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Unified Diff: chrome/browser/ui/tabs/tab_audio_indicator.h

Issue 12744003: Audio indicator: cross platform drawing and animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 9 months ago
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Index: chrome/browser/ui/tabs/tab_audio_indicator.h
diff --git a/chrome/browser/ui/tabs/tab_audio_indicator.h b/chrome/browser/ui/tabs/tab_audio_indicator.h
new file mode 100644
index 0000000000000000000000000000000000000000..e41eb1498c1e7d1118dc6ec93fd50bbe5a9316e6
--- /dev/null
+++ b/chrome/browser/ui/tabs/tab_audio_indicator.h
@@ -0,0 +1,81 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_UI_TABS_TAB_AUDIO_INDICATOR_H_
+#define CHROME_BROWSER_UI_TABS_TAB_AUDIO_INDICATOR_H_
+
+#include <vector>
+
+#include "base/compiler_specific.h"
+#include "base/gtest_prod_util.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "ui/base/animation/animation_delegate.h"
+
+namespace gfx {
+class Canvas;
+class Rect;
+}
+namespace ui {
+class Animation;
+class AnimationContainer;
+class LinearAnimation;
+}
+
+// This class is used to draw an animating tab audio indicator.
+class TabAudioIndicator : public ui::AnimationDelegate {
+ public:
+ class Delegate {
+ public:
+ virtual void ScheduleAudioIndicatorPaint() = 0;
+
+ protected:
+ virtual ~Delegate() {}
+ };
+
+ explicit TabAudioIndicator(Delegate* delegate);
+ virtual ~TabAudioIndicator();
+
+ void SetAnimationContainer(ui::AnimationContainer* animation_container);
+ void SetIsPlayingAudio(bool is_playing_audio);
+ bool IsAnimating();
+
+ void Paint(gfx::Canvas* canvas, const gfx::Rect& rect);
+
+ private:
+ enum State {
+ STATE_NOT_ANIMATING,
+ STATE_ANIMATING,
+ STATE_ANIMATION_ENDING,
+ };
+
+ FRIEND_TEST_ALL_PREFIXES(TabAudioIndicatorTest, AnimationState);
+ FRIEND_TEST_ALL_PREFIXES(TabAudioIndicatorTest, SchedulePaint);
+
+ // AnimationDelegate:
+ virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
+ virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
+
+ // Gets the equalizer levels for all 3 columns. The values are tweened between
+ // the current and target frame.
+ std::vector<int> GetCurrentEqualizerLevels() const;
+
+ Delegate* delegate_;
+ scoped_ptr<ui::LinearAnimation> animation_;
+ scoped_refptr<ui::AnimationContainer> animation_container_;
+
+ // The equalizer frame that's currently being displayed.
+ size_t frame_index_;
+
+ // The equalizer levels that were last displayed. This is used to prevent
+ // unnecessary drawing when animation progress doesn't result in equalizer
+ // levels changing.
+ std::vector<int> last_displayed_equalizer_levels_;
+
+ State state_;
+
+ DISALLOW_COPY_AND_ASSIGN(TabAudioIndicator);
+};
+
+#endif // CHROME_BROWSER_UI_TABS_TAB_AUDIO_INDICATOR_H_
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