| Index: third_party/go/src/golang.org/x/mobile/app/darwin_arm.go
|
| diff --git a/third_party/go/src/golang.org/x/mobile/app/darwin_arm.go b/third_party/go/src/golang.org/x/mobile/app/darwin_arm.go
|
| deleted file mode 100644
|
| index 335fc3234825027de85d0e63f0adb653c5629df6..0000000000000000000000000000000000000000
|
| --- a/third_party/go/src/golang.org/x/mobile/app/darwin_arm.go
|
| +++ /dev/null
|
| @@ -1,144 +0,0 @@
|
| -// Copyright 2015 The Go Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -// +build darwin
|
| -
|
| -package app
|
| -
|
| -/*
|
| -#cgo CFLAGS: -x objective-c
|
| -#cgo LDFLAGS: -framework Foundation -framework UIKit -framework GLKit -framework OpenGLES -framework QuartzCore
|
| -#include <sys/utsname.h>
|
| -#include <stdint.h>
|
| -#include <pthread.h>
|
| -
|
| -extern struct utsname sysInfo;
|
| -
|
| -void runApp(void);
|
| -void setContext(void* context);
|
| -uint64_t threadID();
|
| -*/
|
| -import "C"
|
| -import (
|
| - "log"
|
| - "runtime"
|
| - "sync"
|
| - "unsafe"
|
| -
|
| - "golang.org/x/mobile/geom"
|
| - "golang.org/x/mobile/gl"
|
| -)
|
| -
|
| -var initThreadID uint64
|
| -
|
| -func init() {
|
| - // Lock the goroutine responsible for initialization to an OS thread.
|
| - // This means the goroutine running main (and calling the run function
|
| - // below) is locked to the OS thread that started the program. This is
|
| - // necessary for the correct delivery of UIKit events to the process.
|
| - //
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| - // A discussion on this topic:
|
| - // https://groups.google.com/forum/#!msg/golang-nuts/IiWZ2hUuLDA/SNKYYZBelsYJ
|
| - runtime.LockOSThread()
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| - initThreadID = uint64(C.threadID())
|
| -}
|
| -
|
| -func run(callbacks Callbacks) {
|
| - if tid := uint64(C.threadID()); tid != initThreadID {
|
| - log.Fatalf("app.Run called on thread %d, but app.init ran on %d", tid, initThreadID)
|
| - }
|
| - cb = callbacks
|
| - C.runApp()
|
| -}
|
| -
|
| -// TODO(crawshaw): determine minimum iOS version and remove irrelevant devices.
|
| -var machinePPI = map[string]int{
|
| - "i386": 163, // simulator
|
| - "x86_64": 163, // simulator
|
| - "iPod1,1": 163, // iPod Touch gen1
|
| - "iPod2,1": 163, // iPod Touch gen2
|
| - "iPod3,1": 163, // iPod Touch gen3
|
| - "iPod4,1": 326, // iPod Touch gen4
|
| - "iPod5,1": 326, // iPod Touch gen5
|
| - "iPhone1,1": 163, // iPhone
|
| - "iPhone1,2": 163, // iPhone 3G
|
| - "iPhone2,1": 163, // iPhone 3GS
|
| - "iPad1,1": 132, // iPad gen1
|
| - "iPad2,1": 132, // iPad gen2
|
| - "iPad2,2": 132, // iPad gen2 GSM
|
| - "iPad2,3": 132, // iPad gen2 CDMA
|
| - "iPad2,4": 132, // iPad gen2
|
| - "iPad2,5": 163, // iPad Mini gen1
|
| - "iPad2,6": 163, // iPad Mini gen1 AT&T
|
| - "iPad2,7": 163, // iPad Mini gen1 VZ
|
| - "iPad3,1": 264, // iPad gen3
|
| - "iPad3,2": 264, // iPad gen3 VZ
|
| - "iPad3,3": 264, // iPad gen3 AT&T
|
| - "iPad3,4": 264, // iPad gen4
|
| - "iPad3,5": 264, // iPad gen4 AT&T
|
| - "iPad3,6": 264, // iPad gen4 VZ
|
| - "iPad4,1": 264, // iPad Air wifi
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| - "iPad4,2": 264, // iPad Air LTE
|
| - "iPad4,3": 264, // iPad Air LTE China
|
| - "iPad4,4": 326, // iPad Mini gen2 wifi
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| - "iPad4,5": 326, // iPad Mini gen2 LTE
|
| - "iPhone3,1": 326, // iPhone 4
|
| - "iPhone4,1": 326, // iPhone 4S
|
| - "iPhone5,1": 326, // iPhone 5
|
| - "iPhone5,2": 326, // iPhone 5
|
| - "iPhone5,3": 326, // iPhone 5c
|
| - "iPhone5,4": 326, // iPhone 5c
|
| - "iPhone6,1": 326, // iPhone 5s
|
| - "iPhone6,2": 326, // iPhone 5s
|
| - "iPhone7,1": 401, // iPhone 6 Plus
|
| - "iPhone7,2": 326, // iPhone 6
|
| -}
|
| -
|
| -func ppi() int {
|
| - // TODO(crawshaw): use lookup table to get the correct PPI.
|
| - //C.uname(&C.sysInfo)
|
| - //machine := C.GoString(C.sysInfo.machine)
|
| - //return machinePPI[machine]
|
| - return 326
|
| -}
|
| -
|
| -//export setGeom
|
| -func setGeom(width, height int) {
|
| - geom.PixelsPerPt = float32(ppi()) / 72
|
| - geom.Width = geom.Pt(float32(width) / geom.PixelsPerPt)
|
| - geom.Height = geom.Pt(float32(height) / geom.PixelsPerPt)
|
| -}
|
| -
|
| -func initGL() {
|
| -}
|
| -
|
| -var cb Callbacks
|
| -var initGLOnce sync.Once
|
| -
|
| -//export drawgl
|
| -func drawgl(ctx uintptr) {
|
| - // The call to lockContext loads the OpenGL context into
|
| - // thread-local storage for use by the underlying GL calls
|
| - // done in the user's Draw function. We need to stay on
|
| - // the same thread throughout Draw, so we LockOSThread.
|
| - runtime.LockOSThread()
|
| - C.setContext(unsafe.Pointer(ctx))
|
| -
|
| - initGLOnce.Do(initGL)
|
| -
|
| - // TODO not here?
|
| - gl.ClearColor(0, 0, 0, 1)
|
| - gl.Clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT)
|
| - if cb.Draw != nil {
|
| - cb.Draw()
|
| - }
|
| -
|
| - // TODO
|
| - //C.unlockContext(ctx)
|
| -
|
| - // This may unlock the original main thread, but that's OK,
|
| - // because by the time it does the thread has already entered
|
| - // C.runApp, which won't give the thread up.
|
| - runtime.UnlockOSThread()
|
| -}
|
|
|