| Index: cc/layer.cc
|
| diff --git a/cc/layer.cc b/cc/layer.cc
|
| index d1298175b8c8261a1c93ffe9aa83aed1a0d7a728..ec7f8dd3f86e8e6caf6d9db544899321cffcec16 100644
|
| --- a/cc/layer.cc
|
| +++ b/cc/layer.cc
|
| @@ -61,8 +61,8 @@ Layer::Layer()
|
| m_layerId = s_nextLayerId++;
|
| }
|
|
|
| - m_layerAnimationController = LayerAnimationController::create(m_layerId);
|
| - m_layerAnimationController->addObserver(this);
|
| + m_layerAnimationController = LayerAnimationController::Create(m_layerId);
|
| + m_layerAnimationController->AddObserver(this);
|
| addLayerAnimationEventObserver(m_layerAnimationController.get());
|
| }
|
|
|
| @@ -72,7 +72,7 @@ Layer::~Layer()
|
| // way for us to be destroyed while we still have a parent.
|
| DCHECK(!parent());
|
|
|
| - m_layerAnimationController->removeObserver(this);
|
| + m_layerAnimationController->RemoveObserver(this);
|
|
|
| // Remove the parent reference from all children and dependents.
|
| removeAllChildren();
|
| @@ -101,9 +101,9 @@ void Layer::setLayerTreeHost(LayerTreeHost* host)
|
| if (m_replicaLayer)
|
| m_replicaLayer->setLayerTreeHost(host);
|
|
|
| - m_layerAnimationController->setAnimationRegistrar(host ? host->animationRegistrar() : 0);
|
| + m_layerAnimationController->SetAnimationRegistrar(host ? host->animationRegistrar() : 0);
|
|
|
| - if (host && m_layerAnimationController->hasAnyAnimation())
|
| + if (host && m_layerAnimationController->has_any_animation())
|
| host->setNeedsCommit();
|
| if (host && (!m_filters.isEmpty() || !m_backgroundFilters.isEmpty() || m_filter))
|
| m_layerTreeHost->setNeedsFilterContext();
|
| @@ -435,7 +435,7 @@ float Layer::opacity() const
|
|
|
| bool Layer::opacityIsAnimating() const
|
| {
|
| - return m_layerAnimationController->isAnimatingProperty(Animation::Opacity);
|
| + return m_layerAnimationController->IsAnimatingProperty(Animation::Opacity);
|
| }
|
|
|
| void Layer::setContentsOpaque(bool opaque)
|
| @@ -477,7 +477,7 @@ const gfx::Transform& Layer::transform() const
|
|
|
| bool Layer::transformIsAnimating() const
|
| {
|
| - return m_layerAnimationController->isAnimatingProperty(Animation::Transform);
|
| + return m_layerAnimationController->IsAnimatingProperty(Animation::Transform);
|
| }
|
|
|
| void Layer::setScrollOffset(gfx::Vector2d scrollOffset)
|
| @@ -681,7 +681,7 @@ void Layer::pushPropertiesTo(LayerImpl* layer)
|
|
|
| layer->setStackingOrderChanged(m_stackingOrderChanged);
|
|
|
| - m_layerAnimationController->pushAnimationUpdatesTo(layer->layerAnimationController());
|
| + m_layerAnimationController->PushAnimationUpdatesTo(layer->layerAnimationController());
|
|
|
| // Reset any state that should be cleared for the next update.
|
| m_stackingOrderChanged = false;
|
| @@ -788,64 +788,64 @@ bool Layer::IsActive() const
|
| return true;
|
| }
|
|
|
| -bool Layer::addAnimation(scoped_ptr <Animation> animation)
|
| +bool Layer::AddAnimation(scoped_ptr <Animation> animation)
|
| {
|
| - if (!m_layerAnimationController->animationRegistrar())
|
| + if (!m_layerAnimationController->animation_registrar())
|
| return false;
|
|
|
| - m_layerAnimationController->addAnimation(animation.Pass());
|
| + m_layerAnimationController->AddAnimation(animation.Pass());
|
| setNeedsCommit();
|
| return true;
|
| }
|
|
|
| -void Layer::pauseAnimation(int animationId, double timeOffset)
|
| +void Layer::PauseAnimation(int animationId, double timeOffset)
|
| {
|
| - m_layerAnimationController->pauseAnimation(animationId, timeOffset);
|
| + m_layerAnimationController->PauseAnimation(animationId, timeOffset);
|
| setNeedsCommit();
|
| }
|
|
|
| -void Layer::removeAnimation(int animationId)
|
| +void Layer::RemoveAnimation(int animationId)
|
| {
|
| - m_layerAnimationController->removeAnimation(animationId);
|
| + m_layerAnimationController->RemoveAnimation(animationId);
|
| setNeedsCommit();
|
| }
|
|
|
| void Layer::suspendAnimations(double monotonicTime)
|
| {
|
| - m_layerAnimationController->suspendAnimations(monotonicTime);
|
| + m_layerAnimationController->SuspendAnimations(monotonicTime);
|
| setNeedsCommit();
|
| }
|
|
|
| void Layer::resumeAnimations(double monotonicTime)
|
| {
|
| - m_layerAnimationController->resumeAnimations(monotonicTime);
|
| + m_layerAnimationController->ResumeAnimations(monotonicTime);
|
| setNeedsCommit();
|
| }
|
|
|
| void Layer::setLayerAnimationController(scoped_refptr<LayerAnimationController> layerAnimationController)
|
| {
|
| removeLayerAnimationEventObserver(m_layerAnimationController.get());
|
| - m_layerAnimationController->removeObserver(this);
|
| + m_layerAnimationController->RemoveObserver(this);
|
| m_layerAnimationController = layerAnimationController;
|
| - m_layerAnimationController->setForceSync();
|
| - m_layerAnimationController->addObserver(this);
|
| + m_layerAnimationController->set_force_sync();
|
| + m_layerAnimationController->AddObserver(this);
|
| addLayerAnimationEventObserver(m_layerAnimationController.get());
|
| setNeedsCommit();
|
| }
|
|
|
| scoped_refptr<LayerAnimationController> Layer::releaseLayerAnimationController()
|
| {
|
| - m_layerAnimationController->removeObserver(this);
|
| + m_layerAnimationController->RemoveObserver(this);
|
| scoped_refptr<LayerAnimationController> toReturn = m_layerAnimationController;
|
| - m_layerAnimationController = LayerAnimationController::create(id());
|
| - m_layerAnimationController->addObserver(this);
|
| - m_layerAnimationController->setAnimationRegistrar(toReturn->animationRegistrar());
|
| + m_layerAnimationController = LayerAnimationController::Create(id());
|
| + m_layerAnimationController->AddObserver(this);
|
| + m_layerAnimationController->SetAnimationRegistrar(toReturn->animation_registrar());
|
| return toReturn;
|
| }
|
|
|
| bool Layer::hasActiveAnimation() const
|
| {
|
| - return m_layerAnimationController->hasActiveAnimation();
|
| + return m_layerAnimationController->HasActiveAnimation();
|
| }
|
|
|
| void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClockTime)
|
| @@ -864,7 +864,7 @@ void Layer::notifyAnimationFinished(double wallClockTime)
|
|
|
| void Layer::notifyAnimationPropertyUpdate(const AnimationEvent& event)
|
| {
|
| - if (event.targetProperty == Animation::Opacity)
|
| + if (event.target_property == Animation::Opacity)
|
| setOpacity(event.opacity);
|
| else
|
| setTransform(event.transform);
|
|
|