Chromium Code Reviews| Index: cc/layer_tree_host_impl.h |
| diff --git a/cc/layer_tree_host_impl.h b/cc/layer_tree_host_impl.h |
| index 23bf1add8672ba1b8f106e11c9d30e8a6d8fd189..30cdf6d305ba9ee13e68ecffa18e4152f1ddf288 100644 |
| --- a/cc/layer_tree_host_impl.h |
| +++ b/cc/layer_tree_host_impl.h |
| @@ -43,334 +43,397 @@ struct RenderingStats; |
| // LayerTreeHost->Proxy callback interface. |
| class LayerTreeHostImplClient { |
| -public: |
| - virtual void didLoseOutputSurfaceOnImplThread() = 0; |
| - virtual void onSwapBuffersCompleteOnImplThread() = 0; |
| - virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) = 0; |
| - virtual void onCanDrawStateChanged(bool canDraw) = 0; |
| - virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0; |
| - virtual void setNeedsRedrawOnImplThread() = 0; |
| - virtual void didUploadVisibleHighResolutionTileOnImplThread() = 0; |
| - virtual void setNeedsCommitOnImplThread() = 0; |
| - virtual void setNeedsManageTilesOnImplThread() = 0; |
| - virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) = 0; |
| - // Returns true if resources were deleted by this call. |
| - virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) = 0; |
| - virtual void reduceWastedContentsTextureMemoryOnImplThread() = 0; |
| - virtual void sendManagedMemoryStats() = 0; |
| - virtual bool isInsideDraw() = 0; |
| - virtual void renewTreePriority() = 0; |
| + public: |
| + virtual void DidLoseOutputSurfaceOnImplThread() = 0; |
| + virtual void OnSwapBuffersCompleteOnImplThread() = 0; |
| + virtual void OnVSyncParametersChanged(base::TimeTicks timebase, |
| + base::TimeDelta interval) = 0; |
| + virtual void OnCanDrawStateChanged(bool can_draw) = 0; |
| + virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0; |
| + virtual void SetNeedsRedrawOnImplThread() = 0; |
| + virtual void DidUploadVisibleHighResolutionTileOnImplThread() = 0; |
| + virtual void SetNeedsCommitOnImplThread() = 0; |
| + virtual void SetNeedsManageTilesOnImplThread() = 0; |
| + virtual void PostAnimationEventsToMainThreadOnImplThread( |
| + scoped_ptr<AnimationEventsVector> events, |
| + base::Time wall_clock_time) = 0; |
| + // Returns true if resources were deleted by this call. |
| + virtual bool ReduceContentsTextureMemoryOnImplThread( |
| + size_t limit_bytes, |
| + int priority_cutoff) = 0; |
| + virtual void ReduceWastedContentsTextureMemoryOnImplThread() = 0; |
| + virtual void SendManagedMemoryStats() = 0; |
| + virtual bool IsInsideDraw() = 0; |
| + virtual void RenewTreePriority() = 0; |
| }; |
| -// LayerTreeHostImpl owns the LayerImpl tree as well as associated rendering state |
| +// LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering |
| +// state. |
| class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient, |
| public RendererClient, |
| public TileManagerClient, |
| public OutputSurfaceClient, |
| public TopControlsManagerClient { |
| - typedef std::vector<LayerImpl*> LayerList; |
| - |
| -public: |
| - static scoped_ptr<LayerTreeHostImpl> create(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*); |
| - virtual ~LayerTreeHostImpl(); |
| - |
| - // InputHandlerClient implementation |
| - virtual InputHandlerClient::ScrollStatus scrollBegin(gfx::Point, InputHandlerClient::ScrollInputType) OVERRIDE; |
| - virtual bool scrollBy(const gfx::Point&, const gfx::Vector2dF&) OVERRIDE; |
| - virtual void scrollEnd() OVERRIDE; |
| - virtual void pinchGestureBegin() OVERRIDE; |
| - virtual void pinchGestureUpdate(float, gfx::Point) OVERRIDE; |
| - virtual void pinchGestureEnd() OVERRIDE; |
| - virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVERRIDE; |
| - virtual void scheduleAnimation() OVERRIDE; |
| - virtual bool haveTouchEventHandlersAt(const gfx::Point&) OVERRIDE; |
| - |
| - // TopControlsManagerClient implementation. |
| - virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE; |
| - virtual void setNeedsRedraw() OVERRIDE; |
| - virtual bool haveRootScrollLayer() const OVERRIDE; |
| - virtual float rootScrollLayerTotalScrollY() const OVERRIDE; |
| - |
| - struct CC_EXPORT FrameData : public RenderPassSink { |
| - FrameData(); |
| - ~FrameData(); |
| - |
| - std::vector<gfx::Rect> occludingScreenSpaceRects; |
| - std::vector<gfx::Rect> nonOccludingScreenSpaceRects; |
| - RenderPassList renderPasses; |
| - RenderPassIdHashMap renderPassesById; |
| - const LayerList* renderSurfaceLayerList; |
| - LayerList willDrawLayers; |
| - bool containsIncompleteTile; |
| - |
| - // RenderPassSink implementation. |
| - virtual void appendRenderPass(scoped_ptr<RenderPass>) OVERRIDE; |
| - }; |
| - |
| - // Virtual for testing. |
| - virtual void beginCommit(); |
| - virtual void commitComplete(); |
| - virtual void animate(base::TimeTicks monotonicTime, base::Time wallClockTime); |
| - virtual void setVisible(bool); |
| - |
| - void manageTiles(); |
| - |
| - // Returns false if problems occured preparing the frame, and we should try |
| - // to avoid displaying the frame. If prepareToDraw is called, |
| - // didDrawAllLayers must also be called, regardless of whether drawLayers is |
| - // called between the two. |
| - virtual bool prepareToDraw(FrameData&); |
| - virtual void drawLayers(FrameData&); |
| - // Must be called if and only if prepareToDraw was called. |
| - void didDrawAllLayers(const FrameData&); |
| - |
| - // RendererClient implementation |
| - virtual gfx::Size DeviceViewportSize() const OVERRIDE; |
| - virtual const LayerTreeSettings& Settings() const OVERRIDE; |
| - virtual void DidLoseOutputSurface() OVERRIDE; |
| - virtual void OnSwapBuffersComplete() OVERRIDE; |
| - virtual void SetFullRootLayerDamage() OVERRIDE; |
| - virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE; |
| - virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE; |
| - virtual bool HasImplThread() const OVERRIDE; |
| - virtual bool ShouldClearRootRenderPass() const OVERRIDE; |
| - virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE; |
| - |
| - // TileManagerClient implementation. |
| - virtual void ScheduleManageTiles() OVERRIDE; |
| - virtual void DidUploadVisibleHighResolutionTile() OVERRIDE; |
| - |
| - // OutputSurfaceClient implementation. |
| - virtual void OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE; |
| - virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck&) OVERRIDE; |
| - |
| - // Called from LayerTreeImpl. |
| - void OnCanDrawStateChangedForTree(LayerTreeImpl*); |
| - |
| - // Implementation |
| - bool canDraw(); |
| - OutputSurface* outputSurface() const; |
| - |
| - std::string layerTreeAsText() const; |
| - std::string layerTreeAsJson() const; |
| - |
| - void finishAllRendering(); |
| - int sourceAnimationFrameNumber() const; |
| - |
| - virtual bool initializeRenderer(scoped_ptr<OutputSurface>); |
| - bool isContextLost(); |
| - TileManager* tileManager() { return m_tileManager.get(); } |
| - Renderer* renderer() { return m_renderer.get(); } |
| - const RendererCapabilities& rendererCapabilities() const; |
| - |
| - bool swapBuffers(); |
| - |
| - void readback(void* pixels, gfx::Rect rect_in_device_viewport); |
| - |
| - LayerTreeImpl* activeTree() { return m_activeTree.get(); } |
| - const LayerTreeImpl* activeTree() const { return m_activeTree.get(); } |
| - LayerTreeImpl* pendingTree() { return m_pendingTree.get(); } |
| - const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); } |
| - const LayerTreeImpl* recycleTree() const { return m_recycleTree.get(); } |
| - void createPendingTree(); |
| - void checkForCompletedTileUploads(); |
| - virtual bool activatePendingTreeIfNeeded(); |
| - |
| - // Shortcuts to layers on the active tree. |
| - LayerImpl* rootLayer() const; |
| - LayerImpl* rootScrollLayer() const; |
| - LayerImpl* currentlyScrollingLayer() const; |
| + typedef std::vector<LayerImpl*> LayerList; |
| + |
| + public: |
| + static scoped_ptr<LayerTreeHostImpl> Create( |
| + const LayerTreeSettings& settings, |
| + LayerTreeHostImplClient* client, |
| + Proxy* proxy); |
| + virtual ~LayerTreeHostImpl(); |
| + |
| + // InputHandlerClient implementation |
| + virtual InputHandlerClient::ScrollStatus ScrollBegin( |
| + gfx::Point viewport_point, |
| + InputHandlerClient::ScrollInputType type) OVERRIDE; |
| + virtual bool ScrollBy(gfx::Point viewport_point, |
| + gfx::Vector2dF scroll_delta) OVERRIDE; |
| + virtual void ScrollEnd() OVERRIDE; |
| + virtual void PinchGestureBegin() OVERRIDE; |
| + virtual void PinchGestureUpdate(float magnify_delta, |
| + gfx::Point anchor) OVERRIDE; |
| + virtual void PinchGestureEnd() OVERRIDE; |
| + virtual void StartPageScaleAnimation(gfx::Vector2d target_offset, |
| + bool anchor_point, |
| + float page_scale, |
| + base::TimeTicks start_time, |
| + base::TimeDelta duration) OVERRIDE; |
| + virtual void ScheduleAnimation() OVERRIDE; |
| + virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE; |
| + |
| + // TopControlsManagerClient implementation. |
| + virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE; |
| + virtual void setNeedsRedraw() OVERRIDE; |
| + virtual bool haveRootScrollLayer() const OVERRIDE; |
| + virtual float rootScrollLayerTotalScrollY() const OVERRIDE; |
| + |
| + struct CC_EXPORT FrameData : public RenderPassSink { |
| + FrameData(); |
| + ~FrameData(); |
| + |
| + std::vector<gfx::Rect> occluding_screen_space_rects; |
| + std::vector<gfx::Rect> non_occluding_screen_space_rects; |
| + RenderPassList render_passes; |
| + RenderPassIdHashMap render_passes_by_id; |
| + const LayerList* render_surface_layer_list; |
| + LayerList will_draw_layers; |
| + bool contains_incomplete_tile; |
| + |
| + // RenderPassSink implementation. |
| + virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE; |
| + }; |
| + |
| + virtual void BeginCommit(); |
| + virtual void CommitComplete(); |
| + virtual void Animate(base::TimeTicks monotonic_time, |
| + base::Time wall_clock_time); |
| + |
| + void ManageTiles(); |
| + |
| + // Returns false if problems occured preparing the frame, and we should try |
| + // to avoid displaying the frame. If prepareToDraw is called, DidDrawAllLayers |
| + // must also be called, regardless of whether DrawLayers is called between the |
| + // two. |
| + virtual bool PrepareToDraw(FrameData* frame); |
| + virtual void DrawLayers(FrameData* frame); |
| + // Must be called if and only if PrepareToDraw was called. |
| + void DidDrawAllLayers(const FrameData& frame); |
| + |
| + const LayerTreeSettings& settings() const { return settings_; } |
| + |
| + // RendererClient implementation |
| + private: |
| + virtual gfx::Size DeviceViewportSize() const OVERRIDE; |
| + virtual const LayerTreeSettings& Settings() const OVERRIDE; |
| + public: |
| + virtual void DidLoseOutputSurface() OVERRIDE; |
| + virtual void OnSwapBuffersComplete() OVERRIDE; |
| + virtual void SetFullRootLayerDamage() OVERRIDE; |
| + virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) |
| + OVERRIDE; |
| + virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) |
| + OVERRIDE; |
| + virtual bool HasImplThread() const OVERRIDE; |
| + virtual bool ShouldClearRootRenderPass() const OVERRIDE; |
| + virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE; |
| + |
| + // TileManagerClient implementation. |
| + virtual void ScheduleManageTiles() OVERRIDE; |
| + virtual void DidUploadVisibleHighResolutionTile() OVERRIDE; |
| + |
| + // OutputSurfaceClient implementation. |
| + virtual void OnVSyncParametersChanged(base::TimeTicks timebase, |
| + base::TimeDelta interval) OVERRIDE; |
| + virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck& ack) |
| + OVERRIDE; |
| + |
| + // Called from LayerTreeImpl. |
| + void OnCanDrawStateChangedForTree(); |
| + |
| + // Implementation |
| + bool CanDraw(); |
| + OutputSurface* output_surface() const { return output_surface_.get(); } |
| + |
| + std::string LayerTreeAsText() const; |
| + std::string LayerTreeAsJson() const; |
| + |
| + void FinishAllRendering(); |
| + int SourceAnimationFrameNumber() const; |
| + |
| + virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface); |
| + bool IsContextLost(); |
| + TileManager* tile_manager() { return tile_manager_.get(); } |
| + Renderer* renderer() { return renderer_.get(); } |
| + const RendererCapabilities& GetRendererCapabilities() const; |
| + |
| + bool SwapBuffers(); |
| + |
| + void Readback(void* pixels, gfx::Rect rect_in_device_viewport); |
| + |
| + LayerTreeImpl* active_tree() { return active_tree_.get(); } |
| + const LayerTreeImpl* active_tree() const { return active_tree_.get(); } |
| + LayerTreeImpl* pending_tree() { return pending_tree_.get(); } |
| + const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); } |
| + const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); } |
| + void CreatePendingTree(); |
| + void CheckForCompletedTileUploads(); |
| + virtual bool ActivatePendingTreeIfNeeded(); |
| + |
| + // Shortcuts to layers on the active tree. |
| + LayerImpl* RootLayer() const; |
| + LayerImpl* RootScrollLayer() const; |
| + LayerImpl* CurrentlyScrollingLayer() const; |
| + |
| + virtual void SetVisible(bool visible); |
| + bool visible() const { return visible_; } |
| + |
| + size_t MemoryAllocationLimitBytes() const { return managed_memory_policy_.bytesLimitWhenVisible; } |
|
enne (OOO)
2013/03/13 05:22:05
80 col.
danakj
2013/03/13 15:49:11
Done.
|
| + |
| + void SetViewportSize(gfx::Size layout_viewport_size, gfx::Size device_viewport_size); |
|
enne (OOO)
2013/03/13 05:22:05
80 col.
danakj
2013/03/13 15:49:11
Done.
|
| + gfx::Size layout_viewport_size() const { return layout_viewport_size_; } |
| + gfx::Size device_viewport_size() const { return device_viewport_size_; } |
| + |
| + void SetDeviceScaleFactor(float device_scale_factor); |
| + float device_scale_factor() const { return device_scale_factor_; } |
| + |
| + scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas(); |
| + |
| + void StartPageScaleAnimation(gfx::Vector2d target_offset, |
| + bool use_anchor, |
| + float scale, |
| + base::TimeDelta duration); |
| + |
| + bool needs_animate_layers() const { return !animation_registrar_->active_animation_controllers().empty(); } |
|
enne (OOO)
2013/03/13 05:22:05
80 col.
danakj
2013/03/13 15:49:11
Done.
|
| + |
| + void CollectRenderingStats(RenderingStats* stats) const; |
| + |
| + void SendManagedMemoryStats( |
| + size_t memory_visible_bytes, |
| + size_t memory_visible_and_nearby_bytes, |
| + size_t memoryUseBytes); |
| + |
| + FrameRateCounter* fps_counter() { |
| + return fps_counter_.get(); |
| + } |
| + PaintTimeCounter* paint_time_counter() { |
| + return paint_time_counter_.get(); |
| + } |
| + MemoryHistory* memory_history() { |
| + return memory_history_.get(); |
| + } |
| + DebugRectHistory* debug_rect_history() { |
| + return debug_rect_history_.get(); |
| + } |
| + ResourceProvider* resource_provider() { |
| + return resource_provider_.get(); |
| + } |
| + TopControlsManager* top_controls_manager() { |
| + return top_controls_manager_.get(); |
| + } |
| + |
| + Proxy* proxy() const { return proxy_; } |
| + |
| + AnimationRegistrar* animation_registrar() const { |
| + return animation_registrar_.get(); |
| + } |
| + |
| + void SetDebugState(const LayerTreeDebugState& debug_state); |
| + const LayerTreeDebugState& debug_state() const { return debug_state_; } |
| + |
| + void SavePaintTime(const base::TimeDelta& total_paint_time, |
| + int commit_number); |
| + |
| + class CC_EXPORT CullRenderPassesWithCachedTextures { |
| + public: |
| + bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad, |
| + const FrameData& frame) const; |
| + |
| + // Iterates from the root first, in order to remove the surfaces closest |
| + // to the root with cached textures, and all surfaces that draw into |
| + // them. |
| + size_t RenderPassListBegin(const RenderPassList& list) const { |
| + return list.size() - 1; |
| + } |
| + size_t RenderPassListEnd(const RenderPassList& list) const { return 0 - 1; } |
| + size_t RenderPassListNext(size_t it) const { return it - 1; } |
| + |
| + CullRenderPassesWithCachedTextures(Renderer& renderer) |
| + : renderer_(renderer) {} |
| + private: |
| + Renderer& renderer_; |
| + }; |
| + |
| + class CC_EXPORT CullRenderPassesWithNoQuads { |
| + public: |
| + bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad, |
| + const FrameData& frame) const; |
| + |
| + // Iterates in draw order, so that when a surface is removed, and its |
| + // target becomes empty, then its target can be removed also. |
| + size_t RenderPassListBegin(const RenderPassList& list) const { return 0; } |
| + size_t RenderPassListEnd(const RenderPassList& list) const { |
| + return list.size(); |
| + } |
| + size_t RenderPassListNext(size_t it) const { return it + 1; } |
| + }; |
| + |
| + template <typename RenderPassCuller> |
| + static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame); |
| + |
| + skia::RefPtr<SkPicture> CapturePicture(); |
| + |
| + bool pinch_gesture_active() const { return pinch_gesture_active_; } |
| + |
| + void SetTreePriority(TreePriority priority); |
| + |
| + void BeginNextFrame(); |
| + base::TimeTicks CurrentFrameTime(); |
| + |
| + scoped_ptr<base::Value> AsValue() const; |
| + scoped_ptr<base::Value> ActivationStateAsValue() const; |
| + scoped_ptr<base::Value> FrameStateAsValue() const; |
| + |
| + bool page_scale_animation_active() const { return !!page_scale_animation_; } |
| + |
| + protected: |
| + LayerTreeHostImpl(const LayerTreeSettings& settings, |
| + LayerTreeHostImplClient* client, |
| + Proxy* proxy); |
| + void ActivatePendingTree(); |
| + |
| + // Virtual for testing. |
| + virtual void AnimateLayers(base::TimeTicks monotonic_time, |
| + base::Time wall_clock_time); |
| + virtual void UpdateAnimationState(); |
| + |
| + // Virtual for testing. |
| + virtual base::TimeDelta LowFrequencyAnimationInterval() const; |
| + |
| + const AnimationRegistrar::AnimationControllerMap& |
| + active_animation_controllers() const { |
| + return animation_registrar_->active_animation_controllers(); |
| + } |
| + |
| + LayerTreeHostImplClient* client_; |
| + Proxy* proxy_; |
| + |
| + private: |
| + void AnimatePageScale(base::TimeTicks monotonic_time); |
| + void AnimateScrollbars(base::TimeTicks monotonic_time); |
| + |
| + gfx::Vector2dF ScrollLayerWithViewportSpaceDelta( |
| + LayerImpl* layerImpl, |
| + float scaleFromViewportToScreenSpace, |
| + gfx::PointF viewportPoint, |
| + gfx::Vector2dF viewportDelta); |
| - bool visible() const { return m_visible; } |
| + void UpdateMaxScrollOffset(); |
| + void TrackDamageForAllSurfaces(LayerImpl* root_draw_layer, |
| + const LayerList& render_surface_layer_list); |
| - size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.bytesLimitWhenVisible; } |
| + // Returns false if the frame should not be displayed. This function should |
| + // only be called from prepareToDraw, as didDrawAllLayers must be called |
| + // if this helper function is called. |
| + bool CalculateRenderPasses(FrameData* frame); |
| + void SetBackgroundTickingEnabled(bool enabled); |
| - void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& deviceViewportSize); |
| - const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; } |
| + void SendDidLoseOutputSurfaceRecursive(LayerImpl* current); |
| + void ClearRenderSurfaces(); |
| + bool EnsureRenderSurfaceLayerList(); |
| + void ClearCurrentlyScrollingLayer(); |
| - float deviceScaleFactor() const { return m_deviceScaleFactor; } |
| - void setDeviceScaleFactor(float); |
| + void AnimateScrollbarsRecursive(LayerImpl* layer, |
| + base::TimeTicks time); |
| - scoped_ptr<ScrollAndScaleSet> processScrollDeltas(); |
| + void DumpRenderSurfaces(std::string* str, |
| + int indent, |
| + const LayerImpl* layer) const; |
| - void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration); |
| + static LayerImpl* GetNonCompositedContentLayerRecursive(LayerImpl* layer); |
| - bool needsAnimateLayers() const { return !m_animationRegistrar->active_animation_controllers().empty(); } |
| + scoped_ptr<OutputSurface> output_surface_; |
| + scoped_ptr<ResourceProvider> resource_provider_; |
| + scoped_ptr<Renderer> renderer_; |
| + scoped_ptr<TileManager> tile_manager_; |
| - void renderingStats(RenderingStats*) const; |
| + // Tree currently being drawn. |
| + scoped_ptr<LayerTreeImpl> active_tree_; |
| - void sendManagedMemoryStats( |
| - size_t memoryVisibleBytes, |
| - size_t memoryVisibleAndNearbyBytes, |
| - size_t memoryUseBytes); |
| + // In impl-side painting mode, tree with possibly incomplete rasterized |
| + // content. May be promoted to active by ActivatePendingTreeIfNeeded(). |
| + scoped_ptr<LayerTreeImpl> pending_tree_; |
| - FrameRateCounter* fpsCounter() const { return m_fpsCounter.get(); } |
| - PaintTimeCounter* paintTimeCounter() const { return m_paintTimeCounter.get(); } |
| - MemoryHistory* memoryHistory() const { return m_memoryHistory.get(); } |
| - DebugRectHistory* debugRectHistory() const { return m_debugRectHistory.get(); } |
| - ResourceProvider* resourceProvider() const { return m_resourceProvider.get(); } |
| - TopControlsManager* topControlsManager() const { return m_topControlsManager.get(); } |
| + // In impl-side painting mode, inert tree with layers that can be recycled |
| + // by the next sync from the main thread. |
| + scoped_ptr<LayerTreeImpl> recycle_tree_; |
| - Proxy* proxy() const { return m_proxy; } |
| + bool did_lock_scrolling_layer_; |
| + bool should_bubble_scrolls_; |
| + bool wheel_scrolling_; |
| + LayerTreeSettings settings_; |
| + LayerTreeDebugState debug_state_; |
| + gfx::Size layout_viewport_size_; |
| + gfx::Size device_viewport_size_; |
| + float device_scale_factor_; |
| + bool visible_; |
| + ManagedMemoryPolicy managed_memory_policy_; |
| - AnimationRegistrar* animationRegistrar() const { return m_animationRegistrar.get(); } |
| + bool pinch_gesture_active_; |
| + gfx::Point previous_pinch_anchor_; |
| - void setDebugState(const LayerTreeDebugState& debugState); |
| - const LayerTreeDebugState& debugState() const { return m_debugState; } |
| + // This is set by AnimateLayers() and used by UpdateAnimationState() |
| + // when sending animation events to the main thread. |
| + base::Time last_animation_time_; |
| - void savePaintTime(const base::TimeDelta& totalPaintTime, int commitNumber); |
| + scoped_ptr<TopControlsManager> top_controls_manager_; |
| - class CC_EXPORT CullRenderPassesWithCachedTextures { |
| - public: |
| - bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const; |
| + scoped_ptr<PageScaleAnimation> page_scale_animation_; |
| - // Iterates from the root first, in order to remove the surfaces closest |
| - // to the root with cached textures, and all surfaces that draw into |
| - // them. |
| - size_t renderPassListBegin(const RenderPassList& list) const { return list.size() - 1; } |
| - size_t renderPassListEnd(const RenderPassList&) const { return 0 - 1; } |
| - size_t renderPassListNext(size_t it) const { return it - 1; } |
| + // This is used for ticking animations slowly when hidden. |
| + scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_; |
| - CullRenderPassesWithCachedTextures(Renderer& renderer) : m_renderer(renderer) { } |
| - private: |
| - Renderer& m_renderer; |
| - }; |
| + scoped_ptr<FrameRateCounter> fps_counter_; |
| + scoped_ptr<PaintTimeCounter> paint_time_counter_; |
| + scoped_ptr<MemoryHistory> memory_history_; |
| + scoped_ptr<DebugRectHistory> debug_rect_history_; |
| - class CC_EXPORT CullRenderPassesWithNoQuads { |
| - public: |
| - bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const; |
| + int64 num_impl_thread_scrolls_; |
| + int64 num_main_thread_scrolls_; |
| - // Iterates in draw order, so that when a surface is removed, and its |
| - // target becomes empty, then its target can be removed also. |
| - size_t renderPassListBegin(const RenderPassList&) const { return 0; } |
| - size_t renderPassListEnd(const RenderPassList& list) const { return list.size(); } |
| - size_t renderPassListNext(size_t it) const { return it + 1; } |
| - }; |
| + int64 cumulative_num_layers_drawn_; |
| - template<typename RenderPassCuller> |
| - static void removeRenderPasses(RenderPassCuller, FrameData&); |
| + int64 cumulative_num_missing_tiles_; |
| - skia::RefPtr<SkPicture> capturePicture(); |
| + size_t last_sent_memory_visible_bytes_; |
| + size_t last_sent_memory_visible_and_nearby_bytes_; |
| + size_t last_sent_memory_use_bytes_; |
| - bool pinchGestureActive() const { return m_pinchGestureActive; } |
| + base::TimeTicks current_frame_time_; |
| - void setTreePriority(TreePriority priority); |
| + scoped_ptr<AnimationRegistrar> animation_registrar_; |
| - void beginNextFrame(); |
| - base::TimeTicks currentFrameTime(); |
| - |
| - scoped_ptr<base::Value> asValue() const; |
| - scoped_ptr<base::Value> activationStateAsValue() const; |
| - scoped_ptr<base::Value> frameStateAsValue() const; |
| - |
| - bool pageScaleAnimationActive() const { return !!m_pageScaleAnimation; } |
| - |
| -protected: |
| - LayerTreeHostImpl(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*); |
| - void activatePendingTree(); |
| - |
| - // Virtual for testing. |
| - virtual void animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime); |
| - virtual void updateAnimationState(); |
| - |
| - // Virtual for testing. |
| - virtual base::TimeDelta lowFrequencyAnimationInterval() const; |
| - |
| - const AnimationRegistrar::AnimationControllerMap& activeAnimationControllers() const { return m_animationRegistrar->active_animation_controllers(); } |
| - |
| - LayerTreeHostImplClient* m_client; |
| - Proxy* m_proxy; |
| - |
| -private: |
| - void animatePageScale(base::TimeTicks monotonicTime); |
| - void animateScrollbars(base::TimeTicks monotonicTime); |
| - |
| - void setPageScaleDelta(float); |
| - gfx::Vector2dF scrollLayerWithViewportSpaceDelta(LayerImpl* layerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::Vector2dF viewportDelta); |
| - |
| - void updateMaxScrollOffset(); |
| - void trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList); |
| - |
| - // Returns false if the frame should not be displayed. This function should |
| - // only be called from prepareToDraw, as didDrawAllLayers must be called |
| - // if this helper function is called. |
| - bool calculateRenderPasses(FrameData&); |
| - void animateLayersRecursive(LayerImpl*, base::TimeTicks monotonicTime, base::Time wallClockTime, AnimationEventsVector*, bool& didAnimate, bool& needsAnimateLayers); |
| - void setBackgroundTickingEnabled(bool); |
| - |
| - void sendDidLoseOutputSurfaceRecursive(LayerImpl*); |
| - void clearRenderSurfaces(); |
| - bool ensureRenderSurfaceLayerList(); |
| - void clearCurrentlyScrollingLayer(); |
| - |
| - void animateScrollbarsRecursive(LayerImpl*, base::TimeTicks monotonicTime); |
| - |
| - void dumpRenderSurfaces(std::string*, int indent, const LayerImpl*) const; |
| - |
| - static LayerImpl* getNonCompositedContentLayerRecursive(LayerImpl* layer); |
| - |
| - scoped_ptr<OutputSurface> m_outputSurface; |
| - scoped_ptr<ResourceProvider> m_resourceProvider; |
| - scoped_ptr<Renderer> m_renderer; |
| - scoped_ptr<TileManager> m_tileManager; |
| - |
| - // Tree currently being drawn. |
| - scoped_ptr<LayerTreeImpl> m_activeTree; |
| - |
| - // In impl-side painting mode, tree with possibly incomplete rasterized |
| - // content. May be promoted to active by activatePendingTreeIfNeeded(). |
| - scoped_ptr<LayerTreeImpl> m_pendingTree; |
| - |
| - // In impl-side painting mode, inert tree with layers that can be recycled |
| - // by the next sync from the main thread. |
| - scoped_ptr<LayerTreeImpl> m_recycleTree; |
| - |
| - bool m_didLockScrollingLayer; |
| - bool m_shouldBubbleScrolls; |
| - bool m_wheelScrolling; |
| - LayerTreeSettings m_settings; |
| - LayerTreeDebugState m_debugState; |
| - gfx::Size m_layoutViewportSize; |
| - gfx::Size m_deviceViewportSize; |
| - float m_deviceScaleFactor; |
| - bool m_visible; |
| - ManagedMemoryPolicy m_managedMemoryPolicy; |
| - |
| - bool m_pinchGestureActive; |
| - gfx::Point m_previousPinchAnchor; |
| - |
| - // This is set by animateLayers() and used by updateAnimationState() |
| - // when sending animation events to the main thread. |
| - base::Time m_lastAnimationTime; |
| - |
| - scoped_ptr<TopControlsManager> m_topControlsManager; |
| - |
| - scoped_ptr<PageScaleAnimation> m_pageScaleAnimation; |
| - |
| - // This is used for ticking animations slowly when hidden. |
| - scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter; |
| - |
| - scoped_ptr<FrameRateCounter> m_fpsCounter; |
| - scoped_ptr<PaintTimeCounter> m_paintTimeCounter; |
| - scoped_ptr<MemoryHistory> m_memoryHistory; |
| - scoped_ptr<DebugRectHistory> m_debugRectHistory; |
| - |
| - int64 m_numImplThreadScrolls; |
| - int64 m_numMainThreadScrolls; |
| - |
| - int64 m_cumulativeNumLayersDrawn; |
| - |
| - int64 m_cumulativeNumMissingTiles; |
| - |
| - size_t m_lastSentMemoryVisibleBytes; |
| - size_t m_lastSentMemoryVisibleAndNearbyBytes; |
| - size_t m_lastSentMemoryUseBytes; |
| - |
| - base::TimeTicks m_currentFrameTime; |
| - |
| - scoped_ptr<AnimationRegistrar> m_animationRegistrar; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); |
| + DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); |
| }; |
| } // namespace cc |