Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index 36659f54319650a115266e2858959aa0dc0f5201..02c399f178c13cec6b2aef9cbc94c44ef375d3fa 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -134,7 +134,7 @@ class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient { |
}; |
LayerTreeHostImpl::FrameData::FrameData() |
- : contains_incomplete_tile(false) {} |
+ : contains_incomplete_tile(false), has_no_damage(false) {} |
LayerTreeHostImpl::FrameData::~FrameData() {} |
@@ -177,6 +177,7 @@ LayerTreeHostImpl::LayerTreeHostImpl( |
last_sent_memory_visible_bytes_(0), |
last_sent_memory_visible_and_nearby_bytes_(0), |
last_sent_memory_use_bytes_(0), |
+ next_frame_damages_full_device_viewport_(false), |
animation_registrar_(AnimationRegistrar::Create()), |
rendering_stats_instrumentation_(rendering_stats_instrumentation) { |
DCHECK(proxy_->IsImplThread()); |
@@ -498,6 +499,23 @@ bool LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) { |
TrackDamageForAllSurfaces(active_tree_->root_layer(), |
*frame->render_surface_layer_list); |
+ // If the root render surface has no visible damage, then don't generate a |
+ // frame at all. |
+ RenderSurfaceImpl* root_surface = |
+ active_tree_->root_layer()->render_surface(); |
+ bool root_surface_has_no_visible_damage = |
+ gfx::IntersectRects(root_surface->damage_tracker()->current_damage_rect(), |
enne (OOO)
2013/03/26 01:42:07
I think you're looking for gfx::Rect::Intersects
danakj
2013/03/26 02:00:10
So I am!
|
+ root_surface->content_rect()).IsEmpty(); |
+ bool root_surface_has_contributing_layers = |
+ !root_surface->layer_list().empty(); |
+ if (root_surface_has_contributing_layers && |
+ root_surface_has_no_visible_damage) { |
+ TRACE_EVENT0("cc", |
+ "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect"); |
+ frame->has_no_damage = true; |
+ return true; |
+ } |
+ |
TRACE_EVENT1("cc", |
"LayerTreeHostImpl::CalculateRenderPasses", |
"render_surface_layer_list.size()", |
@@ -664,6 +682,8 @@ bool LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) { |
renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes); |
RemoveRenderPasses(CullRenderPassesWithCachedTextures(*renderer_), frame); |
+ // If we're making a frame to draw, it better have at least one render pass. |
+ DCHECK(!frame->render_passes.empty()); |
return draw_frame; |
} |
@@ -812,7 +832,8 @@ void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler, |
} |
} |
-bool LayerTreeHostImpl::PrepareToDraw(FrameData* frame) { |
+bool LayerTreeHostImpl::PrepareToDraw(FrameData* frame, |
+ gfx::Rect device_viewport_damage_rect) { |
TRACE_EVENT0("cc", "LayerTreeHostImpl::PrepareToDraw"); |
active_tree_->UpdateDrawProperties( |
@@ -822,6 +843,17 @@ bool LayerTreeHostImpl::PrepareToDraw(FrameData* frame) { |
frame->render_passes.clear(); |
frame->render_passes_by_id.clear(); |
frame->will_draw_layers.clear(); |
+ frame->contains_incomplete_tile = false; |
+ frame->has_no_damage = false; |
+ |
+ if (active_tree_->root_layer()) { |
enne (OOO)
2013/03/26 01:42:07
Why only do this if there's a root layer? If there
danakj
2013/03/26 02:00:10
That is true, but it may not be a full frame if th
|
+ if (next_frame_damages_full_device_viewport_) |
+ device_viewport_damage_rect.Union(gfx::Rect(device_viewport_size_)); |
+ |
+ active_tree_->root_layer()->render_surface()->damage_tracker()-> |
+ AddDamageNextUpdate(device_viewport_damage_rect); |
+ } |
+ next_frame_damages_full_device_viewport_ = false; |
if (!CalculateRenderPasses(frame)) |
return false; |
@@ -950,6 +982,10 @@ void LayerTreeHostImpl::DrawLayers(FrameData* frame, |
base::TimeTicks frame_begin_time) { |
TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers"); |
DCHECK(CanDraw()); |
+ |
+ if (frame->has_no_damage) |
+ return; |
+ |
DCHECK(!frame->render_passes.empty()); |
fps_counter_->SaveTimeStamp(frame_begin_time); |
@@ -1022,7 +1058,9 @@ const RendererCapabilities& LayerTreeHostImpl::GetRendererCapabilities() const { |
return renderer_->Capabilities(); |
} |
-bool LayerTreeHostImpl::SwapBuffers() { |
+bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) { |
+ if (frame.has_no_damage) |
+ return false; |
return renderer_->SwapBuffers(); |
} |
@@ -1723,12 +1761,7 @@ scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() { |
} |
void LayerTreeHostImpl::SetFullRootLayerDamage() { |
- if (active_tree_->root_layer()) { |
- RenderSurfaceImpl* render_surface = |
- active_tree_->root_layer()->render_surface(); |
- if (render_surface) |
- render_surface->damage_tracker()->ForceFullDamageNextUpdate(); |
- } |
+ next_frame_damages_full_device_viewport_ = true; |
} |
void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks time) { |