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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include "base/macros.h" | 9 #include "base/macros.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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51 bool enable_texture_float_linear; | 51 bool enable_texture_float_linear; |
52 bool enable_texture_half_float_linear; | 52 bool enable_texture_half_float_linear; |
53 bool angle_translated_shader_source; | 53 bool angle_translated_shader_source; |
54 bool angle_pack_reverse_row_order; | 54 bool angle_pack_reverse_row_order; |
55 bool arb_texture_rectangle; | 55 bool arb_texture_rectangle; |
56 bool angle_instanced_arrays; | 56 bool angle_instanced_arrays; |
57 bool occlusion_query_boolean; | 57 bool occlusion_query_boolean; |
58 bool use_arb_occlusion_query2_for_occlusion_query_boolean; | 58 bool use_arb_occlusion_query2_for_occlusion_query_boolean; |
59 bool use_arb_occlusion_query_for_occlusion_query_boolean; | 59 bool use_arb_occlusion_query_for_occlusion_query_boolean; |
60 bool native_vertex_array_object; | 60 bool native_vertex_array_object; |
| 61 bool ext_texture_format_astc; |
61 bool ext_texture_format_atc; | 62 bool ext_texture_format_atc; |
62 bool ext_texture_format_bgra8888; | 63 bool ext_texture_format_bgra8888; |
63 bool ext_texture_format_dxt1; | 64 bool ext_texture_format_dxt1; |
64 bool ext_texture_format_dxt5; | 65 bool ext_texture_format_dxt5; |
65 bool enable_shader_name_hashing; | 66 bool enable_shader_name_hashing; |
66 bool enable_samplers; | 67 bool enable_samplers; |
67 bool ext_draw_buffers; | 68 bool ext_draw_buffers; |
68 bool nv_draw_buffers; | 69 bool nv_draw_buffers; |
69 bool ext_frag_depth; | 70 bool ext_frag_depth; |
70 bool ext_shader_texture_lod; | 71 bool ext_shader_texture_lod; |
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171 | 172 |
172 scoped_ptr<gfx::GLVersionInfo> gl_version_info_; | 173 scoped_ptr<gfx::GLVersionInfo> gl_version_info_; |
173 | 174 |
174 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); | 175 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); |
175 }; | 176 }; |
176 | 177 |
177 } // namespace gles2 | 178 } // namespace gles2 |
178 } // namespace gpu | 179 } // namespace gpu |
179 | 180 |
180 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 181 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
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