Index: media/filters/ffmpeg_audio_decoder.cc |
diff --git a/media/filters/ffmpeg_audio_decoder.cc b/media/filters/ffmpeg_audio_decoder.cc |
index a0e5889eff11aca7e6c84c6bdbf26080ca2fd8c0..2bc21c7be0b6b11b8f1daefde0b5c7094b5317d9 100644 |
--- a/media/filters/ffmpeg_audio_decoder.cc |
+++ b/media/filters/ffmpeg_audio_decoder.cc |
@@ -115,6 +115,8 @@ void FFmpegAudioDecoder::Read(const ReadCB& read_cb) { |
DCHECK(task_runner_->BelongsToCurrentThread()); |
DCHECK(!read_cb.is_null()); |
CHECK(read_cb_.is_null()) << "Overlapping decodes are not supported."; |
+ DCHECK(reset_cb_.is_null()); |
+ DCHECK(stop_cb_.is_null()); |
read_cb_ = BindToCurrentLoop(read_cb); |
@@ -147,20 +149,33 @@ int FFmpegAudioDecoder::samples_per_second() { |
void FFmpegAudioDecoder::Reset(const base::Closure& closure) { |
DCHECK(task_runner_->BelongsToCurrentThread()); |
- base::Closure reset_cb = BindToCurrentLoop(closure); |
+ reset_cb_ = BindToCurrentLoop(closure); |
- avcodec_flush_buffers(codec_context_.get()); |
- ResetTimestampState(); |
- queued_audio_.clear(); |
- reset_cb.Run(); |
+ // A demuxer read is pending, we'll wait until it finishes. |
+ if (!read_cb_.is_null()) |
+ return; |
+ |
+ DoReset(); |
} |
-FFmpegAudioDecoder::~FFmpegAudioDecoder() { |
- // TODO(scherkus): should we require Stop() to be called? this might end up |
- // getting called on a random thread due to refcounting. |
- ReleaseFFmpegResources(); |
+void FFmpegAudioDecoder::Stop(const base::Closure& closure) { |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
+ stop_cb_ = BindToCurrentLoop(closure); |
+ |
+ // A demuxer read is pending, we'll wait until it finishes. |
+ if (!read_cb_.is_null()) |
+ return; |
+ |
+ if (!reset_cb_.is_null()) { |
+ DoReset(); |
+ return; |
+ } |
+ |
+ DoStop(); |
} |
+FFmpegAudioDecoder::~FFmpegAudioDecoder() {} |
+ |
int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
AVFrame* frame, |
int flags) { |
@@ -226,6 +241,32 @@ int FFmpegAudioDecoder::GetAudioBuffer(AVCodecContext* codec, |
return 0; |
} |
+void FFmpegAudioDecoder::DoStop() { |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
+ DCHECK(!stop_cb_.is_null()); |
+ DCHECK(read_cb_.is_null()); |
+ DCHECK(reset_cb_.is_null()); |
+ |
+ ResetTimestampState(); |
+ queued_audio_.clear(); |
+ ReleaseFFmpegResources(); |
+ base::ResetAndReturn(&stop_cb_).Run(); |
+} |
+ |
+void FFmpegAudioDecoder::DoReset() { |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
+ DCHECK(!reset_cb_.is_null()); |
+ DCHECK(read_cb_.is_null()); |
+ |
+ avcodec_flush_buffers(codec_context_.get()); |
+ ResetTimestampState(); |
+ queued_audio_.clear(); |
+ base::ResetAndReturn(&reset_cb_).Run(); |
+ |
+ if (!stop_cb_.is_null()) |
+ DoStop(); |
+} |
+ |
void FFmpegAudioDecoder::ReadFromDemuxerStream() { |
DCHECK(!read_cb_.is_null()); |
demuxer_stream_->Read(base::Bind( |
@@ -240,6 +281,24 @@ void FFmpegAudioDecoder::BufferReady( |
DCHECK(queued_audio_.empty()); |
DCHECK_EQ(status != DemuxerStream::kOk, !input.get()) << status; |
+ // Pending Reset: ignore the buffer we just got, send kAborted to |read_cb_| |
+ // and carry out the Reset(). |
+ // If there happens to also be a pending Stop(), that will be handled at |
+ // the end of DoReset(). |
+ if (!reset_cb_.is_null()) { |
+ base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
+ DoReset(); |
+ return; |
+ } |
+ |
+ // Pending Stop: ignore the buffer we just got, send kAborted to |read_cb_| |
+ // and carry out the Stop(). |
+ if (!stop_cb_.is_null()) { |
+ base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |
+ DoStop(); |
+ return; |
+ } |
+ |
if (status == DemuxerStream::kAborted) { |
DCHECK(!input.get()); |
base::ResetAndReturn(&read_cb_).Run(kAborted, NULL); |