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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/filters/ffmpeg_audio_decoder.h" | 5 #include "media/filters/ffmpeg_audio_decoder.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
| 9 #include "base/location.h" | 9 #include "base/location.h" |
| 10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
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| 111 initialize_cb.Run(PIPELINE_OK); | 111 initialize_cb.Run(PIPELINE_OK); |
| 112 } | 112 } |
| 113 | 113 |
| 114 void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { | 114 void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { |
| 115 DCHECK(task_runner_->BelongsToCurrentThread()); | 115 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 116 DCHECK(!read_cb.is_null()); | 116 DCHECK(!read_cb.is_null()); |
| 117 CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported."; | 117 CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported."; |
| 118 | 118 |
| 119 read_cb_ = BindToCurrentLoop(read_cb); | 119 read_cb_ = BindToCurrentLoop(read_cb); |
| 120 | 120 |
| 121 // Don't allow further reads after Stop(). | |
|
DaleCurtis
2014/01/09 21:10:42
Since the renderer / AudioBufferStream will invoke
| |
| 122 if (!stop_cb_.is_null()) { | |
| 123 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | |
| 124 return; | |
| 125 } | |
| 126 | |
| 121 // If we don't have any queued audio from the last packet we decoded, ask for | 127 // If we don't have any queued audio from the last packet we decoded, ask for |
| 122 // more data from the demuxer to satisfy this read. | 128 // more data from the demuxer to satisfy this read. |
| 123 if (queued_audio_.empty()) { | 129 if (queued_audio_.empty()) { |
| 124 ReadFromDemuxerStream(); | 130 ReadFromDemuxerStream(); |
| 125 return; | 131 return; |
| 126 } | 132 } |
| 127 | 133 |
| 128 base::ResetAndReturn(&read_cb_).Run( | 134 base::ResetAndReturn(&read_cb_).Run( |
| 129 queued_audio_.front().status, queued_audio_.front().buffer); | 135 queued_audio_.front().status, queued_audio_.front().buffer); |
| 130 queued_audio_.pop_front(); | 136 queued_audio_.pop_front(); |
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| 148 void FFmpegAudioDecoder::Reset(const base::Closure& closure) { | 154 void FFmpegAudioDecoder::Reset(const base::Closure& closure) { |
| 149 DCHECK(task_runner_->BelongsToCurrentThread()); | 155 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 150 base::Closure reset_cb = BindToCurrentLoop(closure); | 156 base::Closure reset_cb = BindToCurrentLoop(closure); |
| 151 | 157 |
| 152 avcodec_flush_buffers(codec_context_.get()); | 158 avcodec_flush_buffers(codec_context_.get()); |
| 153 ResetTimestampState(); | 159 ResetTimestampState(); |
| 154 queued_audio_.clear(); | 160 queued_audio_.clear(); |
| 155 reset_cb.Run(); | 161 reset_cb.Run(); |
| 156 } | 162 } |
| 157 | 163 |
| 158 FFmpegAudioDecoder::~FFmpegAudioDecoder() { | 164 void FFmpegAudioDecoder::Stop(const base::Closure& closure) { |
| 159 // TODO(scherkus): should we require Stop() to be called? this might end up | 165 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 160 // getting called on a random thread due to refcounting. | 166 stop_cb_ = BindToCurrentLoop(closure); |
| 161 ReleaseFFmpegResources(); | 167 |
| 168 if (read_cb_.is_null()) { | |
|
DaleCurtis
2014/01/09 21:10:42
{} is not necessary on single line conditionals.
| |
| 169 DoStop(); | |
| 170 } | |
| 171 // Otherwise a demuxer read is pending, we'll wait until it finishes. | |
| 162 } | 172 } |
| 163 | 173 |
| 174 FFmpegAudioDecoder::~FFmpegAudioDecoder() {} | |
| 175 | |
| 164 int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, | 176 int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
| 165 AVFrame* frame, | 177 AVFrame* frame, |
| 166 int flags) { | 178 int flags) { |
| 167 // Since this routine is called by FFmpeg when a buffer is required for audio | 179 // Since this routine is called by FFmpeg when a buffer is required for audio |
| 168 // data, use the values supplied by FFmpeg (ignoring the current settings). | 180 // data, use the values supplied by FFmpeg (ignoring the current settings). |
| 169 // RunDecodeLoop() gets to determine if the buffer is useable or not. | 181 // RunDecodeLoop() gets to determine if the buffer is useable or not. |
| 170 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format); | 182 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format); |
| 171 SampleFormat sample_format = AVSampleFormatToSampleFormat(format); | 183 SampleFormat sample_format = AVSampleFormatToSampleFormat(format); |
| 172 int channels = DetermineChannels(frame); | 184 int channels = DetermineChannels(frame); |
| 173 if ((channels <= 0) || (channels >= limits::kMaxChannels)) { | 185 if ((channels <= 0) || (channels >= limits::kMaxChannels)) { |
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| 219 | 231 |
| 220 // Now create an AVBufferRef for the data just allocated. It will own the | 232 // Now create an AVBufferRef for the data just allocated. It will own the |
| 221 // reference to the AudioBuffer object. | 233 // reference to the AudioBuffer object. |
| 222 void* opaque = NULL; | 234 void* opaque = NULL; |
| 223 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque)); | 235 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque)); |
| 224 frame->buf[0] = av_buffer_create( | 236 frame->buf[0] = av_buffer_create( |
| 225 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0); | 237 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0); |
| 226 return 0; | 238 return 0; |
| 227 } | 239 } |
| 228 | 240 |
| 241 void FFmpegAudioDecoder::DoStop() { | |
| 242 DCHECK(!stop_cb_.is_null()); | |
| 243 | |
| 244 ResetTimestampState(); | |
| 245 queued_audio_.clear(); | |
| 246 ReleaseFFmpegResources(); | |
| 247 base::ResetAndReturn(&stop_cb_).Run(); | |
| 248 } | |
| 249 | |
| 229 void FFmpegAudioDecoder::ReadFromDemuxerStream() { | 250 void FFmpegAudioDecoder::ReadFromDemuxerStream() { |
| 230 DCHECK(!read_cb_.is_null()); | 251 DCHECK(!read_cb_.is_null()); |
| 231 demuxer_stream_->Read(base::Bind( | 252 demuxer_stream_->Read(base::Bind( |
| 232 &FFmpegAudioDecoder::BufferReady, weak_this_)); | 253 &FFmpegAudioDecoder::BufferReady, weak_this_)); |
| 233 } | 254 } |
| 234 | 255 |
| 235 void FFmpegAudioDecoder::BufferReady( | 256 void FFmpegAudioDecoder::BufferReady( |
| 236 DemuxerStream::Status status, | 257 DemuxerStream::Status status, |
| 237 const scoped_refptr<DecoderBuffer>& input) { | 258 const scoped_refptr<DecoderBuffer>& input) { |
| 238 DCHECK(task_runner_->BelongsToCurrentThread()); | 259 DCHECK(task_runner_->BelongsToCurrentThread()); |
| 239 DCHECK(!read_cb_.is_null()); | 260 DCHECK(!read_cb_.is_null()); |
| 240 DCHECK(queued_audio_.empty()); | 261 DCHECK(queued_audio_.empty()); |
| 241 DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; | 262 DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; |
| 242 | 263 |
| 264 // Stop() is pending, we'll ignore the buffer we just got, fire read_cb_, and | |
| 265 // complete the Stop. | |
| 266 if (!stop_cb_.is_null()) { | |
| 267 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | |
| 268 DoStop(); | |
| 269 return; | |
| 270 } | |
| 271 | |
| 243 if (status == DemuxerStream::kAborted) { | 272 if (status == DemuxerStream::kAborted) { |
| 244 DCHECK(!input.get()); | 273 DCHECK(!input.get()); |
| 245 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | 274 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
| 246 return; | 275 return; |
| 247 } | 276 } |
| 248 | 277 |
| 249 if (status == DemuxerStream::kConfigChanged) { | 278 if (status == DemuxerStream::kConfigChanged) { |
| 250 DCHECK(!input.get()); | 279 DCHECK(!input.get()); |
| 251 | 280 |
| 252 // Send a "end of stream" buffer to the decode loop | 281 // Send a "end of stream" buffer to the decode loop |
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| 532 // Decoding finished successfully, update statistics. | 561 // Decoding finished successfully, update statistics. |
| 533 if (result > 0) { | 562 if (result > 0) { |
| 534 PipelineStatistics statistics; | 563 PipelineStatistics statistics; |
| 535 statistics.audio_bytes_decoded = result; | 564 statistics.audio_bytes_decoded = result; |
| 536 statistics_cb_.Run(statistics); | 565 statistics_cb_.Run(statistics); |
| 537 } | 566 } |
| 538 } while (packet.size > 0); | 567 } while (packet.size > 0); |
| 539 } | 568 } |
| 540 | 569 |
| 541 } // namespace media | 570 } // namespace media |
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