| Index: media/filters/ffmpeg_audio_decoder.h
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| diff --git a/media/filters/ffmpeg_audio_decoder.h b/media/filters/ffmpeg_audio_decoder.h
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| index d143433daa6df38d56fbbce6734e2bc1f29d8e9b..42bce45109ab5a5b82d2002a0356dac5fdc6660e 100644
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| --- a/media/filters/ffmpeg_audio_decoder.h
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| +++ b/media/filters/ffmpeg_audio_decoder.h
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| @@ -45,6 +45,7 @@ class MEDIA_EXPORT FFmpegAudioDecoder : public AudioDecoder {
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|    virtual ChannelLayout channel_layout() OVERRIDE;
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|    virtual int samples_per_second() OVERRIDE;
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|    virtual void Reset(const base::Closure& closure) OVERRIDE;
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| +  virtual void Stop(const base::Closure& closure) OVERRIDE;
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|  
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|    // Callback called from within FFmpeg to allocate a buffer based on
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|    // the dimensions of |codec_context|. See AVCodecContext.get_buffer2
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| @@ -52,6 +53,9 @@ class MEDIA_EXPORT FFmpegAudioDecoder : public AudioDecoder {
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|    int GetAudioBuffer(AVCodecContext* codec, AVFrame* frame, int flags);
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|  
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|   private:
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| +  void DoStop();
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| +  void DoReset();
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| +
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|    // Reads from the demuxer stream with corresponding callback method.
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|    void ReadFromDemuxerStream();
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|    void BufferReady(DemuxerStream::Status status,
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| @@ -92,6 +96,8 @@ class MEDIA_EXPORT FFmpegAudioDecoder : public AudioDecoder {
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|    scoped_ptr_malloc<AVFrame, ScopedPtrAVFreeFrame> av_frame_;
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|  
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|    ReadCB read_cb_;
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| +  base::Closure stop_cb_;
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| +  base::Closure reset_cb_;
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|  
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|    // Since multiple frames may be decoded from the same packet we need to queue
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|    // them up and hand them out as we receive Read() calls.
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| 
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