Index: src/compiler/linkage.cc |
diff --git a/src/compiler/linkage.cc b/src/compiler/linkage.cc |
index bae73df9f499134f8f2514c339521e85920e3137..127ccfbbbdc4082ec12f5bd6b64f39babb51e317 100644 |
--- a/src/compiler/linkage.cc |
+++ b/src/compiler/linkage.cc |
@@ -37,7 +37,7 @@ std::ostream& operator<<(std::ostream& os, const CallDescriptor::Kind& k) { |
std::ostream& operator<<(std::ostream& os, const CallDescriptor& d) { |
// TODO(svenpanne) Output properties etc. and be less cryptic. |
return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount() |
- << "j" << d.JSParameterCount() << "i" << d.InputCount() << "f" |
+ << "s" << d.StackParameterCount() << "i" << d.InputCount() << "f" |
<< d.FrameStateCount() << "t" << d.SupportsTailCalls(); |
} |
@@ -156,8 +156,7 @@ CallDescriptor* Linkage::ComputeIncoming(Zone* zone, CompilationInfo* info) { |
} |
-FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, |
- int extra) const { |
+FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame) const { |
if (frame->GetSpillSlotCount() > 0 || incoming_->IsJSFunctionCall() || |
incoming_->kind() == CallDescriptor::kCallAddress) { |
int offset; |
@@ -165,12 +164,11 @@ FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, |
if (spill_slot >= 0) { |
// Local or spill slot. Skip the frame pointer, function, and |
// context in the fixed part of the frame. |
- offset = |
- -(spill_slot + 1) * kPointerSize - register_save_area_size + extra; |
+ offset = -(spill_slot + 1) * kPointerSize - register_save_area_size; |
} else { |
// Incoming parameter. Skip the return address. |
offset = -(spill_slot + 1) * kPointerSize + kFPOnStackSize + |
- kPCOnStackSize + extra; |
+ frame->PCOnStackSize(); |
} |
return FrameOffset::FromFramePointer(offset); |
} else { |
@@ -178,7 +176,7 @@ FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, |
DCHECK(spill_slot < 0); // Must be a parameter. |
int register_save_area_size = frame->GetRegisterSaveAreaSize(); |
int offset = register_save_area_size - (spill_slot + 1) * kPointerSize + |
- kPCOnStackSize + extra; |
+ frame->PCOnStackSize(); |
return FrameOffset::FromStackPointer(offset); |
} |
} |