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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
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54 } | 54 } |
55 // Currently we don't recycle compressed textures as scratch. | 55 // Currently we don't recycle compressed textures as scratch. |
56 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 56 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
57 return NULL; | 57 return NULL; |
58 } else { | 58 } else { |
59 return this->refScratchTexture(desc, scratchFlags); | 59 return this->refScratchTexture(desc, scratchFlags); |
60 } | 60 } |
61 } | 61 } |
62 | 62 |
63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, | 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
64 uint32_t scratchFlags) { | 64 uint32_t flags) { |
65 SkASSERT(!this->isAbandoned()); | 65 SkASSERT(!this->isAbandoned()); |
66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); | 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
67 | 67 |
68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); | 68 SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
69 | 69 |
70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { | 70 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_Gr
SurfaceFlag)) { |
71 if (!(kExact_ScratchTextureFlag & scratchFlags)) { | 71 if (!(kExact_ScratchTextureFlag & flags)) { |
72 // bin by pow2 with a reasonable min | 72 // bin by pow2 with a reasonable min |
73 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); | 73 const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); |
74 GrSurfaceDesc* wdesc = desc.writable(); | 74 GrSurfaceDesc* wdesc = desc.writable(); |
75 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); | 75 wdesc->fWidth = SkTMax(minSize, GrNextPow2(desc->fWidth)); |
76 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); | 76 wdesc->fHeight = SkTMax(minSize, GrNextPow2(desc->fHeight)); |
77 } | 77 } |
78 | 78 |
79 GrScratchKey key; | 79 GrScratchKey key; |
80 GrTexturePriv::ComputeScratchKey(*desc, &key); | 80 GrTexturePriv::ComputeScratchKey(*desc, &key); |
81 uint32_t scratchFlags = 0; | 81 uint32_t scratchFlags = 0; |
82 if (kNoPendingIO_ScratchTextureFlag & scratchFlags) { | 82 if (kNoPendingIO_ScratchTextureFlag & flags) { |
83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; | 83 scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { | 84 } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
85 // If it is not a render target then it will most likely be populate
d by | 85 // If it is not a render target then it will most likely be populate
d by |
86 // writePixels() which will trigger a flush if the texture has pendi
ng IO. | 86 // writePixels() which will trigger a flush if the texture has pendi
ng IO. |
87 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; | 87 scratchFlags = GrResourceCache::kPreferNoPendingIO_ScratchFlag; |
88 } | 88 } |
89 GrGpuResource* resource = fCache->findAndRefScratchResource(key, scratch
Flags); | 89 GrGpuResource* resource = fCache->findAndRefScratchResource(key, scratch
Flags); |
90 if (resource) { | 90 if (resource) { |
91 GrSurface* surface = static_cast<GrSurface*>(resource); | 91 GrSurface* surface = static_cast<GrSurface*>(resource); |
92 GrRenderTarget* rt = surface->asRenderTarget(); | 92 GrRenderTarget* rt = surface->asRenderTarget(); |
93 if (rt && fGpu->caps()->discardRenderTargetSupport()) { | 93 if (rt && fGpu->caps()->discardRenderTargetSupport()) { |
94 rt->discard(); | 94 rt->discard(); |
95 } | 95 } |
96 return surface->asTexture(); | 96 return surface->asTexture(); |
97 } | 97 } |
98 } | 98 } |
99 | 99 |
100 if (!(kNoCreate_ScratchTextureFlag & scratchFlags)) { | 100 if (!(kNoCreate_ScratchTextureFlag & flags)) { |
101 return fGpu->createTexture(*desc, true, NULL, 0); | 101 return fGpu->createTexture(*desc, true, NULL, 0); |
102 } | 102 } |
103 | 103 |
104 return NULL; | 104 return NULL; |
105 } | 105 } |
106 | 106 |
107 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, | 107 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, |
108 GrWrapOwnership ownership) { | 108 GrWrapOwnership ownership) { |
109 if (this->isAbandoned()) { | 109 if (this->isAbandoned()) { |
110 return NULL; | 110 return NULL; |
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124 resource->resourcePriv().setUniqueKey(key); | 124 resource->resourcePriv().setUniqueKey(key); |
125 } | 125 } |
126 | 126 |
127 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { | 127 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { |
128 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 128 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
129 } | 129 } |
130 | 130 |
131 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { | 131 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { |
132 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); | 132 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); |
133 } | 133 } |
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