Index: ui/ozone/platform/drm/gpu/gbm_surface.cc |
diff --git a/ui/ozone/platform/drm/gpu/gbm_surface.cc b/ui/ozone/platform/drm/gpu/gbm_surface.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..08a32f44d7bf7c9c09fc83a49151deaaeb11bb5e |
--- /dev/null |
+++ b/ui/ozone/platform/drm/gpu/gbm_surface.cc |
@@ -0,0 +1,179 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/ozone/platform/drm/gpu/gbm_surface.h" |
+ |
+#include <gbm.h> |
+ |
+#include "base/bind.h" |
+#include "base/logging.h" |
+#include "ui/ozone/platform/drm/gpu/drm_buffer.h" |
+#include "ui/ozone/platform/drm/gpu/drm_window.h" |
+#include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" |
+#include "ui/ozone/platform/drm/gpu/gbm_device.h" |
+#include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" |
+#include "ui/ozone/platform/drm/gpu/scanout_buffer.h" |
+ |
+namespace ui { |
+ |
+namespace { |
+ |
+void DoNothing(gfx::SwapResult) { |
+} |
+ |
+class GbmSurfaceBuffer : public GbmBufferBase { |
+ public: |
+ static scoped_refptr<GbmSurfaceBuffer> CreateBuffer( |
+ const scoped_refptr<DrmDevice>& drm, |
+ gbm_bo* buffer); |
+ static scoped_refptr<GbmSurfaceBuffer> GetBuffer(gbm_bo* buffer); |
+ |
+ private: |
+ GbmSurfaceBuffer(const scoped_refptr<DrmDevice>& drm, gbm_bo* bo); |
+ ~GbmSurfaceBuffer() override; |
+ |
+ static void Destroy(gbm_bo* buffer, void* data); |
+ |
+ // This buffer is special and is released by GBM at any point in time (as |
+ // long as it isn't being used). Since GBM should be the only one to |
+ // release this buffer, keep a self-reference in order to keep this alive. |
+ // When GBM calls Destroy(..) the self-reference will dissapear and this will |
+ // be destroyed. |
+ scoped_refptr<GbmSurfaceBuffer> self_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GbmSurfaceBuffer); |
+}; |
+ |
+GbmSurfaceBuffer::GbmSurfaceBuffer(const scoped_refptr<DrmDevice>& drm, |
+ gbm_bo* bo) |
+ : GbmBufferBase(drm, bo, true) { |
+ if (GetFramebufferId()) { |
+ self_ = this; |
+ gbm_bo_set_user_data(bo, this, GbmSurfaceBuffer::Destroy); |
+ } |
+} |
+ |
+GbmSurfaceBuffer::~GbmSurfaceBuffer() { |
+} |
+ |
+// static |
+scoped_refptr<GbmSurfaceBuffer> GbmSurfaceBuffer::CreateBuffer( |
+ const scoped_refptr<DrmDevice>& drm, |
+ gbm_bo* buffer) { |
+ scoped_refptr<GbmSurfaceBuffer> scoped_buffer( |
+ new GbmSurfaceBuffer(drm, buffer)); |
+ if (!scoped_buffer->GetFramebufferId()) |
+ return NULL; |
+ |
+ return scoped_buffer; |
+} |
+ |
+// static |
+scoped_refptr<GbmSurfaceBuffer> GbmSurfaceBuffer::GetBuffer(gbm_bo* buffer) { |
+ return scoped_refptr<GbmSurfaceBuffer>( |
+ static_cast<GbmSurfaceBuffer*>(gbm_bo_get_user_data(buffer))); |
+} |
+ |
+// static |
+void GbmSurfaceBuffer::Destroy(gbm_bo* buffer, void* data) { |
+ GbmSurfaceBuffer* scoped_buffer = static_cast<GbmSurfaceBuffer*>(data); |
+ scoped_buffer->self_ = NULL; |
+} |
+ |
+} // namespace |
+ |
+GbmSurface::GbmSurface(DrmWindow* window_delegate, |
+ const scoped_refptr<GbmDevice>& gbm) |
+ : GbmSurfaceless(window_delegate, NULL), |
+ gbm_(gbm), |
+ native_surface_(NULL), |
+ current_buffer_(NULL), |
+ weak_factory_(this) { |
+} |
+ |
+GbmSurface::~GbmSurface() { |
+ if (current_buffer_) |
+ gbm_surface_release_buffer(native_surface_, current_buffer_); |
+ |
+ if (native_surface_) |
+ gbm_surface_destroy(native_surface_); |
+} |
+ |
+bool GbmSurface::Initialize() { |
+ // If we're initializing the surface without a controller (possible on startup |
+ // where the surface creation can happen before the native window delegate |
+ // IPCs arrive), initialize the size to a valid value such that surface |
+ // creation doesn't fail. |
+ gfx::Size size(1, 1); |
+ if (window_delegate_->GetController()) { |
+ size = window_delegate_->GetController()->GetModeSize(); |
+ } |
+ // TODO(dnicoara) Check underlying system support for pixel format. |
+ native_surface_ = gbm_surface_create( |
+ gbm_->device(), size.width(), size.height(), GBM_BO_FORMAT_XRGB8888, |
+ GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); |
+ |
+ if (!native_surface_) |
+ return false; |
+ |
+ size_ = size; |
+ return true; |
+} |
+ |
+intptr_t GbmSurface::GetNativeWindow() { |
+ DCHECK(native_surface_); |
+ return reinterpret_cast<intptr_t>(native_surface_); |
+} |
+ |
+bool GbmSurface::ResizeNativeWindow(const gfx::Size& viewport_size) { |
+ if (size_ == viewport_size) |
+ return true; |
+ |
+ return false; |
+} |
+ |
+bool GbmSurface::OnSwapBuffers() { |
+ return OnSwapBuffersAsync(base::Bind(&DoNothing)); |
+} |
+ |
+bool GbmSurface::OnSwapBuffersAsync(const SwapCompletionCallback& callback) { |
+ DCHECK(native_surface_); |
+ |
+ gbm_bo* pending_buffer = gbm_surface_lock_front_buffer(native_surface_); |
+ scoped_refptr<GbmSurfaceBuffer> primary = |
+ GbmSurfaceBuffer::GetBuffer(pending_buffer); |
+ if (!primary.get()) { |
+ primary = GbmSurfaceBuffer::CreateBuffer(gbm_, pending_buffer); |
+ if (!primary.get()) { |
+ LOG(ERROR) << "Failed to associate the buffer with the controller"; |
+ callback.Run(gfx::SwapResult::SWAP_FAILED); |
+ return false; |
+ } |
+ } |
+ |
+ // The primary buffer is a special case. |
+ window_delegate_->QueueOverlayPlane(OverlayPlane(primary)); |
+ |
+ if (!GbmSurfaceless::OnSwapBuffersAsync( |
+ base::Bind(&GbmSurface::OnSwapBuffersCallback, |
+ weak_factory_.GetWeakPtr(), callback, pending_buffer))) { |
+ callback.Run(gfx::SwapResult::SWAP_FAILED); |
+ return false; |
+ } |
+ |
+ return true; |
+} |
+ |
+void GbmSurface::OnSwapBuffersCallback(const SwapCompletionCallback& callback, |
+ gbm_bo* pending_buffer, |
+ gfx::SwapResult result) { |
+ // If there was a frontbuffer, it is no longer active. Release it back to GBM. |
+ if (current_buffer_) |
+ gbm_surface_release_buffer(native_surface_, current_buffer_); |
+ |
+ current_buffer_ = pending_buffer; |
+ callback.Run(result); |
+} |
+ |
+} // namespace ui |