| Index: src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| index c7528f0d4d0ca680c84cdc51fecf6ecfb965ecfa..6a46c5463695e969eae876fbff27e2bef7ea3338 100644
|
| --- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
|
| @@ -201,11 +201,8 @@ bool GrGLProgramBuilder::emitAndInstallProcs(GrGLSLExpr4* inputColor, GrGLSLExpr
|
| for (int i = 0; i < this->pipeline().numFragmentStages(); i++) {
|
| const GrFragmentProcessor* processor = this->pipeline().getFragmentStage(i).processor();
|
|
|
| - if (!primProc.hasTransformedLocalCoords()) {
|
| - SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back();
|
| -
|
| - append_gr_fp_coord_transforms(processor, &procCoords);
|
| - }
|
| + SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back();
|
| + append_gr_fp_coord_transforms(processor, &procCoords);
|
|
|
| totalTextures += processor->numTexturesIncludeChildProcs();
|
| if (totalTextures >= maxTextureUnits) {
|
|
|