| Index: src/gpu/GrDefaultGeoProcFactory.cpp
|
| diff --git a/src/gpu/GrDefaultGeoProcFactory.cpp b/src/gpu/GrDefaultGeoProcFactory.cpp
|
| index 79abda5ce7b578a3564ab293ee01cda627a1c2d6..68fcd055764fa962e3bc51531f0b2ba39db61a7d 100644
|
| --- a/src/gpu/GrDefaultGeoProcFactory.cpp
|
| +++ b/src/gpu/GrDefaultGeoProcFactory.cpp
|
| @@ -16,8 +16,6 @@
|
| * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
|
| * local coords.
|
| */
|
| -typedef GrDefaultGeoProcFactory Flag;
|
| -
|
| class DefaultGeoProc : public GrGeometryProcessor {
|
| public:
|
| static GrGeometryProcessor* Create(uint32_t gpTypeFlags,
|
|
|