double val = fT[fSwap][index]; |
+ val *= end - start; |
+ val += start; |
+ fT[fSwap][index] = val; |
+ } |
+} |
+ |
+int SkIntersections::quadRay(const SkPoint pts[3], const SkDLine& line) { |
+ SkDQuad quad; |
+ quad.set(pts); |
+ return intersectRay(quad, line); |
+} |
+ |
+void SkIntersections::quickRemoveOne(int index, int replace) { |
+ if (index < replace) { |
+ fT[0][index] = fT[0][replace]; |
+ } |
+} |
+ |
+void SkIntersections::remove(double one, double two, const SkDPoint& startPt, |
+ const SkDPoint& endPt) { |
+ for (int index = fUsed - 1; index >= 0; --index) { |
+ if (!(fIsCoincident[0] & (1 << index)) && (between(one, fT[fSwap][index], two) |
+ || startPt.approximatelyEqual(fPt[index]) |
+ || endPt.approximatelyEqual(fPt[index]))) { |
+ SkASSERT(fUsed > 0); |
+ removeOne(index); |
+ } |
+ } |
+} |
+ |
+void SkIntersections::removeOne(int index) { |
+ int remaining = --fUsed - index; |
+ if (remaining <= 0) { |
+ return; |
+ } |
+ memmove(&fPt[index], &fPt[index + 1], sizeof(fPt[0]) * remaining); |
+ memmove(&fT[0][index], &fT[0][index + 1], sizeof(fT[0][0]) * remaining); |
+ memmove(&fT[1][index], &fT[1][index + 1], sizeof(fT[1][0]) * remaining); |
+ SkASSERT(fIsCoincident[0] == 0); |
+ int coBit = fIsCoincident[0] & (1 << index); |
+ fIsCoincident[0] -= ((fIsCoincident[0] >> 1) & ~((1 << index) - 1)) + coBit; |
+ SkASSERT(!(coBit ^ (fIsCoincident[1] & (1 << index)))); |
+ fIsCoincident[1] -= ((fIsCoincident[1] >> 1) & ~((1 << index) - 1)) + coBit; |
+} |
+ |
+void SkIntersections::swapPts() { |
+ int index; |
+ for (index = 0; index < fUsed; ++index) { |
+ SkTSwap(fT[0][index], fT[1][index]); |
+ } |
+} |
+ |
+int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, |
+ SkScalar x, bool flipped) { |
+ SkDLine line; |
+ line.set(a); |
+ return vertical(line, top, bottom, x, flipped); |
+} |
+ |
+int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, |
+ SkScalar x, bool flipped) { |
+ SkDQuad quad; |
+ quad.set(a); |
+ return vertical(quad, top, bottom, x, flipped); |
+} |
+ |
+int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, |
+ SkScalar x, bool flipped) { |
+ SkDCubic cubic; |
+ cubic.set(a); |
+ return vertical(cubic, top, bottom, x, flipped); |
+} |