Index: Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
diff --git a/Source/modules/webgl/WebGLCompressedTextureASTC.cpp b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4f29630f554cab78096ad217f7f4192d12c17d17 |
--- /dev/null |
+++ b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
@@ -0,0 +1,72 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+ |
+#include "modules/webgl/WebGLCompressedTextureASTC.h" |
+ |
+#include "modules/webgl/WebGLRenderingContextBase.h" |
+ |
+namespace blink { |
+ |
+const WebGLCompressedTextureASTC::BlockSizeCompressASTC |
+ WebGLCompressedTextureASTC::kBlockSizeCompressASTC[] = { |
+ {GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 4, 4}, |
+ {GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 5, 4}, |
+ {GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 5, 5}, |
+ {GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 6, 5}, |
+ {GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 6, 6}, |
+ {GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 8, 5}, |
+ {GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 8, 6}, |
+ {GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 8, 8}, |
+ {GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 10, 5}, |
+ {GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 10, 6}, |
+ {GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 10, 8}, |
+ {GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 10, 10}, |
+ {GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10}, |
+ {GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 12, 12}}; |
+ |
+WebGLCompressedTextureASTC::WebGLCompressedTextureASTC(WebGLRenderingContextBase* context) |
+ : WebGLExtension(context) |
+{ |
+ const int kAlphaFormatGap = |
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR - GL_COMPRESSED_RGBA_ASTC_4x4_KHR; |
+ |
+ for (size_t i = 0; i < arraysize(WebGLCompressedTextureASTC::kBlockSizeCompressASTC); i++) { |
+ /* GL_COMPRESSED_RGBA_ASTC(0x93B0 ~ 0x93BD) */ |
+ context->addCompressedTextureFormat( |
+ WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType); |
+ /* GL_COMPRESSED_SRGB8_ALPHA8_ASTC(0x93D0 ~ 0x93DD) */ |
+ context->addCompressedTextureFormat( |
+ WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType + kAlphaFormatGap); |
+ } |
+} |
+ |
+WebGLCompressedTextureASTC::~WebGLCompressedTextureASTC() |
+{ |
+} |
+ |
+WebGLExtensionName WebGLCompressedTextureASTC::name() const |
+{ |
+ return WebGLCompressedTextureASTCName; |
+} |
+ |
+WebGLCompressedTextureASTC* WebGLCompressedTextureASTC::create(WebGLRenderingContextBase* context) |
+{ |
+ return new WebGLCompressedTextureASTC(context); |
+} |
+ |
+bool WebGLCompressedTextureASTC::supported(WebGLRenderingContextBase* context) |
+{ |
+ Extensions3DUtil* extensionsUtil = context->extensionsUtil(); |
+ return extensionsUtil->supportsExtension("GL_KHR_texture_compression_astc_ldr"); |
+} |
+ |
+const char* WebGLCompressedTextureASTC::extensionName() |
+{ |
+ // TODO(cyzero.kim): implement extension for GL_KHR_texture_compression_astc_hdr. |
+ return "WEBGL_compressed_texture_astc"; |
+} |
+ |
+} // namespace blink |