DescriptionImplement the texture uploading of ASTC compression for WebGL
This is part I (the Chromium src repo.)
This feature is for ARM and mobile devices.
It's focused the power efficiency benefits
of texture compression, most of which come from reducing
the bandwidth needed for data transfers on the mobile device.
The ASTC compression is involved including reducing memory
footprint and loading time and even increase performance.
This implementation has been verified on the Galaxy S6.
I also plan to apply this feature on the Smart TV.
BUG=516672
Committed: https://crrev.com/0a85bd6751240fba49cd7e1d30279dc888096aeb
Cr-Commit-Position: refs/heads/master@{#346198}
Patch Set 1 #
Total comments: 4
Patch Set 2 : Cleanup and Remove unnecessary enum/OES extensions. #
Total comments: 6
Patch Set 3 : Remove unnecerssary code and cleanup. #
Total comments: 2
Patch Set 4 : Change coding style. #Patch Set 5 : Add braces and cleanup. #
Messages
Total messages: 24 (9 generated)
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