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|    1 <!-- |  | 
|    2 @license |  | 
|    3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. |  | 
|    4 This code may only be used under the BSD style license found at http://polymer.g
     ithub.io/LICENSE.txt |  | 
|    5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt |  | 
|    6 The complete set of contributors may be found at http://polymer.github.io/CONTRI
     BUTORS.txt |  | 
|    7 Code distributed by Google as part of the polymer project is also |  | 
|    8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
     TS.txt |  | 
|    9 --> |  | 
|   10  |  | 
|   11 <link rel="import" href="../polymer/polymer.html"> |  | 
|   12 <link rel="import" href="../iron-a11y-keys-behavior/iron-a11y-keys-behavior.html
     "> |  | 
|   13 <link rel="import" href="iron-control-state.html"> |  | 
|   14  |  | 
|   15 <script> |  | 
|   16  |  | 
|   17   /** |  | 
|   18    * @demo demo/index.html |  | 
|   19    * @polymerBehavior Polymer.IronButtonState |  | 
|   20    */ |  | 
|   21   Polymer.IronButtonStateImpl = { |  | 
|   22  |  | 
|   23     properties: { |  | 
|   24  |  | 
|   25       /** |  | 
|   26        * If true, the user is currently holding down the button. |  | 
|   27        */ |  | 
|   28       pressed: { |  | 
|   29         type: Boolean, |  | 
|   30         readOnly: true, |  | 
|   31         value: false, |  | 
|   32         reflectToAttribute: true, |  | 
|   33         observer: '_pressedChanged' |  | 
|   34       }, |  | 
|   35  |  | 
|   36       /** |  | 
|   37        * If true, the button toggles the active state with each tap or press |  | 
|   38        * of the spacebar. |  | 
|   39        */ |  | 
|   40       toggles: { |  | 
|   41         type: Boolean, |  | 
|   42         value: false, |  | 
|   43         reflectToAttribute: true |  | 
|   44       }, |  | 
|   45  |  | 
|   46       /** |  | 
|   47        * If true, the button is a toggle and is currently in the active state. |  | 
|   48        */ |  | 
|   49       active: { |  | 
|   50         type: Boolean, |  | 
|   51         value: false, |  | 
|   52         notify: true, |  | 
|   53         reflectToAttribute: true, |  | 
|   54         observer: '_activeChanged' |  | 
|   55       }, |  | 
|   56  |  | 
|   57       /** |  | 
|   58        * True if the element is currently being pressed by a "pointer," which |  | 
|   59        * is loosely defined as mouse or touch input (but specifically excluding |  | 
|   60        * keyboard input). |  | 
|   61        */ |  | 
|   62       pointerDown: { |  | 
|   63         type: Boolean, |  | 
|   64         readOnly: true, |  | 
|   65         value: false |  | 
|   66       }, |  | 
|   67  |  | 
|   68       /** |  | 
|   69        * True if the input device that caused the element to receive focus |  | 
|   70        * was a keyboard. |  | 
|   71        */ |  | 
|   72       receivedFocusFromKeyboard: { |  | 
|   73         type: Boolean, |  | 
|   74         readOnly: true |  | 
|   75       } |  | 
|   76     }, |  | 
|   77  |  | 
|   78     listeners: { |  | 
|   79       down: '_downHandler', |  | 
|   80       up: '_upHandler', |  | 
|   81       tap: '_tapHandler' |  | 
|   82     }, |  | 
|   83  |  | 
|   84     observers: [ |  | 
|   85       '_detectKeyboardFocus(focused)' |  | 
|   86     ], |  | 
|   87  |  | 
|   88     keyBindings: { |  | 
|   89       'enter:keydown': '_asyncClick', |  | 
|   90       'space:keydown': '_spaceKeyDownHandler', |  | 
|   91       'space:keyup': '_spaceKeyUpHandler', |  | 
|   92     }, |  | 
|   93  |  | 
|   94     _tapHandler: function() { |  | 
|   95       if (this.toggles) { |  | 
|   96        // a tap is needed to toggle the active state |  | 
|   97         this._userActivate(!this.active); |  | 
|   98       } else { |  | 
|   99         this.active = false; |  | 
|  100       } |  | 
|  101     }, |  | 
|  102  |  | 
|  103     _detectKeyboardFocus: function(focused) { |  | 
|  104       this._setReceivedFocusFromKeyboard(!this.pointerDown && focused); |  | 
|  105     }, |  | 
|  106  |  | 
|  107     // to emulate native checkbox, (de-)activations from a user interaction fire |  | 
|  108     // 'change' events |  | 
|  109     _userActivate: function(active) { |  | 
|  110       this.active = active; |  | 
|  111       this.fire('change'); |  | 
|  112     }, |  | 
|  113  |  | 
|  114     _downHandler: function() { |  | 
|  115       this._setPointerDown(true); |  | 
|  116       this._setPressed(true); |  | 
|  117       this._setReceivedFocusFromKeyboard(false); |  | 
|  118     }, |  | 
|  119  |  | 
|  120     _upHandler: function() { |  | 
|  121       this._setPointerDown(false); |  | 
|  122       this._setPressed(false); |  | 
|  123     }, |  | 
|  124  |  | 
|  125     _spaceKeyDownHandler: function(event) { |  | 
|  126       var keyboardEvent = event.detail.keyboardEvent; |  | 
|  127       keyboardEvent.preventDefault(); |  | 
|  128       keyboardEvent.stopImmediatePropagation(); |  | 
|  129       this._setPressed(true); |  | 
|  130     }, |  | 
|  131  |  | 
|  132     _spaceKeyUpHandler: function() { |  | 
|  133       if (this.pressed) { |  | 
|  134         this._asyncClick(); |  | 
|  135       } |  | 
|  136       this._setPressed(false); |  | 
|  137     }, |  | 
|  138  |  | 
|  139     // trigger click asynchronously, the asynchrony is useful to allow one |  | 
|  140     // event handler to unwind before triggering another event |  | 
|  141     _asyncClick: function() { |  | 
|  142       this.async(function() { |  | 
|  143         this.click(); |  | 
|  144       }, 1); |  | 
|  145     }, |  | 
|  146  |  | 
|  147     // any of these changes are considered a change to button state |  | 
|  148  |  | 
|  149     _pressedChanged: function(pressed) { |  | 
|  150       this._changedButtonState(); |  | 
|  151     }, |  | 
|  152  |  | 
|  153     _activeChanged: function(active) { |  | 
|  154       if (this.toggles) { |  | 
|  155         this.setAttribute('aria-pressed', active ? 'true' : 'false'); |  | 
|  156       } else { |  | 
|  157         this.removeAttribute('aria-pressed'); |  | 
|  158       } |  | 
|  159       this._changedButtonState(); |  | 
|  160     }, |  | 
|  161  |  | 
|  162     _controlStateChanged: function() { |  | 
|  163       if (this.disabled) { |  | 
|  164         this._setPressed(false); |  | 
|  165       } else { |  | 
|  166         this._changedButtonState(); |  | 
|  167       } |  | 
|  168     }, |  | 
|  169  |  | 
|  170     // provide hook for follow-on behaviors to react to button-state |  | 
|  171  |  | 
|  172     _changedButtonState: function() { |  | 
|  173       if (this._buttonStateChanged) { |  | 
|  174         this._buttonStateChanged(); // abstract |  | 
|  175       } |  | 
|  176     } |  | 
|  177  |  | 
|  178   }; |  | 
|  179  |  | 
|  180   /** @polymerBehavior */ |  | 
|  181   Polymer.IronButtonState = [ |  | 
|  182     Polymer.IronA11yKeysBehavior, |  | 
|  183     Polymer.IronButtonStateImpl |  | 
|  184   ]; |  | 
|  185  |  | 
|  186 </script> |  | 
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