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Unified Diff: ui/ozone/platform/drm/gpu/gbm_surface.h

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/ozone/platform/drm/gpu/gbm_surface.h
diff --git a/ui/ozone/platform/drm/gpu/gbm_surface.h b/ui/ozone/platform/drm/gpu/gbm_surface.h
new file mode 100644
index 0000000000000000000000000000000000000000..45757ecf58025d320bd137de48aa5f90a687406d
--- /dev/null
+++ b/ui/ozone/platform/drm/gpu/gbm_surface.h
@@ -0,0 +1,62 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
+#define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
+
+#include "base/macros.h"
+#include "base/memory/weak_ptr.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h"
+#include "ui/ozone/public/surface_ozone_egl.h"
+
+struct gbm_bo;
+struct gbm_surface;
+
+namespace ui {
+
+class DrmBuffer;
+class DrmWindow;
+class GbmDevice;
+
+// Extends the GBM surfaceless functionality and adds an implicit surface for
+// the primary plane. Arbitrary buffers can still be allocated and displayed as
+// overlay planes, however the primary plane is associated with the native
+// surface and is updated via an EGLSurface.
+class GbmSurface : public GbmSurfaceless {
+ public:
+ GbmSurface(DrmWindow* window_delegate, const scoped_refptr<GbmDevice>& gbm);
+ ~GbmSurface() override;
+
+ bool Initialize();
+
+ // GbmSurfaceless:
+ intptr_t GetNativeWindow() override;
+ bool ResizeNativeWindow(const gfx::Size& viewport_size) override;
+ bool OnSwapBuffers() override;
+ bool OnSwapBuffersAsync(const SwapCompletionCallback& callback) override;
+
+ private:
+ void OnSwapBuffersCallback(const SwapCompletionCallback& callback,
+ gbm_bo* pending_buffer,
+ gfx::SwapResult result);
+
+ scoped_refptr<GbmDevice> gbm_;
+
+ // The native GBM surface. In EGL this represents the EGLNativeWindowType.
+ gbm_surface* native_surface_;
+
+ // Buffer currently used for scanout.
+ gbm_bo* current_buffer_;
+
+ gfx::Size size_;
+
+ base::WeakPtrFactory<GbmSurface> weak_factory_;
+
+ DISALLOW_COPY_AND_ASSIGN(GbmSurface);
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
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