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Unified Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 12531015: Adds local coords to GrEffect system. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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Index: src/gpu/effects/GrConvolutionEffect.cpp
===================================================================
--- src/gpu/effects/GrConvolutionEffect.cpp (revision 8241)
+++ src/gpu/effects/GrConvolutionEffect.cpp (working copy)
@@ -18,19 +18,18 @@
class GrGLConvolutionEffect : public GrGLEffect {
public:
- GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrEffectRef&);
+ GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
virtual void emitCode(GrGLShaderBuilder*,
- const GrEffectStage&,
+ const GrDrawEffect&,
EffectKey,
- const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray&) SK_OVERRIDE;
- virtual void setData(const GrGLUniformManager& uman, const GrEffectStage&) SK_OVERRIDE;
+ virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE;
- static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
private:
int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
@@ -44,23 +43,23 @@
};
GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory,
- const GrEffectRef& effect)
+ const GrDrawEffect& drawEffect)
: INHERITED(factory)
, fKernelUni(kInvalidUniformHandle)
- , fImageIncrementUni(kInvalidUniformHandle) {
- const GrConvolutionEffect& c = CastEffect<GrConvolutionEffect>(effect);
+ , fImageIncrementUni(kInvalidUniformHandle)
+ , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) {
+ const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>();
fRadius = c.radius();
}
void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
- const GrEffectStage&,
+ const GrDrawEffect&,
EffectKey key,
- const char* vertexCoords,
const char* outputColor,
const char* inputColor,
const TextureSamplerArray& samplers) {
const char* coords;
- fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords);
+ fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
kVec2f_GrSLType, "ImageIncrement");
fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType,
@@ -90,8 +89,9 @@
builder->fsCodeAppend(modulate.c_str());
}
-void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
- const GrConvolutionEffect& conv = GetEffectFromStage<GrConvolutionEffect>(stage);
+void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman,
+ const GrDrawEffect& drawEffect) {
+ const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
GrTexture& texture = *conv.texture(0);
// the code we generated was for a specific kernel radius
GrAssert(conv.radius() == fRadius);
@@ -108,15 +108,17 @@
}
uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
uman.set1fv(fKernelUni, 0, this->width(), conv.kernel());
- fEffectMatrix.setData(uman, conv.getMatrix(), stage.getCoordChangeMatrix(), conv.texture(0));
+ fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0));
}
-GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
- const GrConvolutionEffect& conv = GetEffectFromStage<GrConvolutionEffect>(s);
+GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
+ const GrGLCaps&) {
+ const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
EffectKey key = conv.radius();
key <<= GrGLEffectMatrix::kKeyBits;
EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(),
- s.getCoordChangeMatrix(),
+ drawEffect,
+ conv.coordsType(),
conv.texture(0));
return key | matrixKey;
}
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