Index: src/heap/gc-idle-time-handler.h |
diff --git a/src/heap/gc-idle-time-handler.h b/src/heap/gc-idle-time-handler.h |
index 8f12a446f2a1609276cf8310f1e06030738dedc7..ebd132e7520d417cef036973a13d6e5f6f55bbc2 100644 |
--- a/src/heap/gc-idle-time-handler.h |
+++ b/src/heap/gc-idle-time-handler.h |
@@ -124,6 +124,10 @@ class GCIdleTimeHandler { |
// no idle notification happens. |
static const size_t kTimeUntilNextIdleEvent = 100; |
+ // An allocation throughput below kLowAllocationThroughput bytes/ms is |
+ // considered low |
+ static const size_t kLowAllocationThroughput = 1000; |
+ |
// If we haven't recorded any scavenger events yet, we use a conservative |
// lower bound for the scavenger speed. |
static const size_t kInitialConservativeScavengeSpeed = 100 * KB; |