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Unified Diff: third_party/google_input_tools/third_party/closure_library/closure/goog/fx/transition.js

Issue 1257313003: Update Google Input Tools (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Free up grd resources. Created 5 years, 5 months ago
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Index: third_party/google_input_tools/third_party/closure_library/closure/goog/fx/transition.js
diff --git a/third_party/google_input_tools/third_party/closure_library/closure/goog/fx/transition.js b/third_party/google_input_tools/third_party/closure_library/closure/goog/fx/transition.js
new file mode 100644
index 0000000000000000000000000000000000000000..57c4304d09b75170e57d57d6a1cf3de31279b091
--- /dev/null
+++ b/third_party/google_input_tools/third_party/closure_library/closure/goog/fx/transition.js
@@ -0,0 +1,76 @@
+// Copyright 2011 The Closure Library Authors. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS-IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @fileoverview An interface for transition animation. This is a simple
+ * interface that allows for playing and stopping a transition. It adds
+ * a simple event model with BEGIN and END event.
+ *
+ * @author chrishenry@google.com (Chris Henry)
+ */
+
+goog.provide('goog.fx.Transition');
+goog.provide('goog.fx.Transition.EventType');
+
+
+
+/**
+ * An interface for programmatic transition. Must extend
+ * {@code goog.events.EventTarget}.
+ * @interface
+ */
+goog.fx.Transition = function() {};
+
+
+/**
+ * Transition event types.
+ * @enum {string}
+ */
+goog.fx.Transition.EventType = {
+ /** Dispatched when played for the first time OR when it is resumed. */
+ PLAY: 'play',
+
+ /** Dispatched only when the animation starts from the beginning. */
+ BEGIN: 'begin',
+
+ /** Dispatched only when animation is restarted after a pause. */
+ RESUME: 'resume',
+
+ /**
+ * Dispatched when animation comes to the end of its duration OR stop
+ * is called.
+ */
+ END: 'end',
+
+ /** Dispatched only when stop is called. */
+ STOP: 'stop',
+
+ /** Dispatched only when animation comes to its end naturally. */
+ FINISH: 'finish',
+
+ /** Dispatched when an animation is paused. */
+ PAUSE: 'pause'
+};
+
+
+/**
+ * Plays the transition.
+ */
+goog.fx.Transition.prototype.play;
+
+
+/**
+ * Stops the transition.
+ */
+goog.fx.Transition.prototype.stop;

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