| Index: src/heap/gc-idle-time-handler.h
|
| diff --git a/src/heap/gc-idle-time-handler.h b/src/heap/gc-idle-time-handler.h
|
| index 8f12a446f2a1609276cf8310f1e06030738dedc7..ebd132e7520d417cef036973a13d6e5f6f55bbc2 100644
|
| --- a/src/heap/gc-idle-time-handler.h
|
| +++ b/src/heap/gc-idle-time-handler.h
|
| @@ -124,6 +124,10 @@ class GCIdleTimeHandler {
|
| // no idle notification happens.
|
| static const size_t kTimeUntilNextIdleEvent = 100;
|
|
|
| + // An allocation throughput below kLowAllocationThroughput bytes/ms is
|
| + // considered low
|
| + static const size_t kLowAllocationThroughput = 1000;
|
| +
|
| // If we haven't recorded any scavenger events yet, we use a conservative
|
| // lower bound for the scavenger speed.
|
| static const size_t kInitialConservativeScavengeSpeed = 100 * KB;
|
|
|