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Unified Diff: Source/modules/webgl/WebGL2RenderingContext.h

Issue 1265703005: Implement the texture uploading of ASTC compression for WebGL(part II) (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Clean and Remove unnecessary enum. Created 5 years, 4 months ago
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Index: Source/modules/webgl/WebGL2RenderingContext.h
diff --git a/Source/modules/webgl/WebGL2RenderingContext.h b/Source/modules/webgl/WebGL2RenderingContext.h
index c92160fa2c254fa08a0543b059a44c28c5a10dd0..de8a5d72a72840b68fae60fffe6e4dc3caa28d6b 100644
--- a/Source/modules/webgl/WebGL2RenderingContext.h
+++ b/Source/modules/webgl/WebGL2RenderingContext.h
@@ -41,6 +41,7 @@ protected:
RefPtrWillBeMember<CHROMIUMSubscribeUniform> m_chromiumSubscribeUniform;
RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic;
RefPtrWillBeMember<OESTextureFloatLinear> m_oesTextureFloatLinear;
+ RefPtrWillBeMember<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC;
RefPtrWillBeMember<WebGLCompressedTextureATC> m_webglCompressedTextureATC;
RefPtrWillBeMember<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1;
RefPtrWillBeMember<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC;

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