Index: src/core/SkPMFloat.h |
diff --git a/src/core/SkPMFloat.h b/src/core/SkPMFloat.h |
index f97f25c9c6edf36198805b04269b6496a540c173..7db689917e11cead29f878a744f8d26a3cd23d4b 100644 |
--- a/src/core/SkPMFloat.h |
+++ b/src/core/SkPMFloat.h |
@@ -13,13 +13,6 @@ |
#include "SkColorPriv.h" |
#include "SkNx.h" |
-// This file may be included multiple times by .cpp files with different flags, leading |
-// to different definitions. Usually that doesn't matter because it's all inlined, but |
-// in Debug modes the compilers may not inline everything. So wrap everything in an |
-// anonymous namespace to give each includer their own silo of this code (or the linker |
-// will probably pick one randomly for us, which is rarely correct). |
-namespace { |
- |
// A pre-multiplied color storing each component in the same order as SkPMColor, |
// but as a float in the range [0, 1]. |
class SkPMFloat : public Sk4f { |
@@ -59,8 +52,6 @@ private: |
typedef Sk4f INHERITED; |
}; |
-} // namespace |
- |
#ifdef SKNX_NO_SIMD |
// Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON. _none is generic. |
#include "../opts/SkPMFloat_none.h" |