| Index: src/gpu/effects/GrSimpleTextureEffect.cpp
|
| ===================================================================
|
| --- src/gpu/effects/GrSimpleTextureEffect.cpp (revision 8005)
|
| +++ src/gpu/effects/GrSimpleTextureEffect.cpp (working copy)
|
| @@ -27,13 +27,13 @@
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| const char* coordName;
|
| GrSLType coordType = fEffectMatrix.emitCode(builder, key, vertexCoords, &coordName);
|
| - builder->fFSCode.appendf("\t%s = ", outputColor);
|
| - builder->appendTextureLookupAndModulate(&builder->fFSCode,
|
| + builder->fsCodeAppendf("\t%s = ", outputColor);
|
| + builder->appendTextureLookupAndModulate(GrGLShaderBuilder::kFragment_ShaderType,
|
| inputColor,
|
| samplers[0],
|
| coordName,
|
| coordType);
|
| - builder->fFSCode.append(";\n");
|
| + builder->fsCodeAppend(";\n");
|
| }
|
|
|
| static inline EffectKey GenKey(const GrEffectStage& stage, const GrGLCaps&) {
|
|
|