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Unified Diff: third_party/go/src/golang.org/x/mobile/app/darwin_amd64.m

Issue 1275153002: Remove third_party/golang.org/x/mobile as it is no longer used with Go 1.5. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Remove golang.org/x/mobile Created 5 years, 4 months ago
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Index: third_party/go/src/golang.org/x/mobile/app/darwin_amd64.m
diff --git a/third_party/go/src/golang.org/x/mobile/app/darwin_amd64.m b/third_party/go/src/golang.org/x/mobile/app/darwin_amd64.m
deleted file mode 100644
index e8517f28cc37da5314e492d724628a0b8eea16dd..0000000000000000000000000000000000000000
--- a/third_party/go/src/golang.org/x/mobile/app/darwin_amd64.m
+++ /dev/null
@@ -1,164 +0,0 @@
-// Copyright 2014 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// +build darwin
-
-#include "_cgo_export.h"
-#include <pthread.h>
-#include <stdio.h>
-
-#import <Cocoa/Cocoa.h>
-#import <Foundation/Foundation.h>
-#import <OpenGL/gl.h>
-#import <QuartzCore/CVReturn.h>
-#import <QuartzCore/CVBase.h>
-
-static CVReturn displayLinkDraw(CVDisplayLinkRef displayLink, const CVTimeStamp* now, const CVTimeStamp* outputTime, CVOptionFlags flagsIn, CVOptionFlags* flagsOut, void* displayLinkContext)
-{
- NSOpenGLView* view = displayLinkContext;
- NSOpenGLContext *currentContext = [view openGLContext];
- drawgl((GLintptr)currentContext);
- return kCVReturnSuccess;
-}
-
-void lockContext(GLintptr context) {
- NSOpenGLContext* ctx = (NSOpenGLContext*)context;
- [ctx makeCurrentContext];
- CGLLockContext([ctx CGLContextObj]);
-}
-
-void unlockContext(GLintptr context) {
- NSOpenGLContext* ctx = (NSOpenGLContext*)context;
- [ctx flushBuffer];
- CGLUnlockContext([ctx CGLContextObj]);
-
-}
-
-uint64 threadID() {
- uint64 id;
- if (pthread_threadid_np(pthread_self(), &id)) {
- abort();
- }
- return id;
-}
-
-
-@interface MobileGLView : NSOpenGLView
-{
- CVDisplayLinkRef displayLink;
-}
-@end
-
-@implementation MobileGLView
-- (void)prepareOpenGL {
- [self setWantsBestResolutionOpenGLSurface:YES];
- GLint swapInt = 1;
- [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
-
- CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
- CVDisplayLinkSetOutputCallback(displayLink, &displayLinkDraw, self);
-
- CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
- CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
- CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, cglContext, cglPixelFormat);
- CVDisplayLinkStart(displayLink);
-}
-
-- (void)reshape {
- // Calculate screen PPI.
- //
- // Note that the backingScaleFactor converts from logical
- // pixels to actual pixels, but both of these units vary
- // independently from real world size. E.g.
- //
- // 13" Retina Macbook Pro, 2560x1600, 227ppi, backingScaleFactor=2, scale=3.15
- // 15" Retina Macbook Pro, 2880x1800, 220ppi, backingScaleFactor=2, scale=3.06
- // 27" iMac, 2560x1440, 109ppi, backingScaleFactor=1, scale=1.51
- // 27" Retina iMac, 5120x2880, 218ppi, backingScaleFactor=2, scale=3.03
- NSScreen *screen = [NSScreen mainScreen];
- double screenPixW = [screen frame].size.width * [screen backingScaleFactor];
-
- CGDirectDisplayID display = (CGDirectDisplayID)[[[screen deviceDescription] valueForKey:@"NSScreenNumber"] intValue];
- CGSize screenSizeMM = CGDisplayScreenSize(display); // in millimeters
- float ppi = 25.4 * screenPixW / screenSizeMM.width;
- float pixelsPerPt = ppi/72.0;
-
- // The width and height reported to the geom package are the
- // bounds of the OpenGL view. Several steps are necessary.
- // First, [self bounds] gives us the number of logical pixels
- // in the view. Multiplying this by the backingScaleFactor
- // gives us the number of actual pixels.
- NSRect r = [self bounds];
- int w = r.size.width * [screen backingScaleFactor];
- int h = r.size.height * [screen backingScaleFactor];
-
- setGeom(pixelsPerPt, w, h);
-}
-
-- (void)mouseDown:(NSEvent *)theEvent {
- double scale = [[NSScreen mainScreen] backingScaleFactor];
- NSPoint p = [theEvent locationInWindow];
- eventMouseDown(p.x * scale, p.y * scale);
-}
-
-- (void)mouseUp:(NSEvent *)theEvent {
- double scale = [[NSScreen mainScreen] backingScaleFactor];
- NSPoint p = [theEvent locationInWindow];
- eventMouseEnd(p.x * scale, p.y * scale);
-}
-
-- (void)mouseDragged:(NSEvent *)theEvent {
- double scale = [[NSScreen mainScreen] backingScaleFactor];
- NSPoint p = [theEvent locationInWindow];
- eventMouseDragged(p.x * scale, p.y * scale);
-}
-@end
-
-void
-runApp(void) {
- [NSAutoreleasePool new];
- [NSApplication sharedApplication];
- [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
-
- id menuBar = [[NSMenu new] autorelease];
- id menuItem = [[NSMenuItem new] autorelease];
- [menuBar addItem:menuItem];
- [NSApp setMainMenu:menuBar];
-
- id menu = [[NSMenu new] autorelease];
- id name = [[NSProcessInfo processInfo] processName];
- id quitMenuItem = [[[NSMenuItem alloc] initWithTitle:@"Quit"
- action:@selector(terminate:) keyEquivalent:@"q"]
- autorelease];
- [menu addItem:quitMenuItem];
- [menuItem setSubmenu:menu];
-
- NSRect rect = NSMakeRect(0, 0, 400, 400);
-
- id window = [[[NSWindow alloc] initWithContentRect:rect
- styleMask:NSTitledWindowMask
- backing:NSBackingStoreBuffered
- defer:NO]
- autorelease];
- [window setStyleMask:[window styleMask] | NSResizableWindowMask];
- [window cascadeTopLeftFromPoint:NSMakePoint(20,20)];
- [window makeKeyAndOrderFront:nil];
- [window setTitle:name];
-
- NSOpenGLPixelFormatAttribute attr[] = {
- NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
- NSOpenGLPFAColorSize, 24,
- NSOpenGLPFAAlphaSize, 8,
- NSOpenGLPFADepthSize, 16,
- NSOpenGLPFAAccelerated,
- NSOpenGLPFADoubleBuffer,
- 0
- };
- id pixFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
- id view = [[MobileGLView alloc] initWithFrame:rect pixelFormat:pixFormat];
- [window setContentView:view];
-
- [NSApp activateIgnoringOtherApps:YES];
- [NSApp run];
-}
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