| Index: third_party/go/src/golang.org/x/mobile/f32/vec4.go
|
| diff --git a/third_party/go/src/golang.org/x/mobile/f32/vec4.go b/third_party/go/src/golang.org/x/mobile/f32/vec4.go
|
| deleted file mode 100644
|
| index ac7f7e0960736509468706fe5415bf3cd77c5c69..0000000000000000000000000000000000000000
|
| --- a/third_party/go/src/golang.org/x/mobile/f32/vec4.go
|
| +++ /dev/null
|
| @@ -1,47 +0,0 @@
|
| -// Copyright 2014 The Go Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -package f32
|
| -
|
| -import "fmt"
|
| -
|
| -type Vec4 [4]float32
|
| -
|
| -func (v Vec4) String() string {
|
| - return fmt.Sprintf("Vec4[% 0.3f, % 0.3f, % 0.3f, % 0.3f]", v[0], v[1], v[2], v[3])
|
| -}
|
| -
|
| -func (v *Vec4) Normalize() {
|
| - sq := v.Dot(v)
|
| - inv := 1 / Sqrt(sq)
|
| - v[0] *= inv
|
| - v[1] *= inv
|
| - v[2] *= inv
|
| - v[3] *= inv
|
| -}
|
| -
|
| -func (v *Vec4) Sub(v0, v1 *Vec4) {
|
| - v[0] = v0[0] - v1[0]
|
| - v[1] = v0[1] - v1[1]
|
| - v[2] = v0[2] - v1[2]
|
| - v[3] = v0[3] - v1[3]
|
| -}
|
| -
|
| -func (v *Vec4) Add(v0, v1 *Vec4) {
|
| - v[0] = v0[0] + v1[0]
|
| - v[1] = v0[1] + v1[1]
|
| - v[2] = v0[2] + v1[2]
|
| - v[3] = v0[3] + v1[3]
|
| -}
|
| -
|
| -func (v *Vec4) Mul(v0, v1 *Vec4) {
|
| - v[0] = v0[0] * v1[0]
|
| - v[1] = v0[1] * v1[1]
|
| - v[2] = v0[2] * v1[2]
|
| - v[3] = v0[3] * v1[3]
|
| -}
|
| -
|
| -func (v *Vec4) Dot(v1 *Vec4) float32 {
|
| - return v[0]*v1[0] + v[1]*v1[1] + v[2]*v1[2] + v[3]*v1[3]
|
| -}
|
|
|