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Side by Side Diff: cc/layer_tree_host_impl.h

Issue 12648005: cc: Chromify the LayerTreeHostImpl class. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_HOST_IMPL_H_ 5 #ifndef CC_LAYER_TREE_HOST_IMPL_H_
6 #define CC_LAYER_TREE_HOST_IMPL_H_ 6 #define CC_LAYER_TREE_HOST_IMPL_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
(...skipping 25 matching lines...) Expand all
36 class PaintTimeCounter; 36 class PaintTimeCounter;
37 class MemoryHistory; 37 class MemoryHistory;
38 class RenderPassDrawQuad; 38 class RenderPassDrawQuad;
39 class ResourceProvider; 39 class ResourceProvider;
40 class TopControlsManager; 40 class TopControlsManager;
41 struct RendererCapabilities; 41 struct RendererCapabilities;
42 struct RenderingStats; 42 struct RenderingStats;
43 43
44 // LayerTreeHost->Proxy callback interface. 44 // LayerTreeHost->Proxy callback interface.
45 class LayerTreeHostImplClient { 45 class LayerTreeHostImplClient {
46 public: 46 public:
47 virtual void didLoseOutputSurfaceOnImplThread() = 0; 47 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
48 virtual void onSwapBuffersCompleteOnImplThread() = 0; 48 virtual void OnSwapBuffersCompleteOnImplThread() = 0;
49 virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) = 0; 49 virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
50 virtual void onCanDrawStateChanged(bool canDraw) = 0; 50 base::TimeDelta interval) = 0;
51 virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0; 51 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
52 virtual void setNeedsRedrawOnImplThread() = 0; 52 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0;
53 virtual void didUploadVisibleHighResolutionTileOnImplThread() = 0; 53 virtual void SetNeedsRedrawOnImplThread() = 0;
54 virtual void setNeedsCommitOnImplThread() = 0; 54 virtual void DidUploadVisibleHighResolutionTileOnImplThread() = 0;
55 virtual void setNeedsManageTilesOnImplThread() = 0; 55 virtual void SetNeedsCommitOnImplThread() = 0;
56 virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<Animatio nEventsVector>, base::Time wallClockTime) = 0; 56 virtual void SetNeedsManageTilesOnImplThread() = 0;
57 // Returns true if resources were deleted by this call. 57 virtual void PostAnimationEventsToMainThreadOnImplThread(
58 virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) = 0; 58 scoped_ptr<AnimationEventsVector> events,
59 virtual void reduceWastedContentsTextureMemoryOnImplThread() = 0; 59 base::Time wall_clock_time) = 0;
60 virtual void sendManagedMemoryStats() = 0; 60 // Returns true if resources were deleted by this call.
61 virtual bool isInsideDraw() = 0; 61 virtual bool ReduceContentsTextureMemoryOnImplThread(
62 virtual void renewTreePriority() = 0; 62 size_t limit_bytes,
63 int priority_cutoff) = 0;
64 virtual void ReduceWastedContentsTextureMemoryOnImplThread() = 0;
65 virtual void SendManagedMemoryStats() = 0;
66 virtual bool IsInsideDraw() = 0;
67 virtual void RenewTreePriority() = 0;
63 }; 68 };
64 69
65 // LayerTreeHostImpl owns the LayerImpl tree as well as associated rendering sta te 70 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
71 // state.
66 class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient, 72 class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
67 public RendererClient, 73 public RendererClient,
68 public TileManagerClient, 74 public TileManagerClient,
69 public OutputSurfaceClient, 75 public OutputSurfaceClient,
70 public TopControlsManagerClient { 76 public TopControlsManagerClient {
71 typedef std::vector<LayerImpl*> LayerList; 77 typedef std::vector<LayerImpl*> LayerList;
72 78
73 public: 79 public:
74 static scoped_ptr<LayerTreeHostImpl> create(const LayerTreeSettings&, LayerT reeHostImplClient*, Proxy*); 80 static scoped_ptr<LayerTreeHostImpl> Create(
75 virtual ~LayerTreeHostImpl(); 81 const LayerTreeSettings& settings,
76 82 LayerTreeHostImplClient* client,
77 // InputHandlerClient implementation 83 Proxy* proxy);
78 virtual InputHandlerClient::ScrollStatus scrollBegin(gfx::Point, InputHandle rClient::ScrollInputType) OVERRIDE; 84 virtual ~LayerTreeHostImpl();
79 virtual bool scrollBy(const gfx::Point&, const gfx::Vector2dF&) OVERRIDE; 85
80 virtual void scrollEnd() OVERRIDE; 86 // InputHandlerClient implementation
81 virtual void pinchGestureBegin() OVERRIDE; 87 virtual InputHandlerClient::ScrollStatus ScrollBegin(
82 virtual void pinchGestureUpdate(float, gfx::Point) OVERRIDE; 88 gfx::Point viewport_point,
83 virtual void pinchGestureEnd() OVERRIDE; 89 InputHandlerClient::ScrollInputType type) OVERRIDE;
84 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchor Point, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVE RRIDE; 90 virtual bool ScrollBy(gfx::Point viewport_point,
85 virtual void scheduleAnimation() OVERRIDE; 91 gfx::Vector2dF scroll_delta) OVERRIDE;
86 virtual bool haveTouchEventHandlersAt(const gfx::Point&) OVERRIDE; 92 virtual void ScrollEnd() OVERRIDE;
87 93 virtual void PinchGestureBegin() OVERRIDE;
88 // TopControlsManagerClient implementation. 94 virtual void PinchGestureUpdate(float magnify_delta,
89 virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE; 95 gfx::Point anchor) OVERRIDE;
90 virtual void setNeedsRedraw() OVERRIDE; 96 virtual void PinchGestureEnd() OVERRIDE;
91 virtual bool haveRootScrollLayer() const OVERRIDE; 97 virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
92 virtual float rootScrollLayerTotalScrollY() const OVERRIDE; 98 bool anchor_point,
93 99 float page_scale,
94 struct CC_EXPORT FrameData : public RenderPassSink { 100 base::TimeTicks start_time,
95 FrameData(); 101 base::TimeDelta duration) OVERRIDE;
96 ~FrameData(); 102 virtual void ScheduleAnimation() OVERRIDE;
97 103 virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE;
98 std::vector<gfx::Rect> occludingScreenSpaceRects; 104
99 std::vector<gfx::Rect> nonOccludingScreenSpaceRects; 105 // TopControlsManagerClient implementation.
100 RenderPassList renderPasses; 106 virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE;
101 RenderPassIdHashMap renderPassesById; 107 virtual void setNeedsRedraw() OVERRIDE;
102 const LayerList* renderSurfaceLayerList; 108 virtual bool haveRootScrollLayer() const OVERRIDE;
103 LayerList willDrawLayers; 109 virtual float rootScrollLayerTotalScrollY() const OVERRIDE;
104 bool containsIncompleteTile; 110
105 111 struct CC_EXPORT FrameData : public RenderPassSink {
106 // RenderPassSink implementation. 112 FrameData();
107 virtual void appendRenderPass(scoped_ptr<RenderPass>) OVERRIDE; 113 ~FrameData();
108 }; 114
109 115 std::vector<gfx::Rect> occluding_screen_space_rects;
110 // Virtual for testing. 116 std::vector<gfx::Rect> non_occluding_screen_space_rects;
111 virtual void beginCommit(); 117 RenderPassList render_passes;
112 virtual void commitComplete(); 118 RenderPassIdHashMap render_passes_by_id;
113 virtual void animate(base::TimeTicks monotonicTime, base::Time wallClockTime ); 119 const LayerList* render_surface_layer_list;
114 virtual void setVisible(bool); 120 LayerList will_draw_layers;
115 121 bool contains_incomplete_tile;
116 void manageTiles(); 122
117 123 // RenderPassSink implementation.
118 // Returns false if problems occured preparing the frame, and we should try 124 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
119 // to avoid displaying the frame. If prepareToDraw is called, 125 };
120 // didDrawAllLayers must also be called, regardless of whether drawLayers is 126
121 // called between the two. 127 virtual void BeginCommit();
122 virtual bool prepareToDraw(FrameData&); 128 virtual void CommitComplete();
123 virtual void drawLayers(FrameData&); 129 virtual void Animate(base::TimeTicks monotonic_time,
124 // Must be called if and only if prepareToDraw was called. 130 base::Time wall_clock_time);
125 void didDrawAllLayers(const FrameData&); 131
126 132 void ManageTiles();
127 // RendererClient implementation 133
128 virtual gfx::Size DeviceViewportSize() const OVERRIDE; 134 // Returns false if problems occured preparing the frame, and we should try
129 virtual const LayerTreeSettings& Settings() const OVERRIDE; 135 // to avoid displaying the frame. If prepareToDraw is called, DidDrawAllLayers
130 virtual void DidLoseOutputSurface() OVERRIDE; 136 // must also be called, regardless of whether DrawLayers is called between the
131 virtual void OnSwapBuffersComplete() OVERRIDE; 137 // two.
132 virtual void SetFullRootLayerDamage() OVERRIDE; 138 virtual bool PrepareToDraw(FrameData* frame);
133 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERR IDE; 139 virtual void DrawLayers(FrameData* frame);
134 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) O VERRIDE; 140 // Must be called if and only if PrepareToDraw was called.
135 virtual bool HasImplThread() const OVERRIDE; 141 void DidDrawAllLayers(const FrameData& frame);
136 virtual bool ShouldClearRootRenderPass() const OVERRIDE; 142
137 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE ; 143 const LayerTreeSettings& settings() const { return settings_; }
138 144
139 // TileManagerClient implementation. 145 // RendererClient implementation
140 virtual void ScheduleManageTiles() OVERRIDE; 146 private:
141 virtual void DidUploadVisibleHighResolutionTile() OVERRIDE; 147 virtual gfx::Size DeviceViewportSize() const OVERRIDE;
142 148 virtual const LayerTreeSettings& Settings() const OVERRIDE;
143 // OutputSurfaceClient implementation. 149 public:
144 virtual void OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDe lta interval) OVERRIDE; 150 virtual void DidLoseOutputSurface() OVERRIDE;
145 virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck&) OVE RRIDE; 151 virtual void OnSwapBuffersComplete() OVERRIDE;
146 152 virtual void SetFullRootLayerDamage() OVERRIDE;
147 // Called from LayerTreeImpl. 153 virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
148 void OnCanDrawStateChangedForTree(LayerTreeImpl*); 154 OVERRIDE;
149 155 virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
150 // Implementation 156 OVERRIDE;
151 bool canDraw(); 157 virtual bool HasImplThread() const OVERRIDE;
152 OutputSurface* outputSurface() const; 158 virtual bool ShouldClearRootRenderPass() const OVERRIDE;
153 159 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE;
154 std::string layerTreeAsText() const; 160
155 std::string layerTreeAsJson() const; 161 // TileManagerClient implementation.
156 162 virtual void ScheduleManageTiles() OVERRIDE;
157 void finishAllRendering(); 163 virtual void DidUploadVisibleHighResolutionTile() OVERRIDE;
158 int sourceAnimationFrameNumber() const; 164
159 165 // OutputSurfaceClient implementation.
160 virtual bool initializeRenderer(scoped_ptr<OutputSurface>); 166 virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
161 bool isContextLost(); 167 base::TimeDelta interval) OVERRIDE;
162 TileManager* tileManager() { return m_tileManager.get(); } 168 virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck& ack)
163 Renderer* renderer() { return m_renderer.get(); } 169 OVERRIDE;
164 const RendererCapabilities& rendererCapabilities() const; 170
165 171 // Called from LayerTreeImpl.
166 bool swapBuffers(); 172 void OnCanDrawStateChangedForTree();
167 173
168 void readback(void* pixels, gfx::Rect rect_in_device_viewport); 174 // Implementation
169 175 bool CanDraw();
170 LayerTreeImpl* activeTree() { return m_activeTree.get(); } 176 OutputSurface* output_surface() const { return output_surface_.get(); }
171 const LayerTreeImpl* activeTree() const { return m_activeTree.get(); } 177
172 LayerTreeImpl* pendingTree() { return m_pendingTree.get(); } 178 std::string LayerTreeAsText() const;
173 const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); } 179 std::string LayerTreeAsJson() const;
174 const LayerTreeImpl* recycleTree() const { return m_recycleTree.get(); } 180
175 void createPendingTree(); 181 void FinishAllRendering();
176 void checkForCompletedTileUploads(); 182 int SourceAnimationFrameNumber() const;
177 virtual bool activatePendingTreeIfNeeded(); 183
178 184 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
179 // Shortcuts to layers on the active tree. 185 bool IsContextLost();
180 LayerImpl* rootLayer() const; 186 TileManager* tile_manager() { return tile_manager_.get(); }
181 LayerImpl* rootScrollLayer() const; 187 Renderer* renderer() { return renderer_.get(); }
182 LayerImpl* currentlyScrollingLayer() const; 188 const RendererCapabilities& GetRendererCapabilities() const;
183 189
184 bool visible() const { return m_visible; } 190 bool SwapBuffers();
185 191
186 size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.byt esLimitWhenVisible; } 192 void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
187 193
188 void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& d eviceViewportSize); 194 LayerTreeImpl* active_tree() { return active_tree_.get(); }
189 const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; } 195 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
190 196 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
191 float deviceScaleFactor() const { return m_deviceScaleFactor; } 197 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
192 void setDeviceScaleFactor(float); 198 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
193 199 void CreatePendingTree();
194 scoped_ptr<ScrollAndScaleSet> processScrollDeltas(); 200 void CheckForCompletedTileUploads();
195 201 virtual bool ActivatePendingTreeIfNeeded();
196 void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, flo at scale, base::TimeDelta duration); 202
197 203 // Shortcuts to layers on the active tree.
198 bool needsAnimateLayers() const { return !m_animationRegistrar->active_anima tion_controllers().empty(); } 204 LayerImpl* RootLayer() const;
199 205 LayerImpl* RootScrollLayer() const;
200 void renderingStats(RenderingStats*) const; 206 LayerImpl* CurrentlyScrollingLayer() const;
201 207
202 void sendManagedMemoryStats( 208 virtual void SetVisible(bool visible);
203 size_t memoryVisibleBytes, 209 bool visible() const { return visible_; }
204 size_t memoryVisibleAndNearbyBytes, 210
205 size_t memoryUseBytes); 211 size_t MemoryAllocationLimitBytes() const { return managed_memory_policy_.byte sLimitWhenVisible; }
enne (OOO) 2013/03/13 05:22:05 80 col.
danakj 2013/03/13 15:49:11 Done.
206 212
207 FrameRateCounter* fpsCounter() const { return m_fpsCounter.get(); } 213 void SetViewportSize(gfx::Size layout_viewport_size, gfx::Size device_viewport _size);
enne (OOO) 2013/03/13 05:22:05 80 col.
danakj 2013/03/13 15:49:11 Done.
208 PaintTimeCounter* paintTimeCounter() const { return m_paintTimeCounter.get() ; } 214 gfx::Size layout_viewport_size() const { return layout_viewport_size_; }
209 MemoryHistory* memoryHistory() const { return m_memoryHistory.get(); } 215 gfx::Size device_viewport_size() const { return device_viewport_size_; }
210 DebugRectHistory* debugRectHistory() const { return m_debugRectHistory.get() ; } 216
211 ResourceProvider* resourceProvider() const { return m_resourceProvider.get() ; } 217 void SetDeviceScaleFactor(float device_scale_factor);
212 TopControlsManager* topControlsManager() const { return m_topControlsManager .get(); } 218 float device_scale_factor() const { return device_scale_factor_; }
213 219
214 Proxy* proxy() const { return m_proxy; } 220 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
215 221
216 AnimationRegistrar* animationRegistrar() const { return m_animationRegistrar .get(); } 222 void StartPageScaleAnimation(gfx::Vector2d target_offset,
217 223 bool use_anchor,
218 void setDebugState(const LayerTreeDebugState& debugState); 224 float scale,
219 const LayerTreeDebugState& debugState() const { return m_debugState; } 225 base::TimeDelta duration);
220 226
221 void savePaintTime(const base::TimeDelta& totalPaintTime, int commitNumber); 227 bool needs_animate_layers() const { return !animation_registrar_->active_anima tion_controllers().empty(); }
enne (OOO) 2013/03/13 05:22:05 80 col.
danakj 2013/03/13 15:49:11 Done.
222 228
223 class CC_EXPORT CullRenderPassesWithCachedTextures { 229 void CollectRenderingStats(RenderingStats* stats) const;
224 public: 230
225 bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const; 231 void SendManagedMemoryStats(
226 232 size_t memory_visible_bytes,
227 // Iterates from the root first, in order to remove the surfaces closest 233 size_t memory_visible_and_nearby_bytes,
228 // to the root with cached textures, and all surfaces that draw into 234 size_t memoryUseBytes);
229 // them. 235
230 size_t renderPassListBegin(const RenderPassList& list) const { return li st.size() - 1; } 236 FrameRateCounter* fps_counter() {
231 size_t renderPassListEnd(const RenderPassList&) const { return 0 - 1; } 237 return fps_counter_.get();
232 size_t renderPassListNext(size_t it) const { return it - 1; } 238 }
233 239 PaintTimeCounter* paint_time_counter() {
234 CullRenderPassesWithCachedTextures(Renderer& renderer) : m_renderer(rend erer) { } 240 return paint_time_counter_.get();
235 private: 241 }
236 Renderer& m_renderer; 242 MemoryHistory* memory_history() {
237 }; 243 return memory_history_.get();
238 244 }
239 class CC_EXPORT CullRenderPassesWithNoQuads { 245 DebugRectHistory* debug_rect_history() {
240 public: 246 return debug_rect_history_.get();
241 bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const; 247 }
242 248 ResourceProvider* resource_provider() {
243 // Iterates in draw order, so that when a surface is removed, and its 249 return resource_provider_.get();
244 // target becomes empty, then its target can be removed also. 250 }
245 size_t renderPassListBegin(const RenderPassList&) const { return 0; } 251 TopControlsManager* top_controls_manager() {
246 size_t renderPassListEnd(const RenderPassList& list) const { return list .size(); } 252 return top_controls_manager_.get();
247 size_t renderPassListNext(size_t it) const { return it + 1; } 253 }
248 }; 254
249 255 Proxy* proxy() const { return proxy_; }
250 template<typename RenderPassCuller> 256
251 static void removeRenderPasses(RenderPassCuller, FrameData&); 257 AnimationRegistrar* animation_registrar() const {
252 258 return animation_registrar_.get();
253 skia::RefPtr<SkPicture> capturePicture(); 259 }
254 260
255 bool pinchGestureActive() const { return m_pinchGestureActive; } 261 void SetDebugState(const LayerTreeDebugState& debug_state);
256 262 const LayerTreeDebugState& debug_state() const { return debug_state_; }
257 void setTreePriority(TreePriority priority); 263
258 264 void SavePaintTime(const base::TimeDelta& total_paint_time,
259 void beginNextFrame(); 265 int commit_number);
260 base::TimeTicks currentFrameTime(); 266
261 267 class CC_EXPORT CullRenderPassesWithCachedTextures {
262 scoped_ptr<base::Value> asValue() const; 268 public:
263 scoped_ptr<base::Value> activationStateAsValue() const; 269 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
264 scoped_ptr<base::Value> frameStateAsValue() const; 270 const FrameData& frame) const;
265 271
266 bool pageScaleAnimationActive() const { return !!m_pageScaleAnimation; } 272 // Iterates from the root first, in order to remove the surfaces closest
267 273 // to the root with cached textures, and all surfaces that draw into
268 protected: 274 // them.
269 LayerTreeHostImpl(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy* ); 275 size_t RenderPassListBegin(const RenderPassList& list) const {
270 void activatePendingTree(); 276 return list.size() - 1;
271 277 }
272 // Virtual for testing. 278 size_t RenderPassListEnd(const RenderPassList& list) const { return 0 - 1; }
273 virtual void animateLayers(base::TimeTicks monotonicTime, base::Time wallClo ckTime); 279 size_t RenderPassListNext(size_t it) const { return it - 1; }
274 virtual void updateAnimationState(); 280
275 281 CullRenderPassesWithCachedTextures(Renderer& renderer)
276 // Virtual for testing. 282 : renderer_(renderer) {}
277 virtual base::TimeDelta lowFrequencyAnimationInterval() const; 283 private:
278 284 Renderer& renderer_;
279 const AnimationRegistrar::AnimationControllerMap& activeAnimationControllers () const { return m_animationRegistrar->active_animation_controllers(); } 285 };
280 286
281 LayerTreeHostImplClient* m_client; 287 class CC_EXPORT CullRenderPassesWithNoQuads {
282 Proxy* m_proxy; 288 public:
283 289 bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
284 private: 290 const FrameData& frame) const;
285 void animatePageScale(base::TimeTicks monotonicTime); 291
286 void animateScrollbars(base::TimeTicks monotonicTime); 292 // Iterates in draw order, so that when a surface is removed, and its
287 293 // target becomes empty, then its target can be removed also.
288 void setPageScaleDelta(float); 294 size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
289 gfx::Vector2dF scrollLayerWithViewportSpaceDelta(LayerImpl* layerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::Vector2dF viewp ortDelta); 295 size_t RenderPassListEnd(const RenderPassList& list) const {
290 296 return list.size();
291 void updateMaxScrollOffset(); 297 }
292 void trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& re nderSurfaceLayerList); 298 size_t RenderPassListNext(size_t it) const { return it + 1; }
293 299 };
294 // Returns false if the frame should not be displayed. This function should 300
295 // only be called from prepareToDraw, as didDrawAllLayers must be called 301 template <typename RenderPassCuller>
296 // if this helper function is called. 302 static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
297 bool calculateRenderPasses(FrameData&); 303
298 void animateLayersRecursive(LayerImpl*, base::TimeTicks monotonicTime, base: :Time wallClockTime, AnimationEventsVector*, bool& didAnimate, bool& needsAnimat eLayers); 304 skia::RefPtr<SkPicture> CapturePicture();
299 void setBackgroundTickingEnabled(bool); 305
300 306 bool pinch_gesture_active() const { return pinch_gesture_active_; }
301 void sendDidLoseOutputSurfaceRecursive(LayerImpl*); 307
302 void clearRenderSurfaces(); 308 void SetTreePriority(TreePriority priority);
303 bool ensureRenderSurfaceLayerList(); 309
304 void clearCurrentlyScrollingLayer(); 310 void BeginNextFrame();
305 311 base::TimeTicks CurrentFrameTime();
306 void animateScrollbarsRecursive(LayerImpl*, base::TimeTicks monotonicTime); 312
307 313 scoped_ptr<base::Value> AsValue() const;
308 void dumpRenderSurfaces(std::string*, int indent, const LayerImpl*) const; 314 scoped_ptr<base::Value> ActivationStateAsValue() const;
309 315 scoped_ptr<base::Value> FrameStateAsValue() const;
310 static LayerImpl* getNonCompositedContentLayerRecursive(LayerImpl* layer); 316
311 317 bool page_scale_animation_active() const { return !!page_scale_animation_; }
312 scoped_ptr<OutputSurface> m_outputSurface; 318
313 scoped_ptr<ResourceProvider> m_resourceProvider; 319 protected:
314 scoped_ptr<Renderer> m_renderer; 320 LayerTreeHostImpl(const LayerTreeSettings& settings,
315 scoped_ptr<TileManager> m_tileManager; 321 LayerTreeHostImplClient* client,
316 322 Proxy* proxy);
317 // Tree currently being drawn. 323 void ActivatePendingTree();
318 scoped_ptr<LayerTreeImpl> m_activeTree; 324
319 325 // Virtual for testing.
320 // In impl-side painting mode, tree with possibly incomplete rasterized 326 virtual void AnimateLayers(base::TimeTicks monotonic_time,
321 // content. May be promoted to active by activatePendingTreeIfNeeded(). 327 base::Time wall_clock_time);
322 scoped_ptr<LayerTreeImpl> m_pendingTree; 328 virtual void UpdateAnimationState();
323 329
324 // In impl-side painting mode, inert tree with layers that can be recycled 330 // Virtual for testing.
325 // by the next sync from the main thread. 331 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
326 scoped_ptr<LayerTreeImpl> m_recycleTree; 332
327 333 const AnimationRegistrar::AnimationControllerMap&
328 bool m_didLockScrollingLayer; 334 active_animation_controllers() const {
329 bool m_shouldBubbleScrolls; 335 return animation_registrar_->active_animation_controllers();
330 bool m_wheelScrolling; 336 }
331 LayerTreeSettings m_settings; 337
332 LayerTreeDebugState m_debugState; 338 LayerTreeHostImplClient* client_;
333 gfx::Size m_layoutViewportSize; 339 Proxy* proxy_;
334 gfx::Size m_deviceViewportSize; 340
335 float m_deviceScaleFactor; 341 private:
336 bool m_visible; 342 void AnimatePageScale(base::TimeTicks monotonic_time);
337 ManagedMemoryPolicy m_managedMemoryPolicy; 343 void AnimateScrollbars(base::TimeTicks monotonic_time);
338 344
339 bool m_pinchGestureActive; 345 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
340 gfx::Point m_previousPinchAnchor; 346 LayerImpl* layerImpl,
341 347 float scaleFromViewportToScreenSpace,
342 // This is set by animateLayers() and used by updateAnimationState() 348 gfx::PointF viewportPoint,
343 // when sending animation events to the main thread. 349 gfx::Vector2dF viewportDelta);
344 base::Time m_lastAnimationTime; 350
345 351 void UpdateMaxScrollOffset();
346 scoped_ptr<TopControlsManager> m_topControlsManager; 352 void TrackDamageForAllSurfaces(LayerImpl* root_draw_layer,
347 353 const LayerList& render_surface_layer_list);
348 scoped_ptr<PageScaleAnimation> m_pageScaleAnimation; 354
349 355 // Returns false if the frame should not be displayed. This function should
350 // This is used for ticking animations slowly when hidden. 356 // only be called from prepareToDraw, as didDrawAllLayers must be called
351 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter; 357 // if this helper function is called.
352 358 bool CalculateRenderPasses(FrameData* frame);
353 scoped_ptr<FrameRateCounter> m_fpsCounter; 359 void SetBackgroundTickingEnabled(bool enabled);
354 scoped_ptr<PaintTimeCounter> m_paintTimeCounter; 360
355 scoped_ptr<MemoryHistory> m_memoryHistory; 361 void SendDidLoseOutputSurfaceRecursive(LayerImpl* current);
356 scoped_ptr<DebugRectHistory> m_debugRectHistory; 362 void ClearRenderSurfaces();
357 363 bool EnsureRenderSurfaceLayerList();
358 int64 m_numImplThreadScrolls; 364 void ClearCurrentlyScrollingLayer();
359 int64 m_numMainThreadScrolls; 365
360 366 void AnimateScrollbarsRecursive(LayerImpl* layer,
361 int64 m_cumulativeNumLayersDrawn; 367 base::TimeTicks time);
362 368
363 int64 m_cumulativeNumMissingTiles; 369 void DumpRenderSurfaces(std::string* str,
364 370 int indent,
365 size_t m_lastSentMemoryVisibleBytes; 371 const LayerImpl* layer) const;
366 size_t m_lastSentMemoryVisibleAndNearbyBytes; 372
367 size_t m_lastSentMemoryUseBytes; 373 static LayerImpl* GetNonCompositedContentLayerRecursive(LayerImpl* layer);
368 374
369 base::TimeTicks m_currentFrameTime; 375 scoped_ptr<OutputSurface> output_surface_;
370 376 scoped_ptr<ResourceProvider> resource_provider_;
371 scoped_ptr<AnimationRegistrar> m_animationRegistrar; 377 scoped_ptr<Renderer> renderer_;
372 378 scoped_ptr<TileManager> tile_manager_;
373 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 379
380 // Tree currently being drawn.
381 scoped_ptr<LayerTreeImpl> active_tree_;
382
383 // In impl-side painting mode, tree with possibly incomplete rasterized
384 // content. May be promoted to active by ActivatePendingTreeIfNeeded().
385 scoped_ptr<LayerTreeImpl> pending_tree_;
386
387 // In impl-side painting mode, inert tree with layers that can be recycled
388 // by the next sync from the main thread.
389 scoped_ptr<LayerTreeImpl> recycle_tree_;
390
391 bool did_lock_scrolling_layer_;
392 bool should_bubble_scrolls_;
393 bool wheel_scrolling_;
394 LayerTreeSettings settings_;
395 LayerTreeDebugState debug_state_;
396 gfx::Size layout_viewport_size_;
397 gfx::Size device_viewport_size_;
398 float device_scale_factor_;
399 bool visible_;
400 ManagedMemoryPolicy managed_memory_policy_;
401
402 bool pinch_gesture_active_;
403 gfx::Point previous_pinch_anchor_;
404
405 // This is set by AnimateLayers() and used by UpdateAnimationState()
406 // when sending animation events to the main thread.
407 base::Time last_animation_time_;
408
409 scoped_ptr<TopControlsManager> top_controls_manager_;
410
411 scoped_ptr<PageScaleAnimation> page_scale_animation_;
412
413 // This is used for ticking animations slowly when hidden.
414 scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
415
416 scoped_ptr<FrameRateCounter> fps_counter_;
417 scoped_ptr<PaintTimeCounter> paint_time_counter_;
418 scoped_ptr<MemoryHistory> memory_history_;
419 scoped_ptr<DebugRectHistory> debug_rect_history_;
420
421 int64 num_impl_thread_scrolls_;
422 int64 num_main_thread_scrolls_;
423
424 int64 cumulative_num_layers_drawn_;
425
426 int64 cumulative_num_missing_tiles_;
427
428 size_t last_sent_memory_visible_bytes_;
429 size_t last_sent_memory_visible_and_nearby_bytes_;
430 size_t last_sent_memory_use_bytes_;
431
432 base::TimeTicks current_frame_time_;
433
434 scoped_ptr<AnimationRegistrar> animation_registrar_;
435
436 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
374 }; 437 };
375 438
376 } // namespace cc 439 } // namespace cc
377 440
378 #endif // CC_LAYER_TREE_HOST_IMPL_H_ 441 #endif // CC_LAYER_TREE_HOST_IMPL_H_
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