OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/ffmpeg_audio_decoder.h" | 5 #include "media/filters/ffmpeg_audio_decoder.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback_helpers.h" | 8 #include "base/callback_helpers.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
111 initialize_cb.Run(PIPELINE_OK); | 111 initialize_cb.Run(PIPELINE_OK); |
112 } | 112 } |
113 | 113 |
114 void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { | 114 void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { |
115 DCHECK(task_runner_->BelongsToCurrentThread()); | 115 DCHECK(task_runner_->BelongsToCurrentThread()); |
116 DCHECK(!read_cb.is_null()); | 116 DCHECK(!read_cb.is_null()); |
117 CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported."; | 117 CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported."; |
118 | 118 |
119 read_cb_ = BindToCurrentLoop(read_cb); | 119 read_cb_ = BindToCurrentLoop(read_cb); |
120 | 120 |
121 // Don't allow further reads after Stop(). | |
DaleCurtis
2014/01/09 21:10:42
Since the renderer / AudioBufferStream will invoke
| |
122 if (!stop_cb_.is_null()) { | |
123 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | |
124 return; | |
125 } | |
126 | |
121 // If we don't have any queued audio from the last packet we decoded, ask for | 127 // If we don't have any queued audio from the last packet we decoded, ask for |
122 // more data from the demuxer to satisfy this read. | 128 // more data from the demuxer to satisfy this read. |
123 if (queued_audio_.empty()) { | 129 if (queued_audio_.empty()) { |
124 ReadFromDemuxerStream(); | 130 ReadFromDemuxerStream(); |
125 return; | 131 return; |
126 } | 132 } |
127 | 133 |
128 base::ResetAndReturn(&read_cb_).Run( | 134 base::ResetAndReturn(&read_cb_).Run( |
129 queued_audio_.front().status, queued_audio_.front().buffer); | 135 queued_audio_.front().status, queued_audio_.front().buffer); |
130 queued_audio_.pop_front(); | 136 queued_audio_.pop_front(); |
(...skipping 17 matching lines...) Expand all Loading... | |
148 void FFmpegAudioDecoder::Reset(const base::Closure& closure) { | 154 void FFmpegAudioDecoder::Reset(const base::Closure& closure) { |
149 DCHECK(task_runner_->BelongsToCurrentThread()); | 155 DCHECK(task_runner_->BelongsToCurrentThread()); |
150 base::Closure reset_cb = BindToCurrentLoop(closure); | 156 base::Closure reset_cb = BindToCurrentLoop(closure); |
151 | 157 |
152 avcodec_flush_buffers(codec_context_.get()); | 158 avcodec_flush_buffers(codec_context_.get()); |
153 ResetTimestampState(); | 159 ResetTimestampState(); |
154 queued_audio_.clear(); | 160 queued_audio_.clear(); |
155 reset_cb.Run(); | 161 reset_cb.Run(); |
156 } | 162 } |
157 | 163 |
158 FFmpegAudioDecoder::~FFmpegAudioDecoder() { | 164 void FFmpegAudioDecoder::Stop(const base::Closure& closure) { |
159 // TODO(scherkus): should we require Stop() to be called? this might end up | 165 DCHECK(task_runner_->BelongsToCurrentThread()); |
160 // getting called on a random thread due to refcounting. | 166 stop_cb_ = BindToCurrentLoop(closure); |
161 ReleaseFFmpegResources(); | 167 |
168 if (read_cb_.is_null()) { | |
DaleCurtis
2014/01/09 21:10:42
{} is not necessary on single line conditionals.
| |
169 DoStop(); | |
170 } | |
171 // Otherwise a demuxer read is pending, we'll wait until it finishes. | |
162 } | 172 } |
163 | 173 |
174 FFmpegAudioDecoder::~FFmpegAudioDecoder() {} | |
175 | |
164 int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, | 176 int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
165 AVFrame* frame, | 177 AVFrame* frame, |
166 int flags) { | 178 int flags) { |
167 // Since this routine is called by FFmpeg when a buffer is required for audio | 179 // Since this routine is called by FFmpeg when a buffer is required for audio |
168 // data, use the values supplied by FFmpeg (ignoring the current settings). | 180 // data, use the values supplied by FFmpeg (ignoring the current settings). |
169 // RunDecodeLoop() gets to determine if the buffer is useable or not. | 181 // RunDecodeLoop() gets to determine if the buffer is useable or not. |
170 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format); | 182 AVSampleFormat format = static_cast<AVSampleFormat>(frame->format); |
171 SampleFormat sample_format = AVSampleFormatToSampleFormat(format); | 183 SampleFormat sample_format = AVSampleFormatToSampleFormat(format); |
172 int channels = DetermineChannels(frame); | 184 int channels = DetermineChannels(frame); |
173 if ((channels <= 0) || (channels >= limits::kMaxChannels)) { | 185 if ((channels <= 0) || (channels >= limits::kMaxChannels)) { |
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
219 | 231 |
220 // Now create an AVBufferRef for the data just allocated. It will own the | 232 // Now create an AVBufferRef for the data just allocated. It will own the |
221 // reference to the AudioBuffer object. | 233 // reference to the AudioBuffer object. |
222 void* opaque = NULL; | 234 void* opaque = NULL; |
223 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque)); | 235 buffer.swap(reinterpret_cast<AudioBuffer**>(&opaque)); |
224 frame->buf[0] = av_buffer_create( | 236 frame->buf[0] = av_buffer_create( |
225 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0); | 237 frame->data[0], buffer_size_in_bytes, ReleaseAudioBufferImpl, opaque, 0); |
226 return 0; | 238 return 0; |
227 } | 239 } |
228 | 240 |
241 void FFmpegAudioDecoder::DoStop() { | |
242 DCHECK(!stop_cb_.is_null()); | |
243 | |
244 ResetTimestampState(); | |
245 queued_audio_.clear(); | |
246 ReleaseFFmpegResources(); | |
247 base::ResetAndReturn(&stop_cb_).Run(); | |
248 } | |
249 | |
229 void FFmpegAudioDecoder::ReadFromDemuxerStream() { | 250 void FFmpegAudioDecoder::ReadFromDemuxerStream() { |
230 DCHECK(!read_cb_.is_null()); | 251 DCHECK(!read_cb_.is_null()); |
231 demuxer_stream_->Read(base::Bind( | 252 demuxer_stream_->Read(base::Bind( |
232 &FFmpegAudioDecoder::BufferReady, weak_this_)); | 253 &FFmpegAudioDecoder::BufferReady, weak_this_)); |
233 } | 254 } |
234 | 255 |
235 void FFmpegAudioDecoder::BufferReady( | 256 void FFmpegAudioDecoder::BufferReady( |
236 DemuxerStream::Status status, | 257 DemuxerStream::Status status, |
237 const scoped_refptr<DecoderBuffer>& input) { | 258 const scoped_refptr<DecoderBuffer>& input) { |
238 DCHECK(task_runner_->BelongsToCurrentThread()); | 259 DCHECK(task_runner_->BelongsToCurrentThread()); |
239 DCHECK(!read_cb_.is_null()); | 260 DCHECK(!read_cb_.is_null()); |
240 DCHECK(queued_audio_.empty()); | 261 DCHECK(queued_audio_.empty()); |
241 DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; | 262 DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; |
242 | 263 |
264 // Stop() is pending, we'll ignore the buffer we just got, fire read_cb_, and | |
265 // complete the Stop. | |
266 if (!stop_cb_.is_null()) { | |
267 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | |
268 DoStop(); | |
269 return; | |
270 } | |
271 | |
243 if (status == DemuxerStream::kAborted) { | 272 if (status == DemuxerStream::kAborted) { |
244 DCHECK(!input.get()); | 273 DCHECK(!input.get()); |
245 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); | 274 base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
246 return; | 275 return; |
247 } | 276 } |
248 | 277 |
249 if (status == DemuxerStream::kConfigChanged) { | 278 if (status == DemuxerStream::kConfigChanged) { |
250 DCHECK(!input.get()); | 279 DCHECK(!input.get()); |
251 | 280 |
252 // Send a "end of stream" buffer to the decode loop | 281 // Send a "end of stream" buffer to the decode loop |
(...skipping 279 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
532 // Decoding finished successfully, update statistics. | 561 // Decoding finished successfully, update statistics. |
533 if (result > 0) { | 562 if (result > 0) { |
534 PipelineStatistics statistics; | 563 PipelineStatistics statistics; |
535 statistics.audio_bytes_decoded = result; | 564 statistics.audio_bytes_decoded = result; |
536 statistics_cb_.Run(statistics); | 565 statistics_cb_.Run(statistics); |
537 } | 566 } |
538 } while (packet.size > 0); | 567 } while (packet.size > 0); |
539 } | 568 } |
540 | 569 |
541 } // namespace media | 570 } // namespace media |
OLD | NEW |