Index: src/gpu/GrTextureProvider.cpp |
diff --git a/src/gpu/GrTextureProvider.cpp b/src/gpu/GrTextureProvider.cpp |
index cf93209dbc5bbb1bb2ec1ba1bdcdc16d117c4c46..0a6b248d7a85d8d89c66d374de99cf257f5b0080 100644 |
--- a/src/gpu/GrTextureProvider.cpp |
+++ b/src/gpu/GrTextureProvider.cpp |
@@ -29,7 +29,7 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg |
if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
static const uint32_t kFlags = kExact_ScratchTextureFlag | |
kNoCreate_ScratchTextureFlag; |
- if (GrTexture* texture = this->internalRefScratchTexture(desc, kFlags)) { |
+ if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, |
srcData, rowBytes)) { |
if (!budgeted) { |
@@ -43,8 +43,12 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg |
return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
} |
-GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch match, |
- bool calledDuringFlush) { |
+GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
+ return this->internalCreateApproxTexture(desc, 0); |
+} |
+ |
+GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& desc, |
+ uint32_t scratchFlags) { |
if (this->isAbandoned()) { |
return NULL; |
} |
@@ -52,26 +56,19 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& desc, Scrat |
if (GrPixelConfigIsCompressed(desc.fConfig)) { |
return NULL; |
} else { |
- uint32_t flags = 0; |
- if (kExact_ScratchTexMatch == match) { |
- flags |= kExact_ScratchTextureFlag; |
- } |
- if (calledDuringFlush) { |
- flags |= kNoPendingIO_ScratchTextureFlag; |
- } |
- return this->internalRefScratchTexture(desc, flags); |
+ return this->refScratchTexture(desc, scratchFlags); |
} |
} |
-GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inDesc, |
- uint32_t flags) { |
+GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
+ uint32_t scratchFlags) { |
SkASSERT(!this->isAbandoned()); |
SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
SkTCopyOnFirstWrite<GrSurfaceDesc> desc(inDesc); |
if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
- if (!(kExact_ScratchTextureFlag & flags)) { |
+ if (!(kExact_ScratchTextureFlag & scratchFlags)) { |
// bin by pow2 with a reasonable min |
const int minSize = SkTMin(16, fGpu->caps()->minTextureSize()); |
GrSurfaceDesc* wdesc = desc.writable(); |
@@ -82,7 +79,7 @@ GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inD |
GrScratchKey key; |
GrTexturePriv::ComputeScratchKey(*desc, &key); |
uint32_t scratchFlags = 0; |
- if (kNoPendingIO_ScratchTextureFlag & flags) { |
+ if (kNoPendingIO_ScratchTextureFlag & scratchFlags) { |
brucedawson
2015/08/05 17:41:19
This use of scratchFlags now refers to the local v
|
scratchFlags = GrResourceCache::kRequireNoPendingIO_ScratchFlag; |
} else if (!(desc->fFlags & kRenderTarget_GrSurfaceFlag)) { |
// If it is not a render target then it will most likely be populated by |
@@ -100,7 +97,7 @@ GrTexture* GrTextureProvider::internalRefScratchTexture(const GrSurfaceDesc& inD |
} |
} |
- if (!(kNoCreate_ScratchTextureFlag & flags)) { |
+ if (!(kNoCreate_ScratchTextureFlag & scratchFlags)) { |
return fGpu->createTexture(*desc, true, NULL, 0); |
} |