Index: ui/gl/gl_image_surface_texture.cc |
diff --git a/ui/gl/gl_image_surface_texture.cc b/ui/gl/gl_image_surface_texture.cc |
deleted file mode 100644 |
index a321c4d3092df158b49c350741ee2cd2048b8469..0000000000000000000000000000000000000000 |
--- a/ui/gl/gl_image_surface_texture.cc |
+++ /dev/null |
@@ -1,87 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/gl/gl_image_surface_texture.h" |
- |
-#include "base/trace_event/trace_event.h" |
-#include "ui/gl/android/surface_texture.h" |
- |
-namespace gfx { |
- |
-GLImageSurfaceTexture::GLImageSurfaceTexture(const gfx::Size& size) |
- : size_(size), texture_id_(0) { |
-} |
- |
-GLImageSurfaceTexture::~GLImageSurfaceTexture() { |
- DCHECK(!surface_texture_.get()); |
- DCHECK_EQ(0, texture_id_); |
-} |
- |
-bool GLImageSurfaceTexture::Initialize(SurfaceTexture* surface_texture) { |
- DCHECK(!surface_texture_.get()); |
- surface_texture_ = surface_texture; |
- return true; |
-} |
- |
-void GLImageSurfaceTexture::Destroy(bool have_context) { |
- surface_texture_ = NULL; |
- texture_id_ = 0; |
-} |
- |
-gfx::Size GLImageSurfaceTexture::GetSize() { return size_; } |
- |
-bool GLImageSurfaceTexture::BindTexImage(unsigned target) { |
- TRACE_EVENT0("gpu", "GLImageSurfaceTexture::BindTexImage"); |
- |
- if (target != GL_TEXTURE_EXTERNAL_OES) { |
- LOG(ERROR) |
- << "Surface texture can only be bound to TEXTURE_EXTERNAL_OES target"; |
- return false; |
- } |
- |
- GLint texture_id; |
- glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id); |
- DCHECK(texture_id); |
- |
- if (texture_id_ && texture_id_ != texture_id) { |
- LOG(ERROR) << "Surface texture can only be bound to one texture ID"; |
- return false; |
- } |
- |
- DCHECK(surface_texture_.get()); |
- if (texture_id != texture_id_) { |
- // Note: Surface textures used as gpu memory buffers are created with an |
- // initial dummy texture id of 0. We need to call DetachFromGLContext() here |
- // to detach from the dummy texture before we can attach to a real texture |
- // id. DetachFromGLContext() will delete the texture for the current |
- // attachment point so it's important that this is never called when |
- // attached to a real texture id. Detaching from the dummy texture id should |
- // not cause any problems as the GL should silently ignore 0 when passed to |
- // glDeleteTextures. |
- DCHECK_EQ(0, texture_id_); |
- surface_texture_->DetachFromGLContext(); |
- |
- // This will attach the surface texture to the texture currently bound to |
- // GL_TEXTURE_EXTERNAL_OES target. |
- surface_texture_->AttachToGLContext(); |
- texture_id_ = texture_id; |
- } |
- |
- surface_texture_->UpdateTexImage(); |
- return true; |
-} |
- |
-bool GLImageSurfaceTexture::CopyTexImage(unsigned target) { |
- return false; |
-} |
- |
-bool GLImageSurfaceTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
- int z_order, |
- OverlayTransform transform, |
- const Rect& bounds_rect, |
- const RectF& crop_rect) { |
- return false; |
-} |
- |
-} // namespace gfx |