Chromium Code Reviews| Index: src/gpu/GrTextureProvider.cpp |
| diff --git a/src/gpu/GrTextureProvider.cpp b/src/gpu/GrTextureProvider.cpp |
| index cf93209dbc5bbb1bb2ec1ba1bdcdc16d117c4c46..0a6b248d7a85d8d89c66d374de99cf257f5b0080 100644 |
| --- a/src/gpu/GrTextureProvider.cpp |
| +++ b/src/gpu/GrTextureProvider.cpp |
| @@ -29,7 +29,7 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg |
| if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
| static const uint32_t kFlags = kExact_ScratchTextureFlag | |
| kNoCreate_ScratchTextureFlag; |
| - if (GrTexture* texture = this->internalRefScratchTexture(desc, kFlags)) { |
| + if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
| if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
| srcData, rowBytes)) { |
| if (!budgeted) { |
| @@ -43,8 +43,12 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg |
| return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
| } |
| -GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch match, |
| - bool calledDuringFlush) { |
| +GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
| + return this->internalCreateApproxTexture(desc, 0); |
| +} |
| + |
| +GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& desc, |
| + uint32_t scratchFlags) { |
| if (this->isAbandoned()) { |
| return NULL; |
| } |
| @@ -52,26 +56,19 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, Scrat |
| if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| return NULL; |
| } else { |
| - uint32_t flags = 0; |
| - if (kExact_ScratchTexMatch == match) { |
| - flags |= kExact_ScratchTextureFlag; |
| - } |
| - if (calledDuringFlush) { |
| - flags |= kNoPendingIO_ScratchTextureFlag; |
| - } |
| - return this->internalRefScratchTexture(desc, flags); |
| + return this->refScratchTexture(desc, scratchFlags); |
| } |
| } |
| -GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inDesc, |
| - uint32_t flags) { |
| +GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
| + uint32_t scratchFlags) { |
| SkASSERT(!this->isAbandoned()); |
| SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
| if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| - if (!(kExact_ScratchTextureFlag & flags)) { |
| + if (!(kExact_ScratchTextureFlag & scratchFlags)) { |
| // bin by pow2 with a reasonable min |
| const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); |
| GrSurfaceDesc* wdesc = desc.writable(); |
| @@ -82,7 +79,7 @@ GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inD |
| GrScratchKey key; |
| GrTexturePriv::ComputeScratchKey(*desc, &key); |
| uint32_t scratchFlags = 0; |
| - if (kNoPendingIO_ScratchTextureFlag & flags) { |
| + if (kNoPendingIO_ScratchTextureFlag & scratchFlags) { |
|
brucedawson
2015/08/05 17:41:19
This use of scratchFlags now refers to the local v
|
| scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
| } else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
| // If it is not a render target then it will most likely be populated by |
| @@ -100,7 +97,7 @@ GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inD |
| } |
| } |
| - if (!(kNoCreate_ScratchTextureFlag & flags)) { |
| + if (!(kNoCreate_ScratchTextureFlag & scratchFlags)) { |
| return fGpu->createTexture(*desc, true, NULL, 0); |
| } |