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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 | |
| 7 #include "modules/webgl/WebGLCompressedTextureASTC.h" | |
| 8 | |
| 9 #include "modules/webgl/WebGLRenderingContextBase.h" | |
| 10 | |
| 11 namespace blink { | |
| 12 | |
| 13 const WebGLCompressedTextureASTC::BlockSizeCompressASTC | |
| 14 WebGLCompressedTextureASTC::kBlockSizeCompressASTC[] = | |
| 15 { | |
| 16 GL_COMPRESSED_RGBA_ASTC_4x4_KHR, 4, 4, | |
| 17 GL_COMPRESSED_RGBA_ASTC_5x4_KHR, 5, 4, | |
| 18 GL_COMPRESSED_RGBA_ASTC_5x5_KHR, 5, 5, | |
| 19 GL_COMPRESSED_RGBA_ASTC_6x5_KHR, 6, 5, | |
| 20 GL_COMPRESSED_RGBA_ASTC_6x6_KHR, 6, 6, | |
| 21 GL_COMPRESSED_RGBA_ASTC_8x5_KHR, 8, 5, | |
| 22 GL_COMPRESSED_RGBA_ASTC_8x6_KHR, 8, 6, | |
| 23 GL_COMPRESSED_RGBA_ASTC_8x8_KHR, 8, 8, | |
| 24 GL_COMPRESSED_RGBA_ASTC_10x5_KHR, 10, 5, | |
| 25 GL_COMPRESSED_RGBA_ASTC_10x6_KHR, 10, 6, | |
| 26 GL_COMPRESSED_RGBA_ASTC_10x8_KHR, 10, 8, | |
| 27 GL_COMPRESSED_RGBA_ASTC_10x10_KHR, 10, 10, | |
| 28 GL_COMPRESSED_RGBA_ASTC_12x10_KHR, 12, 10, | |
| 29 GL_COMPRESSED_RGBA_ASTC_12x12_KHR, 12, 12, | |
| 30 }; | |
| 31 | |
| 32 WebGLCompressedTextureASTC::WebGLCompressedTextureASTC(WebGLRenderingContextBase * context) | |
| 33 : WebGLExtension(context) | |
| 34 { | |
| 35 const int kAlphaFormatGap = 0x20; | |
|
Ken Russell (switch to Gerrit)
2015/08/27 03:19:02
Please compute this as COMPRESSED_SRGB8_ALPHA8_AST
| |
| 36 | |
| 37 for (size_t i = 0; i < arraysize(WebGLCompressedTextureASTC::kBlockSizeCompr essASTC); i++) { | |
| 38 /* GL_COMPRESSED_RGBA_ASTC(0x93B0 ~ 0x93BD) */ | |
| 39 context->addCompressedTextureFormat( | |
| 40 WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType); | |
| 41 /* GL_COMPRESSED_SRGB8_ALPHA8_ASTC(0x93D0 ~ 0x93DD) */ | |
| 42 context->addCompressedTextureFormat( | |
| 43 WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType + kAlphaFormatGap); | |
| 44 } | |
| 45 } | |
| 46 | |
| 47 WebGLCompressedTextureASTC::~WebGLCompressedTextureASTC() | |
| 48 { | |
| 49 } | |
| 50 | |
| 51 WebGLExtensionName WebGLCompressedTextureASTC::name() const | |
| 52 { | |
| 53 return WebGLCompressedTextureASTCName; | |
| 54 } | |
| 55 | |
| 56 WebGLCompressedTextureASTC* WebGLCompressedTextureASTC::create(WebGLRenderingCon textBase* context) | |
| 57 { | |
| 58 return new WebGLCompressedTextureASTC(context); | |
| 59 } | |
| 60 | |
| 61 bool WebGLCompressedTextureASTC::supported(WebGLRenderingContextBase* context) | |
| 62 { | |
| 63 Extensions3DUtil* extensionsUtil = context->extensionsUtil(); | |
| 64 return extensionsUtil->supportsExtension("GL_KHR_texture_compression_astc_ld r"); | |
| 65 } | |
| 66 | |
| 67 const char* WebGLCompressedTextureASTC::extensionName() | |
| 68 { | |
| 69 // TODO(cyzero.kim): implement extension for GL_KHR_texture_compression_astc _hdr. | |
| 70 return "WEBGL_compressed_texture_astc"; | |
| 71 } | |
| 72 | |
| 73 } // namespace blink | |
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