Index: src/compiler/linkage.h |
diff --git a/src/compiler/linkage.h b/src/compiler/linkage.h |
index 7f94766fb0a12fdddb6a161536429ac685173db5..a78e4b290a65dfea424c088ab1db59ab79c4efd3 100644 |
--- a/src/compiler/linkage.h |
+++ b/src/compiler/linkage.h |
@@ -313,9 +313,8 @@ class Linkage : public ZoneObject { |
// Get the frame offset for a given spill slot. The location depends on the |
// calling convention and the specific frame layout, and may thus be |
// architecture-specific. Negative spill slots indicate arguments on the |
- // caller's frame. The {extra} parameter indicates an additional offset from |
- // the frame offset, e.g. to index into part of a double slot. |
- FrameOffset GetFrameOffset(int spill_slot, Frame* frame, int extra = 0) const; |
+ // caller's frame. |
+ FrameOffset GetFrameOffset(int spill_slot, Frame* frame) const; |
static int FrameStateInputCount(Runtime::FunctionId function); |