Index: content/renderer/renderer_main.cc |
diff --git a/content/renderer/renderer_main.cc b/content/renderer/renderer_main.cc |
index 2d82597ee48cf7142cfc54e85ed5c5cd6e8e08cb..3a34300d2d65ea4659564afebbc07711485a2679 100644 |
--- a/content/renderer/renderer_main.cc |
+++ b/content/renderer/renderer_main.cc |
@@ -6,7 +6,6 @@ |
#include "base/command_line.h" |
#include "base/debug/debugger.h" |
#include "base/debug/leak_annotations.h" |
-#include "base/debug/stack_trace.h" |
#include "base/i18n/rtl.h" |
#include "base/message_loop/message_loop.h" |
#include "base/metrics/field_trial.h" |
@@ -184,17 +183,8 @@ int RendererMain(const MainFunctionParams& parameters) { |
renderer_scheduler.Pass()); |
#endif |
bool run_loop = true; |
- if (!no_sandbox) { |
+ if (!no_sandbox) |
run_loop = platform.EnableSandbox(); |
- } else { |
- LOG(ERROR) << "Running without renderer sandbox"; |
-#if !defined(NDEBUG) || (defined(CFI_ENFORCEMENT) && !defined(OFFICIAL_BUILD)) |
- // For convenience, we print the stack traces for crashes. When sandbox |
- // is enabled, the in-process stack dumping is enabled as part of the |
- // EnableSandbox() call. |
- base::debug::EnableInProcessStackDumping(); |
-#endif |
- } |
#if defined(OS_POSIX) && !defined(OS_MACOSX) |
RenderProcessImpl render_process; |
RenderThreadImpl::Create(main_message_loop.Pass(), |