Chromium Code Reviews| Index: media/filters/ffmpeg_audio_decoder.cc |
| diff --git a/media/filters/ffmpeg_audio_decoder.cc b/media/filters/ffmpeg_audio_decoder.cc |
| index a0e5889eff11aca7e6c84c6bdbf26080ca2fd8c0..7a8d55b8cc7714726a6705a423e0d33265f42eea 100644 |
| --- a/media/filters/ffmpeg_audio_decoder.cc |
| +++ b/media/filters/ffmpeg_audio_decoder.cc |
| @@ -118,6 +118,12 @@ void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { |
| read_cb_ = BindToCurrentLoop(read_cb); |
| + // Don't allow further reads after Stop(). |
|
DaleCurtis
2014/01/09 21:10:42
Since the renderer / AudioBufferStream will invoke
|
| + if (!stop_cb_.is_null()) { |
| + base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
| + return; |
| + } |
| + |
| // If we don't have any queued audio from the last packet we decoded, ask for |
| // more data from the demuxer to satisfy this read. |
| if (queued_audio_.empty()) { |
| @@ -155,12 +161,18 @@ void FFmpegAudioDecoder::Reset(const base::Closure& closure) { |
| reset_cb.Run(); |
| } |
| -FFmpegAudioDecoder::~FFmpegAudioDecoder() { |
| - // TODO(scherkus): should we require Stop() to be called? this might end up |
| - // getting called on a random thread due to refcounting. |
| - ReleaseFFmpegResources(); |
| +void FFmpegAudioDecoder::Stop(const base::Closure& closure) { |
| + DCHECK(task_runner_->BelongsToCurrentThread()); |
| + stop_cb_ = BindToCurrentLoop(closure); |
| + |
| + if (read_cb_.is_null()) { |
|
DaleCurtis
2014/01/09 21:10:42
{} is not necessary on single line conditionals.
|
| + DoStop(); |
| + } |
| + // Otherwise a demuxer read is pending, we'll wait until it finishes. |
| } |
| +FFmpegAudioDecoder::~FFmpegAudioDecoder() {} |
| + |
| int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
| AVFrame* frame, |
| int flags) { |
| @@ -226,6 +238,15 @@ int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
| return 0; |
| } |
| +void FFmpegAudioDecoder::DoStop() { |
| + DCHECK(!stop_cb_.is_null()); |
| + |
| + ResetTimestampState(); |
| + queued_audio_.clear(); |
| + ReleaseFFmpegResources(); |
| + base::ResetAndReturn(&stop_cb_).Run(); |
| +} |
| + |
| void FFmpegAudioDecoder::ReadFromDemuxerStream() { |
| DCHECK(!read_cb_.is_null()); |
| demuxer_stream_->Read(base::Bind( |
| @@ -240,6 +261,14 @@ void FFmpegAudioDecoder::BufferReady( |
| DCHECK(queued_audio_.empty()); |
| DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; |
| + // Stop() is pending, we'll ignore the buffer we just got, fire read_cb_, and |
| + // complete the Stop. |
| + if (!stop_cb_.is_null()) { |
| + base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
| + DoStop(); |
| + return; |
| + } |
| + |
| if (status == DemuxerStream::kAborted) { |
| DCHECK(!input.get()); |
| base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |