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Unified Diff: third_party/go/src/golang.org/x/mobile/audio/al/al.go

Issue 1275153002: Remove third_party/golang.org/x/mobile as it is no longer used with Go 1.5. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Remove golang.org/x/mobile Created 5 years, 4 months ago
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Index: third_party/go/src/golang.org/x/mobile/audio/al/al.go
diff --git a/third_party/go/src/golang.org/x/mobile/audio/al/al.go b/third_party/go/src/golang.org/x/mobile/audio/al/al.go
deleted file mode 100644
index 1eb5a7488f2c9f3c07acc264c8921b03ea854df0..0000000000000000000000000000000000000000
--- a/third_party/go/src/golang.org/x/mobile/audio/al/al.go
+++ /dev/null
@@ -1,433 +0,0 @@
-// Copyright 2015 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// +build darwin
-
-// Package al provides OpenAL Soft bindings for Go.
-//
-// More information about OpenAL Soft is available at
-// http://www.openal.org/documentation/openal-1.1-specification.pdf.
-package al
-
-/*
-// TODO(jbd,crawshaw): Add android, linux and windows support.
-
-#cgo darwin CFLAGS: -DGOOS_darwin
-#cgo darwin LDFLAGS: -framework OpenAL
-
-#ifdef GOOS_darwin
-#include <stdlib.h>
-#include <OpenAL/al.h>
-#endif
-
-*/
-import "C"
-import "unsafe"
-
-// Enable enables a capability.
-func Enable(capability int32) {
- C.alEnable(C.ALenum(capability))
-}
-
-// Disable disables a capability.
-func Disable(capability int32) {
- C.alDisable(C.ALenum(capability))
-}
-
-// Enabled returns true if the specified capability is enabled.
-func Enabled(capability int32) bool {
- return C.alIsEnabled(C.ALenum(capability)) == 1
-}
-
-// Vector represents an vector in a Cartesian coordinate system.
-type Vector [3]float32
-
-// Orientation represents the angular position of an object in a
-// right-handed Cartesian coordinate system.
-// A cross product between the forward and up vector returns a vector
-// that points to the right.
-type Orientation struct {
- // Forward vector is the direction that the object is looking at.
- Forward Vector
- // Up vector represents the rotation of the object.
- Up Vector
-}
-
-func orientationFromSlice(v []float32) Orientation {
- return Orientation{
- Forward: Vector{v[0], v[1], v[2]},
- Up: Vector{v[3], v[4], v[5]},
- }
-}
-
-func (v Orientation) slice() []float32 {
- return []float32{v.Forward[0], v.Forward[1], v.Forward[2], v.Up[0], v.Up[1], v.Up[2]}
-}
-
-func geti(param int) int32 {
- return int32(C.alGetInteger(C.ALenum(param)))
-}
-
-func getf(param int) float32 {
- return float32(C.alGetFloat(C.ALenum(param)))
-}
-
-func getString(param int) string {
- v := C.alGetString(C.ALenum(param))
- return C.GoString((*C.char)(v))
-}
-
-// DistanceModel returns the distance model.
-func DistanceModel() int32 {
- return geti(paramDistanceModel)
-}
-
-// SetDistanceModel sets the distance model.
-func SetDistanceModel(v int32) {
- C.alDistanceModel(C.ALenum(v))
-}
-
-// DopplerFactor returns the doppler factor.
-func DopplerFactor() float32 {
- return getf(paramDopplerFactor)
-}
-
-// SetDopplerFactor sets the doppler factor.
-func SetDopplerFactor(v float32) {
- C.alDopplerFactor(C.ALfloat(v))
-}
-
-// DopplerVelocity returns the doppler velocity.
-func DopplerVelocity() float32 {
- return getf(paramDopplerVelocity)
-}
-
-// SetDopplerVelocity sets the doppler velocity.
-func SetDopplerVelocity(v float32) {
- C.alDopplerVelocity(C.ALfloat(v))
-}
-
-// SpeedOfSound is the speed of sound in meters per second (m/s).
-func SpeedOfSound() float32 {
- return getf(paramSpeedOfSound)
-}
-
-// SetSpeedOfSound sets the speed of sound, its unit should be meters per second (m/s).
-func SetSpeedOfSound(v float32) {
- C.alSpeedOfSound(C.ALfloat(v))
-}
-
-// Vendor returns the vendor.
-func Vendor() string {
- return getString(paramVendor)
-}
-
-// Version returns the version string.
-func Version() string {
- return getString(paramVersion)
-}
-
-// Renderer returns the renderer information.
-func Renderer() string {
- return getString(paramRenderer)
-}
-
-// Extensions returns the enabled extensions.
-func Extensions() string {
- return getString(paramExtensions)
-}
-
-// Error returns the most recently generated error.
-func Error() int32 {
- return int32(C.alGetError())
-}
-
-// Source represents an individual sound source in 3D-space.
-// They take PCM data, apply modifications and then submit them to
-// be mixed according to their spatial location.
-type Source uint32
-
-// GenSources generates n new sources. These sources should be deleted
-// once they are not in use.
-func GenSources(n int) []Source {
- s := make([]Source, n)
- C.alGenSources(C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
- return s
-}
-
-// PlaySources plays the sources.
-func PlaySources(source ...Source) {
- C.alSourcePlayv(C.ALsizei(len(source)), (*C.ALuint)(unsafe.Pointer(&source[0])))
-}
-
-// PauseSources pauses the sources.
-func PauseSources(source ...Source) {
- C.alSourcePausev(C.ALsizei(len(source)), (*C.ALuint)(unsafe.Pointer(&source[0])))
-}
-
-// StopSources stops the sources.
-func StopSources(source ...Source) {
- C.alSourceStopv(C.ALsizei(len(source)), (*C.ALuint)(unsafe.Pointer(&source[0])))
-}
-
-// RewindSources rewinds the sources to their beginning positions.
-func RewindSources(source ...Source) {
- C.alSourceRewindv(C.ALsizei(len(source)), (*C.ALuint)(unsafe.Pointer(&source[0])))
-}
-
-// DeleteSources deletes the sources.
-func DeleteSources(source ...Source) {
- C.alDeleteSources(C.ALsizei(len(source)), (*C.ALuint)(unsafe.Pointer(&source[0])))
-}
-
-// Gain returns the source gain.
-func (s Source) Gain() float32 {
- return getSourcef(s, paramGain)
-}
-
-// SetGain sets the source gain.
-func (s Source) SetGain(v float32) {
- setSourcef(s, paramGain, v)
-}
-
-// MinGain returns the source's minimum gain setting.
-func (s Source) MinGain() float32 {
- return getSourcef(s, paramMinGain)
-}
-
-// SetMinGain sets the source's minimum gain setting.
-func (s Source) SetMinGain(v float32) {
- setSourcef(s, paramMinGain, v)
-}
-
-// MaxGain returns the source's maximum gain setting.
-func (s Source) MaxGain() float32 {
- return getSourcef(s, paramMaxGain)
-}
-
-// SetMaxGain sets the source's maximum gain setting.
-func (s Source) SetMaxGain(v float32) {
- setSourcef(s, paramMaxGain, v)
-}
-
-// Position returns the position of the source.
-func (s Source) Position() Vector {
- v := Vector{}
- getSourcefv(s, paramPosition, v[:])
- return v
-}
-
-// SetPosition sets the position of the source.
-func (s Source) SetPosition(v Vector) {
- setSourcefv(s, paramPosition, v[:])
-}
-
-// Velocity returns the source's velocity.
-func (s Source) Velocity() Vector {
- v := Vector{}
- getSourcefv(s, paramVelocity, v[:])
- return v
-}
-
-// SetVelocity sets the source's velocity.
-func (s Source) SetVelocity(v Vector) {
- setSourcefv(s, paramVelocity, v[:])
-}
-
-// Orientation returns the orientation of the source.
-func (s Source) Orientation() Orientation {
- v := make([]float32, 6)
- getSourcefv(s, paramOrientation, v)
- return orientationFromSlice(v)
-}
-
-// SetOrientation sets the orientation of the source.
-func (s Source) SetOrientation(o Orientation) {
- setSourcefv(s, paramOrientation, o.slice())
-}
-
-// State returns the playing state of the source.
-func (s Source) State() int32 {
- return getSourcei(s, paramSourceState)
-}
-
-// BuffersQueued returns the number of the queued buffers.
-func (s Source) BuffersQueued() int32 {
- return getSourcei(s, paramBuffersQueued)
-}
-
-// BuffersProcessed returns the number of the processed buffers.
-func (s Source) BuffersProcessed() int32 {
- return getSourcei(s, paramBuffersProcessed)
-}
-
-// OffsetSeconds returns the current playback position of the source in seconds.
-func (s Source) OffsetSeconds() int32 {
- return getSourcei(s, paramSecOffset)
-}
-
-// OffsetSample returns the sample offset of the current playback position.
-func (s Source) OffsetSample() int32 {
- return getSourcei(s, paramSampleOffset)
-}
-
-// OffsetByte returns the byte offset of the current playback position.
-func (s Source) OffsetByte() int32 {
- return getSourcei(s, paramByteOffset)
-}
-
-func getSourcei(s Source, param int) int32 {
- var v C.ALint
- C.alGetSourcei(C.ALuint(s), C.ALenum(param), &v)
- return int32(v)
-}
-
-func getSourcef(s Source, param int) float32 {
- var v C.ALfloat
- C.alGetSourcef(C.ALuint(s), C.ALenum(param), &v)
- return float32(v)
-}
-
-func getSourcefv(s Source, param int, v []float32) {
- C.alGetSourcefv(C.ALuint(s), C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&v[0])))
-}
-
-func setSourcei(s Source, param int, v int32) {
- C.alSourcei(C.ALuint(s), C.ALenum(param), C.ALint(v))
-}
-
-func setSourcef(s Source, param int, v float32) {
- C.alSourcef(C.ALuint(s), C.ALenum(param), C.ALfloat(v))
-}
-
-func setSourcefv(s Source, param int, v []float32) {
- C.alSourcefv(C.ALuint(s), C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&v[0])))
-}
-
-// QueueBuffers adds the buffers to the buffer queue.
-func (s Source) QueueBuffers(buffers []Buffer) {
- C.alSourceQueueBuffers(C.ALuint(s), C.ALsizei(len(buffers)), (*C.ALuint)(unsafe.Pointer(&buffers[0])))
-}
-
-// UnqueueBuffers removes the specified buffers from the buffer queue.
-func (s Source) UnqueueBuffers(buffers []Buffer) {
- C.alSourceUnqueueBuffers(C.ALuint(s), C.ALsizei(len(buffers)), (*C.ALuint)(unsafe.Pointer(&buffers[0])))
-}
-
-// ListenerGain returns the total gain applied to the final mix.
-func ListenerGain() float32 {
- return getListenerf(paramGain)
-}
-
-// ListenerPosition returns the position of the listener.
-func ListenerPosition() Vector {
- v := Vector{}
- getListenerfv(paramPosition, v[:])
- return v
-}
-
-// ListenerVelocity returns the velocity of the listener.
-func ListenerVelocity() Vector {
- v := Vector{}
- getListenerfv(paramVelocity, v[:])
- return v
-}
-
-// ListenerOrientation returns the orientation of the listener.
-func ListenerOrientation() Orientation {
- v := make([]float32, 6)
- getListenerfv(paramOrientation, v)
- return orientationFromSlice(v)
-}
-
-// SetListenerGain sets the total gain that will be applied to the final mix.
-func SetListenerGain(v float32) {
- setListenerf(paramGain, v)
-}
-
-// SetListenerPosition sets the position of the listener.
-func SetListenerPosition(v Vector) {
- setListenerfv(paramPosition, v[:])
-}
-
-// SetListenerVelocity sets the velocity of the listener.
-func SetListenerVelocity(v Vector) {
- setListenerfv(paramVelocity, v[:])
-}
-
-// SetListenerOrientation sets the orientation of the listener.
-func SetListenerOrientation(v Orientation) {
- setListenerfv(paramOrientation, v.slice())
-}
-
-func getListenerf(param int) float32 {
- var v C.ALfloat
- C.alGetListenerf(C.ALenum(param), &v)
- return float32(v)
-}
-
-func getListenerfv(param int, v []float32) {
- C.alGetListenerfv(C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&v[0])))
-}
-
-func setListenerf(param int, v float32) {
- C.alListenerf(C.ALenum(param), C.ALfloat(v))
-}
-
-func setListenerfv(param int, v []float32) {
- C.alListenerfv(C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&v[0])))
-}
-
-// A buffer represents a chunk of PCM audio data that could be buffered to an audio
-// source. A single buffer could be shared between multiple sources.
-type Buffer uint32
-
-// GenBuffers generates n new buffers. The generated buffers should be deleted
-// once they are no longer in use.
-func GenBuffers(n int) []Buffer {
- s := make([]Buffer, n)
- C.alGenBuffers(C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
- return s
-}
-
-// DeleteBuffers deletes the buffers.
-func DeleteBuffers(buffers []Buffer) {
- C.alDeleteBuffers(C.ALsizei(len(buffers)), (*C.ALuint)(unsafe.Pointer(&buffers[0])))
-}
-
-func getBufferi(b Buffer, param int) int32 {
- var v C.ALint
- C.alGetBufferi(C.ALuint(b), C.ALenum(param), &v)
- return int32(v)
-}
-
-// Frequency returns the frequency of the buffer data in Hertz (Hz).
-func (b Buffer) Frequency() int32 {
- return getBufferi(b, paramFreq)
-}
-
-// Bits return the number of bits used to represent a sample.
-func (b Buffer) Bits() int32 {
- return getBufferi(b, paramBits)
-}
-
-// Channels return the number of the audio channels.
-func (b Buffer) Channels() int32 {
- return getBufferi(b, paramChannels)
-}
-
-// Size returns the size of the data.
-func (b Buffer) Size() int32 {
- return getBufferi(b, paramSize)
-}
-
-// BufferData buffers PCM data to the current buffer.
-func (b Buffer) BufferData(format uint32, data []byte, freq int32) {
- C.alBufferData(C.ALuint(b), C.ALenum(format), unsafe.Pointer(&data[0]), C.ALsizei(len(data)), C.ALsizei(freq))
-}
-
-// Valid returns true if the buffer exists and is valid.
-func (b Buffer) Valid() bool {
- return C.alIsBuffer(C.ALuint(b)) == 1
-}
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