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Unified Diff: third_party/polymer/v1_0/components/iron-behaviors/iron-button-state.html

Issue 1269803005: Remove third_party/polymer from .gitignore (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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Index: third_party/polymer/v1_0/components/iron-behaviors/iron-button-state.html
diff --git a/third_party/polymer/v1_0/components/iron-behaviors/iron-button-state.html b/third_party/polymer/v1_0/components/iron-behaviors/iron-button-state.html
deleted file mode 100644
index fc52e172f920d899737e5800564b8730cff3764e..0000000000000000000000000000000000000000
--- a/third_party/polymer/v1_0/components/iron-behaviors/iron-button-state.html
+++ /dev/null
@@ -1,186 +0,0 @@
-<!--
-@license
-Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
-This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
-The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
-The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
-Code distributed by Google as part of the polymer project is also
-subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
--->
-
-<link rel="import" href="../polymer/polymer.html">
-<link rel="import" href="../iron-a11y-keys-behavior/iron-a11y-keys-behavior.html">
-<link rel="import" href="iron-control-state.html">
-
-<script>
-
- /**
- * @demo demo/index.html
- * @polymerBehavior Polymer.IronButtonState
- */
- Polymer.IronButtonStateImpl = {
-
- properties: {
-
- /**
- * If true, the user is currently holding down the button.
- */
- pressed: {
- type: Boolean,
- readOnly: true,
- value: false,
- reflectToAttribute: true,
- observer: '_pressedChanged'
- },
-
- /**
- * If true, the button toggles the active state with each tap or press
- * of the spacebar.
- */
- toggles: {
- type: Boolean,
- value: false,
- reflectToAttribute: true
- },
-
- /**
- * If true, the button is a toggle and is currently in the active state.
- */
- active: {
- type: Boolean,
- value: false,
- notify: true,
- reflectToAttribute: true,
- observer: '_activeChanged'
- },
-
- /**
- * True if the element is currently being pressed by a "pointer," which
- * is loosely defined as mouse or touch input (but specifically excluding
- * keyboard input).
- */
- pointerDown: {
- type: Boolean,
- readOnly: true,
- value: false
- },
-
- /**
- * True if the input device that caused the element to receive focus
- * was a keyboard.
- */
- receivedFocusFromKeyboard: {
- type: Boolean,
- readOnly: true
- }
- },
-
- listeners: {
- down: '_downHandler',
- up: '_upHandler',
- tap: '_tapHandler'
- },
-
- observers: [
- '_detectKeyboardFocus(focused)'
- ],
-
- keyBindings: {
- 'enter:keydown': '_asyncClick',
- 'space:keydown': '_spaceKeyDownHandler',
- 'space:keyup': '_spaceKeyUpHandler',
- },
-
- _tapHandler: function() {
- if (this.toggles) {
- // a tap is needed to toggle the active state
- this._userActivate(!this.active);
- } else {
- this.active = false;
- }
- },
-
- _detectKeyboardFocus: function(focused) {
- this._setReceivedFocusFromKeyboard(!this.pointerDown && focused);
- },
-
- // to emulate native checkbox, (de-)activations from a user interaction fire
- // 'change' events
- _userActivate: function(active) {
- this.active = active;
- this.fire('change');
- },
-
- _downHandler: function() {
- this._setPointerDown(true);
- this._setPressed(true);
- this._setReceivedFocusFromKeyboard(false);
- },
-
- _upHandler: function() {
- this._setPointerDown(false);
- this._setPressed(false);
- },
-
- _spaceKeyDownHandler: function(event) {
- var keyboardEvent = event.detail.keyboardEvent;
- keyboardEvent.preventDefault();
- keyboardEvent.stopImmediatePropagation();
- this._setPressed(true);
- },
-
- _spaceKeyUpHandler: function() {
- if (this.pressed) {
- this._asyncClick();
- }
- this._setPressed(false);
- },
-
- // trigger click asynchronously, the asynchrony is useful to allow one
- // event handler to unwind before triggering another event
- _asyncClick: function() {
- this.async(function() {
- this.click();
- }, 1);
- },
-
- // any of these changes are considered a change to button state
-
- _pressedChanged: function(pressed) {
- this._changedButtonState();
- },
-
- _activeChanged: function(active) {
- if (this.toggles) {
- this.setAttribute('aria-pressed', active ? 'true' : 'false');
- } else {
- this.removeAttribute('aria-pressed');
- }
- this._changedButtonState();
- },
-
- _controlStateChanged: function() {
- if (this.disabled) {
- this._setPressed(false);
- } else {
- this._changedButtonState();
- }
- },
-
- // provide hook for follow-on behaviors to react to button-state
-
- _changedButtonState: function() {
- if (this._buttonStateChanged) {
- this._buttonStateChanged(); // abstract
- }
- }
-
- };
-
- /** @polymerBehavior */
- Polymer.IronButtonState = [
- Polymer.IronA11yKeysBehavior,
- Polymer.IronButtonStateImpl
- ];
-
-</script>

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