| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDefaultGeoProcFactory.h" | 8 #include "GrDefaultGeoProcFactory.h" |
| 9 | 9 |
| 10 #include "GrInvariantOutput.h" | 10 #include "GrInvariantOutput.h" |
| 11 #include "gl/GrGLGeometryProcessor.h" | 11 #include "gl/GrGLGeometryProcessor.h" |
| 12 #include "gl/builders/GrGLProgramBuilder.h" | 12 #include "gl/builders/GrGLProgramBuilder.h" |
| 13 | 13 |
| 14 /* | 14 /* |
| 15 * The default Geometry Processor simply takes position and multiplies it by the
uniform view | 15 * The default Geometry Processor simply takes position and multiplies it by the
uniform view |
| 16 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per
vertex color or | 16 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per
vertex color or |
| 17 * local coords. | 17 * local coords. |
| 18 */ | 18 */ |
| 19 typedef GrDefaultGeoProcFactory Flag; | |
| 20 | |
| 21 class DefaultGeoProc : public GrGeometryProcessor { | 19 class DefaultGeoProc : public GrGeometryProcessor { |
| 22 public: | 20 public: |
| 23 static GrGeometryProcessor* Create(uint32_t gpTypeFlags, | 21 static GrGeometryProcessor* Create(uint32_t gpTypeFlags, |
| 24 GrColor color, | 22 GrColor color, |
| 25 const SkMatrix& viewMatrix, | 23 const SkMatrix& viewMatrix, |
| 26 const SkMatrix& localMatrix, | 24 const SkMatrix& localMatrix, |
| 27 bool localCoordsWillBeRead, | 25 bool localCoordsWillBeRead, |
| 28 bool coverageWillBeIgnored, | 26 bool coverageWillBeIgnored, |
| 29 uint8_t coverage) { | 27 uint8_t coverage) { |
| 30 return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags, | 28 return SkNEW_ARGS(DefaultGeoProc, (gpTypeFlags, |
| (...skipping 280 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 311 return NULL; | 309 return NULL; |
| 312 } | 310 } |
| 313 | 311 |
| 314 if (localCoords.hasLocalMatrix()) { | 312 if (localCoords.hasLocalMatrix()) { |
| 315 invert.preConcat(*localCoords.fMatrix); | 313 invert.preConcat(*localCoords.fMatrix); |
| 316 } | 314 } |
| 317 | 315 |
| 318 LocalCoords inverted(LocalCoords::kUsePosition_Type, &invert); | 316 LocalCoords inverted(LocalCoords::kUsePosition_Type, &invert); |
| 319 return Create(color, coverage, inverted); | 317 return Create(color, coverage, inverted); |
| 320 } | 318 } |
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