Chromium Code Reviews| Index: Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
| diff --git a/Source/modules/webgl/WebGLCompressedTextureASTC.cpp b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..89865a9ac156abc9ff40c0eca9ac6de4e5db4233 |
| --- /dev/null |
| +++ b/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
| @@ -0,0 +1,73 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| + |
| +#include "modules/webgl/WebGLCompressedTextureASTC.h" |
| + |
| +#include "modules/webgl/WebGLRenderingContextBase.h" |
| + |
| +namespace blink { |
| + |
| +const WebGLCompressedTextureASTC::BlockSizeCompressASTC |
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[] = |
| + { |
| + GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 4, 4, |
| + GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 5, 4, |
| + GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 5, 5, |
| + GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 6, 5, |
| + GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 6, 6, |
| + GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 8, 5, |
| + GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 8, 6, |
| + GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 8, 8, |
| + GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 10, 5, |
| + GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 10, 6, |
| + GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 10, 8, |
| + GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 10, 10, |
| + GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10, |
| + GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 12, 12, |
| + }; |
| + |
| +WebGLCompressedTextureASTC::WebGLCompressedTextureASTC(WebGLRenderingContextBase* context) |
| + : WebGLExtension(context) |
| +{ |
| + const int kAlphaFormatGap = 0x20; |
|
Ken Russell (switch to Gerrit)
2015/08/27 03:19:02
Please compute this as COMPRESSED_SRGB8_ALPHA8_AST
|
| + |
| + for (size_t i = 0; i < arraysize(WebGLCompressedTextureASTC::kBlockSizeCompressASTC); i++) { |
| + /* GL_COMPRESSED_RGBA_ASTC(0x93B0 ~ 0x93BD) */ |
| + context->addCompressedTextureFormat( |
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType); |
| + /* GL_COMPRESSED_SRGB8_ALPHA8_ASTC(0x93D0 ~ 0x93DD) */ |
| + context->addCompressedTextureFormat( |
| + WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType + kAlphaFormatGap); |
| + } |
| +} |
| + |
| +WebGLCompressedTextureASTC::~WebGLCompressedTextureASTC() |
| +{ |
| +} |
| + |
| +WebGLExtensionName WebGLCompressedTextureASTC::name() const |
| +{ |
| + return WebGLCompressedTextureASTCName; |
| +} |
| + |
| +WebGLCompressedTextureASTC* WebGLCompressedTextureASTC::create(WebGLRenderingContextBase* context) |
| +{ |
| + return new WebGLCompressedTextureASTC(context); |
| +} |
| + |
| +bool WebGLCompressedTextureASTC::supported(WebGLRenderingContextBase* context) |
| +{ |
| + Extensions3DUtil* extensionsUtil = context->extensionsUtil(); |
| + return extensionsUtil->supportsExtension("GL_KHR_texture_compression_astc_ldr"); |
| +} |
| + |
| +const char* WebGLCompressedTextureASTC::extensionName() |
| +{ |
| + // TODO(cyzero.kim): implement extension for GL_KHR_texture_compression_astc_hdr. |
| + return "WEBGL_compressed_texture_astc"; |
| +} |
| + |
| +} // namespace blink |