| Index: Source/modules/webgl/WebGLCompressedTextureASTC.cpp
|
| diff --git a/Source/modules/webgl/WebGLCompressedTextureASTC.cpp b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4f29630f554cab78096ad217f7f4192d12c17d17
|
| --- /dev/null
|
| +++ b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp
|
| @@ -0,0 +1,72 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +
|
| +#include "modules/webgl/WebGLCompressedTextureASTC.h"
|
| +
|
| +#include "modules/webgl/WebGLRenderingContextBase.h"
|
| +
|
| +namespace blink {
|
| +
|
| +const WebGLCompressedTextureASTC::BlockSizeCompressASTC
|
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[] = {
|
| + {GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 4, 4},
|
| + {GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 5, 4},
|
| + {GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 5, 5},
|
| + {GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 6, 5},
|
| + {GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 6, 6},
|
| + {GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 8, 5},
|
| + {GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 8, 6},
|
| + {GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 8, 8},
|
| + {GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 10, 5},
|
| + {GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 10, 6},
|
| + {GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 10, 8},
|
| + {GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 10, 10},
|
| + {GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10},
|
| + {GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 12, 12}};
|
| +
|
| +WebGLCompressedTextureASTC::WebGLCompressedTextureASTC(WebGLRenderingContextBase* context)
|
| + : WebGLExtension(context)
|
| +{
|
| + const int kAlphaFormatGap =
|
| + GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR - GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
|
| +
|
| + for (size_t i = 0; i < arraysize(WebGLCompressedTextureASTC::kBlockSizeCompressASTC); i++) {
|
| + /* GL_COMPRESSED_RGBA_ASTC(0x93B0 ~ 0x93BD) */
|
| + context->addCompressedTextureFormat(
|
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType);
|
| + /* GL_COMPRESSED_SRGB8_ALPHA8_ASTC(0x93D0 ~ 0x93DD) */
|
| + context->addCompressedTextureFormat(
|
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType + kAlphaFormatGap);
|
| + }
|
| +}
|
| +
|
| +WebGLCompressedTextureASTC::~WebGLCompressedTextureASTC()
|
| +{
|
| +}
|
| +
|
| +WebGLExtensionName WebGLCompressedTextureASTC::name() const
|
| +{
|
| + return WebGLCompressedTextureASTCName;
|
| +}
|
| +
|
| +WebGLCompressedTextureASTC* WebGLCompressedTextureASTC::create(WebGLRenderingContextBase* context)
|
| +{
|
| + return new WebGLCompressedTextureASTC(context);
|
| +}
|
| +
|
| +bool WebGLCompressedTextureASTC::supported(WebGLRenderingContextBase* context)
|
| +{
|
| + Extensions3DUtil* extensionsUtil = context->extensionsUtil();
|
| + return extensionsUtil->supportsExtension("GL_KHR_texture_compression_astc_ldr");
|
| +}
|
| +
|
| +const char* WebGLCompressedTextureASTC::extensionName()
|
| +{
|
| + // TODO(cyzero.kim): implement extension for GL_KHR_texture_compression_astc_hdr.
|
| + return "WEBGL_compressed_texture_astc";
|
| +}
|
| +
|
| +} // namespace blink
|
|
|