| Index: src/gpu/GrTextureProvider.cpp
|
| diff --git a/src/gpu/GrTextureProvider.cpp b/src/gpu/GrTextureProvider.cpp
|
| index 0a6b248d7a85d8d89c66d374de99cf257f5b0080..97d5a79da19ee6413ee804f3ed07da576f10bcd5 100644
|
| --- a/src/gpu/GrTextureProvider.cpp
|
| +++ b/src/gpu/GrTextureProvider.cpp
|
| @@ -61,14 +61,14 @@ GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
|
| }
|
|
|
| GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
|
| - uint32_t scratchFlags) {
|
| + uint32_t flags) {
|
| SkASSERT(!this->isAbandoned());
|
| SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig));
|
|
|
| SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc);
|
|
|
| if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
|
| - if (!(kExact_ScratchTextureFlag & scratchFlags)) {
|
| + if (!(kExact_ScratchTextureFlag & flags)) {
|
| // bin by pow2 with a reasonable min
|
| const int minSize = SkTMin(16, fGpu->caps()->minTextureSize());
|
| GrSurfaceDesc* wdesc = desc.writable();
|
| @@ -79,7 +79,7 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
|
| GrScratchKey key;
|
| GrTexturePriv::ComputeScratchKey(*desc, &key);
|
| uint32_t scratchFlags = 0;
|
| - if (kNoPendingIO_ScratchTextureFlag & scratchFlags) {
|
| + if (kNoPendingIO_ScratchTextureFlag & flags) {
|
| scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag;
|
| } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) {
|
| // If it is not a render target then it will most likely be populated by
|
| @@ -97,7 +97,7 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
|
| }
|
| }
|
|
|
| - if (!(kNoCreate_ScratchTextureFlag & scratchFlags)) {
|
| + if (!(kNoCreate_ScratchTextureFlag & flags)) {
|
| return fGpu->createTexture(*desc, true, NULL, 0);
|
| }
|
|
|
|
|