| Index: tests/SRGBReadWritePixelsTest.cpp
|
| diff --git a/tests/SRGBReadWritePixelsTest.cpp b/tests/SRGBReadWritePixelsTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f0e747a40065e19fadda8a7def94b1869d68ca47
|
| --- /dev/null
|
| +++ b/tests/SRGBReadWritePixelsTest.cpp
|
| @@ -0,0 +1,235 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "Test.h"
|
| +#if SK_SUPPORT_GPU
|
| +#include "SkCanvas.h"
|
| +
|
| +#include "SkSurface.h"
|
| +#include "GrContextFactory.h"
|
| +#include "GrCaps.h"
|
| +
|
| +// using anonymous namespace because these functions are used as template params.
|
| +namespace {
|
| +/** convert 0..1 srgb value to 0..1 linear */
|
| +float srgb_to_linear(float srgb) {
|
| + if (srgb <= 0.04045f) {
|
| + return srgb / 12.92f;
|
| + } else {
|
| + return powf((srgb + 0.055f) / 1.055f, 2.4f);
|
| + }
|
| +}
|
| +
|
| +/** convert 0..1 linear value to 0..1 srgb */
|
| +float linear_to_srgb(float linear) {
|
| + if (linear <= 0.0031308) {
|
| + return linear * 12.92f;
|
| + } else {
|
| + return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
|
| + }
|
| +}
|
| +}
|
| +
|
| +/** tests a conversion with an error tolerance */
|
| +template <float (*CONVERT)(float)> static bool check_conversion(uint32_t input, uint32_t output,
|
| + float error) {
|
| + // alpha should always be exactly preserved.
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| + if ((input & 0xff000000) != (output & 0xff000000)) {
|
| + return false;
|
| + }
|
| +
|
| + for (int c = 0; c < 3; ++c) {
|
| + uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8));
|
| + float lower = SkTMax(0.f, (float) inputComponent - error);
|
| + float upper = SkTMin(255.f, (float) inputComponent + error);
|
| + lower = CONVERT(lower / 255.f);
|
| + upper = CONVERT(upper / 255.f);
|
| + SkASSERT(lower >= 0.f && lower <= 255.f);
|
| + SkASSERT(upper >= 0.f && upper <= 255.f);
|
| + uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8);
|
| + if (outputComponent < SkScalarFloorToInt(lower * 255.f) ||
|
| + outputComponent > SkScalarCeilToInt(upper * 255.f)) {
|
| + return false;
|
| + }
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +/** tests a forward and backward conversion with an error tolerance */
|
| +template <float (*FORWARD)(float), float (*BACKWARD)(float)>
|
| +static bool check_double_conversion(uint32_t input, uint32_t output, float error) {
|
| + // alpha should always be exactly preserved.
|
| + if ((input & 0xff000000) != (output & 0xff000000)) {
|
| + return false;
|
| + }
|
| +
|
| + for (int c = 0; c < 3; ++c) {
|
| + uint8_t inputComponent = (uint8_t) ((input & (0xff << (c*8))) >> (c*8));
|
| + float lower = SkTMax(0.f, (float) inputComponent - error);
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| + float upper = SkTMin(255.f, (float) inputComponent + error);
|
| + lower = FORWARD(lower / 255.f);
|
| + upper = FORWARD(upper / 255.f);
|
| + SkASSERT(lower >= 0.f && lower <= 255.f);
|
| + SkASSERT(upper >= 0.f && upper <= 255.f);
|
| + uint8_t upperComponent = SkScalarCeilToInt(upper * 255.f);
|
| + uint8_t lowerComponent = SkScalarFloorToInt(lower * 255.f);
|
| + lower = SkTMax(0.f, (float) lowerComponent - error);
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| + upper = SkTMin(255.f, (float) upperComponent + error);
|
| + lower = BACKWARD(lowerComponent / 255.f);
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| + upper = BACKWARD(upperComponent / 255.f);
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| + SkASSERT(lower >= 0.f && lower <= 255.f);
|
| + SkASSERT(upper >= 0.f && upper <= 255.f);
|
| + upperComponent = SkScalarCeilToInt(upper * 255.f);
|
| + lowerComponent = SkScalarFloorToInt(lower * 255.f);
|
| +
|
| + uint8_t outputComponent = (output & (0xff << (c*8))) >> (c*8);
|
| + if (outputComponent < lowerComponent || outputComponent > upperComponent) {
|
| + return false;
|
| + }
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +static bool check_srgb_to_linear_conversion(uint32_t srgb, uint32_t linear, float error) {
|
| + return check_conversion<srgb_to_linear>(srgb, linear, error);
|
| +}
|
| +
|
| +static bool check_linear_to_srgb_conversion(uint32_t linear, uint32_t srgb, float error) {
|
| + return check_conversion<linear_to_srgb>(linear, srgb, error);
|
| +}
|
| +
|
| +static bool check_linear_to_srgb_to_linear_conversion(uint32_t input, uint32_t output, float error) {
|
| + return check_double_conversion<linear_to_srgb, srgb_to_linear>(input, output, error);
|
| +}
|
| +
|
| +static bool check_srgb_to_linear_to_srgb_conversion(uint32_t input, uint32_t output, float error) {
|
| + return check_double_conversion<srgb_to_linear, linear_to_srgb>(input, output, error);
|
| +}
|
| +
|
| +typedef bool (*CheckFn) (uint32_t orig, uint32_t actual, float error);
|
| +
|
| +void read_and_check_pixels(skiatest::Reporter* reporter, GrTexture* texture, uint32_t* origData,
|
| + GrPixelConfig readConfig, CheckFn checker, float error,
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| + const char* subtestName) {
|
| + int w = texture->width();
|
| + int h = texture->height();
|
| + SkAutoTMalloc<uint32_t> readData(w * h);
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| + memset(readData.get(), 0, sizeof(uint32_t) * w * h);
|
| + if (!texture->readPixels(0, 0, w, h, readConfig, readData.get())) {
|
| + ERRORF(reporter, "Could not read pixels for %s.", subtestName);
|
| + return;
|
| + }
|
| + for (int j = 0; j < h; ++j) {
|
| + for (int i = 0; i < w; ++i) {
|
| + uint32_t orig = origData[j * w + i];
|
| + uint32_t read = readData[j * w + i];
|
| +
|
| + if (!checker(orig, read, error)) {
|
| + ERRORF(reporter, "Expected 0x%08x, read back as 0x%08x in %s at %d, %d).",
|
| + orig, read, subtestName, i, j);
|
| + return;
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +// TODO: Add tests for copySurface between srgb/linear textures. Add tests for unpremul/premul
|
| +// conversion during read/write along with srgb/linear conversions.
|
| +DEF_GPUTEST(SRGBReadWritePixels, reporter, factory) {
|
| + static const int kW = 255;
|
| + static const int kH = 255;
|
| + uint32_t origData[kW * kH];
|
| + for (int j = 0; j < kH; ++j) {
|
| + for (int i = 0; i < kW; ++i) {
|
| + origData[j * kW + i] = (j << 24) | (i << 16) | (i << 8) | i;
|
| + }
|
| + }
|
| +
|
| + for (int t = 0; t < GrContextFactory::kGLContextTypeCnt; ++t) {
|
| + GrContextFactory::GLContextType glType = (GrContextFactory::GLContextType) t;
|
| + GrContext* context;
|
| + // We allow more error on GPUs with lower precision shader variables.
|
| + if (!GrContextFactory::IsRenderingGLContext(glType) || !(context = factory->get(glType))) {
|
| + continue;
|
| + }
|
| +
|
| + GrSurfaceDesc desc;
|
| + desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| + desc.fWidth = kW;
|
| + desc.fHeight = kH;
|
| + desc.fConfig = kSRGBA_8888_GrPixelConfig;
|
| + if (context->caps()->isConfigRenderable(desc.fConfig, false) &&
|
| + context->caps()->isConfigTexturable(desc.fConfig)) {
|
| + SkAutoTUnref<GrTexture> tex(context->textureProvider()->createTexture(desc, false));
|
| + if (!tex) {
|
| + ERRORF(reporter, "Could not create SRGBA texture.");
|
| + continue;
|
| + }
|
| +
|
| + float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f;
|
| +
|
| + // Write srgba data and read as srgba and then as rgba
|
| + if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) {
|
| + // For the all-srgba case, we allow a small error only for devices that have
|
| + // precision variation because the srgba data gets converted to linear and back in
|
| + // the shader.
|
| + float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f :
|
| + 0.0f;
|
| + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig,
|
| + check_srgb_to_linear_to_srgb_conversion, smallError,
|
| + "write/read srgba to srgba texture");
|
| + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig,
|
| + check_srgb_to_linear_conversion, error,
|
| + "write srgba/read rgba with srgba texture");
|
| + } else {
|
| + ERRORF(reporter, "Could not write srgba data to srgba texture.");
|
| + }
|
| +
|
| + // Now verify that we can write linear data
|
| + if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) {
|
| + // We allow more error on GPUs with lower precision shader variables.
|
| + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig,
|
| + check_linear_to_srgb_conversion, error,
|
| + "write rgba/read srgba with srgba texture");
|
| + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig,
|
| + check_linear_to_srgb_to_linear_conversion, error,
|
| + "write/read rgba with srgba texture");
|
| + } else {
|
| + ERRORF(reporter, "Could not write rgba data to srgba texture.");
|
| + }
|
| +
|
| + desc.fConfig = kRGBA_8888_GrPixelConfig;
|
| + tex.reset(context->textureProvider()->createTexture(desc, false));
|
| + if (!tex) {
|
| + ERRORF(reporter, "Could not create RGBA texture.");
|
| + continue;
|
| + }
|
| +
|
| + // Write srgba data to a rgba texture and read back as srgba and rgba
|
| + if (tex->writePixels(0, 0, kW, kH, kSRGBA_8888_GrPixelConfig, origData)) {
|
| + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig,
|
| + check_srgb_to_linear_to_srgb_conversion, error,
|
| + "write/read srgba to rgba texture");
|
| + read_and_check_pixels(reporter, tex, origData, kRGBA_8888_GrPixelConfig,
|
| + check_srgb_to_linear_conversion, error,
|
| + "write srgba/read rgba to rgba texture");
|
| + } else {
|
| + ERRORF(reporter, "Could not write srgba data to rgba texture.");
|
| + }
|
| +
|
| + // Write rgba data to a rgba texture and read back as srgba
|
| + if (tex->writePixels(0, 0, kW, kH, kRGBA_8888_GrPixelConfig, origData)) {
|
| + read_and_check_pixels(reporter, tex, origData, kSRGBA_8888_GrPixelConfig,
|
| + check_linear_to_srgb_conversion, 1.2f,
|
| + "write rgba/read srgba to rgba texture");
|
| + } else {
|
| + ERRORF(reporter, "Could not write rgba data to rgba texture.");
|
| + }
|
| +}
|
| + }
|
| +}
|
| +#endif
|
|
|