Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| index f8450261183746386174e9a043b1ca7fb92066c2..aad09c46f1ab0cae0cfc6ef96d8517e06d43467b 100644 |
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
| @@ -12058,24 +12058,25 @@ bool GLES2DecoderImpl::ValidateCopyTextureCHROMIUM( |
| return false; |
| } |
| - if (GL_TEXTURE_2D != target) { |
| + Texture* source_texture = source_texture_ref->texture(); |
| + Texture* dest_texture = dest_texture_ref->texture(); |
| + if (GL_TEXTURE_2D != target && |
| + GL_TEXTURE_CUBE_MAP != GLES2Util::GLFaceToTarget(target) && |
|
piman
2015/08/06 20:43:23
Did you mean || instead of && ?
if target == GL_T
dshwang
2015/08/10 08:04:18
Yes, thx for fixing mistake.
|
| + dest_texture->target() != target) { |
|
piman
2015/08/06 20:43:23
did you mean dest_texture->target() != GLES2Util::
dshwang
2015/08/10 08:04:18
Yes. oops, double mistake. Done.
|
| LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
| "invalid texture target"); |
| return false; |
| } |
| - Texture* source_texture = source_texture_ref->texture(); |
| - Texture* dest_texture = dest_texture_ref->texture(); |
| if (source_texture == dest_texture) { |
| LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
| "source and destination textures are the same"); |
| return false; |
| } |
| - if (dest_texture->target() != GL_TEXTURE_2D || |
| - (source_texture->target() != GL_TEXTURE_2D && |
| - source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && |
| - source_texture->target() != GL_TEXTURE_EXTERNAL_OES)) { |
| + if (source_texture->target() != GL_TEXTURE_2D && |
| + source_texture->target() != GL_TEXTURE_RECTANGLE_ARB && |
| + source_texture->target() != GL_TEXTURE_EXTERNAL_OES) { |
| LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, function_name, |
| "invalid texture target binding"); |
| return false; |
| @@ -12247,14 +12248,16 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
| GLenum dest_internal_format = internal_format; |
| int dest_width = 0; |
| int dest_height = 0; |
| - bool dest_level_defined = dest_texture->GetLevelSize( |
| - GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); |
| + bool dest_level_defined = |
| + dest_texture->GetLevelSize(target, 0, &dest_width, &dest_height, nullptr); |
| if (dest_level_defined) { |
| - dest_texture->GetLevelType(GL_TEXTURE_2D, 0, &dest_type_previous, |
| + dest_texture->GetLevelType(target, 0, &dest_type_previous, |
| &dest_internal_format); |
| } |
| + GLenum binding_target = GLES2Util::GLFaceToTarget(target); |
|
piman
2015/08/06 20:43:23
You can use dest_texture->target(), which saves a
dshwang
2015/08/10 08:04:17
Done.
|
| + |
| // Resize the destination texture to the dimensions of the source texture. |
| if (!dest_level_defined || dest_width != source_width || |
| dest_height != source_height || |
| @@ -12262,22 +12265,21 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
| dest_type_previous != dest_type) { |
| // Ensure that the glTexImage2D succeeds. |
| LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glCopyTextureCHROMIUM"); |
| - glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| - glTexImage2D(GL_TEXTURE_2D, 0, internal_format, source_width, source_height, |
| - 0, internal_format, dest_type, NULL); |
| + glBindTexture(binding_target, dest_texture->service_id()); |
| + glTexImage2D(target, 0, internal_format, source_width, source_height, 0, |
| + internal_format, dest_type, NULL); |
| GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTextureCHROMIUM"); |
| if (error != GL_NO_ERROR) { |
| - RestoreCurrentTextureBindings(&state_, GL_TEXTURE_2D); |
| + RestoreCurrentTextureBindings(&state_, binding_target); |
| return; |
| } |
| texture_manager()->SetLevelInfo( |
| - dest_texture_ref, GL_TEXTURE_2D, 0, internal_format, source_width, |
| + dest_texture_ref, target, 0, internal_format, source_width, |
| source_height, 1, 0, internal_format, dest_type, |
| gfx::Rect(source_width, source_height)); |
| } else { |
| - texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, |
| - true); |
| + texture_manager()->SetLevelCleared(dest_texture_ref, target, 0, true); |
| } |
| ScopedModifyPixels modify(dest_texture_ref); |
| @@ -12286,8 +12288,8 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
| bool unpack_premultiply_alpha_change = |
| (unpack_premultiply_alpha ^ unpack_unmultiply_alpha) != 0; |
| if (image && !unpack_flip_y && !unpack_premultiply_alpha_change) { |
| - glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| - if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(0, 0), |
| + glBindTexture(binding_target, dest_texture->service_id()); |
| + if (image->CopyTexSubImage(target, gfx::Point(0, 0), |
| gfx::Rect(0, 0, source_width, source_height))) { |
| return; |
| } |
| @@ -12301,18 +12303,15 @@ void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
| // TODO(hkuang): get the StreamTexture transform matrix in GPU process |
| // instead of using kIdentityMatrix crbug.com/226218. |
| copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
| - this, source_texture->target(), source_texture->service_id(), |
| + this, source_texture->target(), source_texture->service_id(), target, |
| dest_texture->service_id(), source_width, source_height, |
| - unpack_flip_y == GL_TRUE, |
| - unpack_premultiply_alpha == GL_TRUE, |
| - unpack_unmultiply_alpha == GL_TRUE, |
| - kIdentityMatrix); |
| + unpack_flip_y == GL_TRUE, unpack_premultiply_alpha == GL_TRUE, |
| + unpack_unmultiply_alpha == GL_TRUE, kIdentityMatrix); |
| } else { |
| copy_texture_CHROMIUM_->DoCopyTexture( |
| this, source_texture->target(), source_texture->service_id(), |
| - source_internal_format, dest_texture->service_id(), internal_format, |
| - source_width, source_height, |
| - unpack_flip_y == GL_TRUE, |
| + source_internal_format, target, dest_texture->service_id(), |
| + internal_format, source_width, source_height, unpack_flip_y == GL_TRUE, |
| unpack_premultiply_alpha == GL_TRUE, |
| unpack_unmultiply_alpha == GL_TRUE); |
| } |
| @@ -12382,15 +12381,15 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM( |
| GLenum dest_type = 0; |
| GLenum dest_internal_format = 0; |
| - bool dest_level_defined = dest_texture->GetLevelType( |
| - dest_texture->target(), 0, &dest_type, &dest_internal_format); |
| + bool dest_level_defined = |
| + dest_texture->GetLevelType(target, 0, &dest_type, &dest_internal_format); |
| if (!dest_level_defined) { |
| LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, "glCopySubTextureCHROMIUM", |
| "destination texture is not defined"); |
| return; |
| } |
| - if (!dest_texture->ValidForTexture(dest_texture->target(), 0, xoffset, |
| - yoffset, 0, width, height, 1, dest_type)) { |
| + if (!dest_texture->ValidForTexture(target, 0, xoffset, yoffset, 0, width, |
| + height, 1, dest_type)) { |
| LOCAL_SET_GL_ERROR(GL_INVALID_VALUE, "glCopySubTextureCHROMIUM", |
| "destination texture bad dimensions."); |
| return; |
| @@ -12423,8 +12422,8 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM( |
| int dest_width = 0; |
| int dest_height = 0; |
| - bool ok = dest_texture->GetLevelSize( |
| - GL_TEXTURE_2D, 0, &dest_width, &dest_height, nullptr); |
| + bool ok = |
| + dest_texture->GetLevelSize(target, 0, &dest_width, &dest_height, nullptr); |
| DCHECK(ok); |
| if (xoffset != 0 || yoffset != 0 || width != dest_width || |
| height != dest_height) { |
| @@ -12446,8 +12445,7 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM( |
| } |
| } |
| } else { |
| - texture_manager()->SetLevelCleared(dest_texture_ref, GL_TEXTURE_2D, 0, |
| - true); |
| + texture_manager()->SetLevelCleared(dest_texture_ref, target, 0, true); |
| } |
| ScopedModifyPixels modify(dest_texture_ref); |
| @@ -12456,8 +12454,9 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM( |
| bool unpack_premultiply_alpha_change = |
| (unpack_premultiply_alpha ^ unpack_unmultiply_alpha) != 0; |
| if (image && !unpack_flip_y && !unpack_premultiply_alpha_change) { |
| - glBindTexture(GL_TEXTURE_2D, dest_texture->service_id()); |
| - if (image->CopyTexSubImage(GL_TEXTURE_2D, gfx::Point(xoffset, yoffset), |
| + GLenum binding_target = GLES2Util::GLFaceToTarget(target); |
|
piman
2015/08/06 20:43:23
you can use dest_texture->target() to save a switc
dshwang
2015/08/10 08:04:18
Done.
|
| + glBindTexture(binding_target, dest_texture->service_id()); |
| + if (image->CopyTexSubImage(target, gfx::Point(xoffset, yoffset), |
| gfx::Rect(x, y, width, height))) { |
| return; |
| } |
| @@ -12469,12 +12468,10 @@ void GLES2DecoderImpl::DoCopySubTextureCHROMIUM( |
| // crbug.com/226218. |
| copy_texture_CHROMIUM_->DoCopySubTexture( |
| this, source_texture->target(), source_texture->service_id(), |
| - source_internal_format, dest_texture->service_id(), dest_internal_format, |
| - xoffset, yoffset, x, y, width, height, dest_width, dest_height, |
| - source_width, source_height, |
| - unpack_flip_y == GL_TRUE, |
| - unpack_premultiply_alpha == GL_TRUE, |
| - unpack_unmultiply_alpha == GL_TRUE); |
| + source_internal_format, target, dest_texture->service_id(), |
| + dest_internal_format, xoffset, yoffset, x, y, width, height, dest_width, |
| + dest_height, source_width, source_height, unpack_flip_y == GL_TRUE, |
| + unpack_premultiply_alpha == GL_TRUE, unpack_unmultiply_alpha == GL_TRUE); |
| DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |
| } |
| @@ -12643,13 +12640,13 @@ void GLES2DecoderImpl::DoCompressedCopyTextureCHROMIUM(GLenum target, |
| // instead of using kIdentityMatrix crbug.com/226218. |
| copy_texture_CHROMIUM_->DoCopyTextureWithTransform( |
| this, source_texture->target(), source_texture->service_id(), |
| - dest_texture->service_id(), source_width, source_height, |
| + GL_TEXTURE_2D, dest_texture->service_id(), source_width, source_height, |
| false, false, false, kIdentityMatrix); |
| } else { |
| copy_texture_CHROMIUM_->DoCopyTexture( |
| this, source_texture->target(), source_texture->service_id(), |
| - source_internal_format, dest_texture->service_id(), GL_RGBA, |
| - source_width, source_height, false, false, false); |
| + source_internal_format, GL_TEXTURE_2D, dest_texture->service_id(), |
| + GL_RGBA, source_width, source_height, false, false, false); |
| } |
| DoDidUseTexImageIfNeeded(source_texture, source_texture->target()); |