| Index: src/compiler/linkage.h
|
| diff --git a/src/compiler/linkage.h b/src/compiler/linkage.h
|
| index 7f94766fb0a12fdddb6a161536429ac685173db5..a78e4b290a65dfea424c088ab1db59ab79c4efd3 100644
|
| --- a/src/compiler/linkage.h
|
| +++ b/src/compiler/linkage.h
|
| @@ -313,9 +313,8 @@ class Linkage : public ZoneObject {
|
| // Get the frame offset for a given spill slot. The location depends on the
|
| // calling convention and the specific frame layout, and may thus be
|
| // architecture-specific. Negative spill slots indicate arguments on the
|
| - // caller's frame. The {extra} parameter indicates an additional offset from
|
| - // the frame offset, e.g. to index into part of a double slot.
|
| - FrameOffset GetFrameOffset(int spill_slot, Frame* frame, int extra = 0) const;
|
| + // caller's frame.
|
| + FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const;
|
|
|
| static int FrameStateInputCount(Runtime::FunctionId function);
|
|
|
|
|