| Index: ui/gl/gl_image_surface_texture.cc
|
| diff --git a/ui/gl/gl_image_surface_texture.cc b/ui/gl/gl_image_surface_texture.cc
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| deleted file mode 100644
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| index a321c4d3092df158b49c350741ee2cd2048b8469..0000000000000000000000000000000000000000
|
| --- a/ui/gl/gl_image_surface_texture.cc
|
| +++ /dev/null
|
| @@ -1,87 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ui/gl/gl_image_surface_texture.h"
|
| -
|
| -#include "base/trace_event/trace_event.h"
|
| -#include "ui/gl/android/surface_texture.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -GLImageSurfaceTexture::GLImageSurfaceTexture(const gfx::Size& size)
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| - : size_(size), texture_id_(0) {
|
| -}
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| -
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| -GLImageSurfaceTexture::~GLImageSurfaceTexture() {
|
| - DCHECK(!surface_texture_.get());
|
| - DCHECK_EQ(0, texture_id_);
|
| -}
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| -
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| -bool GLImageSurfaceTexture::Initialize(SurfaceTexture* surface_texture) {
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| - DCHECK(!surface_texture_.get());
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| - surface_texture_ = surface_texture;
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| - return true;
|
| -}
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| -
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| -void GLImageSurfaceTexture::Destroy(bool have_context) {
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| - surface_texture_ = NULL;
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| - texture_id_ = 0;
|
| -}
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| -
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| -gfx::Size GLImageSurfaceTexture::GetSize() { return size_; }
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| -
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| -bool GLImageSurfaceTexture::BindTexImage(unsigned target) {
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| - TRACE_EVENT0("gpu", "GLImageSurfaceTexture::BindTexImage");
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| -
|
| - if (target != GL_TEXTURE_EXTERNAL_OES) {
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| - LOG(ERROR)
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| - << "Surface texture can only be bound to TEXTURE_EXTERNAL_OES target";
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| - return false;
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| - }
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| -
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| - GLint texture_id;
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| - glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id);
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| - DCHECK(texture_id);
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| -
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| - if (texture_id_ && texture_id_ != texture_id) {
|
| - LOG(ERROR) << "Surface texture can only be bound to one texture ID";
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| - return false;
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| - }
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| -
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| - DCHECK(surface_texture_.get());
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| - if (texture_id != texture_id_) {
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| - // Note: Surface textures used as gpu memory buffers are created with an
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| - // initial dummy texture id of 0. We need to call DetachFromGLContext() here
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| - // to detach from the dummy texture before we can attach to a real texture
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| - // id. DetachFromGLContext() will delete the texture for the current
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| - // attachment point so it's important that this is never called when
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| - // attached to a real texture id. Detaching from the dummy texture id should
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| - // not cause any problems as the GL should silently ignore 0 when passed to
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| - // glDeleteTextures.
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| - DCHECK_EQ(0, texture_id_);
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| - surface_texture_->DetachFromGLContext();
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| -
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| - // This will attach the surface texture to the texture currently bound to
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| - // GL_TEXTURE_EXTERNAL_OES target.
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| - surface_texture_->AttachToGLContext();
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| - texture_id_ = texture_id;
|
| - }
|
| -
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| - surface_texture_->UpdateTexImage();
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| - return true;
|
| -}
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| -
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| -bool GLImageSurfaceTexture::CopyTexImage(unsigned target) {
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| - return false;
|
| -}
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| -
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| -bool GLImageSurfaceTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
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| - int z_order,
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| - OverlayTransform transform,
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| - const Rect& bounds_rect,
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| - const RectF& crop_rect) {
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| - return false;
|
| -}
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| -
|
| -} // namespace gfx
|
|
|