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Unified Diff: ui/gl/gl_image_surface_texture.cc

Issue 1285183008: Ozone integration. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: add missing license header Created 5 years, 4 months ago
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Index: ui/gl/gl_image_surface_texture.cc
diff --git a/ui/gl/gl_image_surface_texture.cc b/ui/gl/gl_image_surface_texture.cc
deleted file mode 100644
index a321c4d3092df158b49c350741ee2cd2048b8469..0000000000000000000000000000000000000000
--- a/ui/gl/gl_image_surface_texture.cc
+++ /dev/null
@@ -1,87 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gl/gl_image_surface_texture.h"
-
-#include "base/trace_event/trace_event.h"
-#include "ui/gl/android/surface_texture.h"
-
-namespace gfx {
-
-GLImageSurfaceTexture::GLImageSurfaceTexture(const gfx::Size& size)
- : size_(size), texture_id_(0) {
-}
-
-GLImageSurfaceTexture::~GLImageSurfaceTexture() {
- DCHECK(!surface_texture_.get());
- DCHECK_EQ(0, texture_id_);
-}
-
-bool GLImageSurfaceTexture::Initialize(SurfaceTexture* surface_texture) {
- DCHECK(!surface_texture_.get());
- surface_texture_ = surface_texture;
- return true;
-}
-
-void GLImageSurfaceTexture::Destroy(bool have_context) {
- surface_texture_ = NULL;
- texture_id_ = 0;
-}
-
-gfx::Size GLImageSurfaceTexture::GetSize() { return size_; }
-
-bool GLImageSurfaceTexture::BindTexImage(unsigned target) {
- TRACE_EVENT0("gpu", "GLImageSurfaceTexture::BindTexImage");
-
- if (target != GL_TEXTURE_EXTERNAL_OES) {
- LOG(ERROR)
- << "Surface texture can only be bound to TEXTURE_EXTERNAL_OES target";
- return false;
- }
-
- GLint texture_id;
- glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id);
- DCHECK(texture_id);
-
- if (texture_id_ && texture_id_ != texture_id) {
- LOG(ERROR) << "Surface texture can only be bound to one texture ID";
- return false;
- }
-
- DCHECK(surface_texture_.get());
- if (texture_id != texture_id_) {
- // Note: Surface textures used as gpu memory buffers are created with an
- // initial dummy texture id of 0. We need to call DetachFromGLContext() here
- // to detach from the dummy texture before we can attach to a real texture
- // id. DetachFromGLContext() will delete the texture for the current
- // attachment point so it's important that this is never called when
- // attached to a real texture id. Detaching from the dummy texture id should
- // not cause any problems as the GL should silently ignore 0 when passed to
- // glDeleteTextures.
- DCHECK_EQ(0, texture_id_);
- surface_texture_->DetachFromGLContext();
-
- // This will attach the surface texture to the texture currently bound to
- // GL_TEXTURE_EXTERNAL_OES target.
- surface_texture_->AttachToGLContext();
- texture_id_ = texture_id;
- }
-
- surface_texture_->UpdateTexImage();
- return true;
-}
-
-bool GLImageSurfaceTexture::CopyTexImage(unsigned target) {
- return false;
-}
-
-bool GLImageSurfaceTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
- int z_order,
- OverlayTransform transform,
- const Rect& bounds_rect,
- const RectF& crop_rect) {
- return false;
-}
-
-} // namespace gfx
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