| Index: Source/platform/geometry/FloatRoundedRect.h
|
| diff --git a/Source/platform/geometry/FloatRoundedRect.h b/Source/platform/geometry/FloatRoundedRect.h
|
| index 491f724d975640d62c324f701dd9fbf5fac3816d..6d8785406cc11df68da3608fe3763a8f4d48630a 100644
|
| --- a/Source/platform/geometry/FloatRoundedRect.h
|
| +++ b/Source/platform/geometry/FloatRoundedRect.h
|
| @@ -33,6 +33,7 @@
|
| #include "platform/geometry/FloatRect.h"
|
| #include "platform/geometry/FloatSize.h"
|
| #include "third_party/skia/include/core/SkRRect.h"
|
| +#include <iosfwd>
|
|
|
| namespace blink {
|
|
|
| @@ -203,6 +204,11 @@ inline bool operator==(const FloatRoundedRect& a, const FloatRoundedRect& b)
|
| return a.rect() == b.rect() && a.radii() == b.radii();
|
| }
|
|
|
| +// Redeclared here to avoid ODR issues.
|
| +// See platform/testing/GeometryPrinters.h.
|
| +void PrintTo(const FloatRoundedRect&, std::ostream*);
|
| +void PrintTo(const FloatRoundedRect::Radii&, std::ostream*);
|
| +
|
| } // namespace blink
|
|
|
| #endif // FloatRoundedRect_h
|
|
|