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Unified Diff: components/bubble/bubble_controller.cc

Issue 1251633002: Add BubbleManager to manage bubbles and ChromeBubbleManager for events. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Apply Feedback Created 5 years, 4 months ago
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Index: components/bubble/bubble_controller.cc
diff --git a/components/bubble/bubble_controller.cc b/components/bubble/bubble_controller.cc
new file mode 100644
index 0000000000000000000000000000000000000000..9862fc7d87977854e8b241e4a9becdf28e2a77c2
--- /dev/null
+++ b/components/bubble/bubble_controller.cc
@@ -0,0 +1,62 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/bubble/bubble_controller.h"
+
+#include "components/bubble/bubble_delegate.h"
+
+BubbleController::BubbleController(scoped_ptr<BubbleDelegate> delegate)
+ : delegate_(delegate.Pass()), bubble_ui_(nullptr), weak_ptr_factory_(this) {
+ DCHECK(delegate_);
+}
+
+BubbleController::~BubbleController() {}
+
+void BubbleController::Show() {
+ if (bubble_ui_)
+ return;
+
+ // TODO(hcarmona): log that bubble was shown.
+ bubble_ui_ = delegate_->BuildBubbleUI();
+
+ DCHECK(bubble_ui_);
+ bubble_ui_->Show();
+}
+
+void BubbleController::Hide(BubbleCloseReason reason) {
msw 2015/08/13 03:37:22 nit: reason isn't used.
hcarmona 2015/08/15 02:03:19 Acknowledged.
+ if (!bubble_ui_)
msw 2015/08/13 03:37:22 nit: should we DCHECK against this?
hcarmona 2015/08/15 02:03:19 Done.
+ return;
+
+ // TODO(hcarmona): log that bubble was hidden.
+ bubble_ui_->Hide();
+ bubble_ui_.reset();
+}
+
+void BubbleController::UpdateAnchorPosition() {
+ DCHECK(bubble_ui_);
+ bubble_ui_->UpdateAnchorPosition();
+}
+
+bool BubbleController::ShouldUpdateBubble() {
msw 2015/08/13 03:37:22 nit: const?
hcarmona 2015/08/15 02:03:19 Acknowledged.
+ if (!bubble_ui_)
+ return true; // If UI isn't shown, then it can be udpated.
msw 2015/08/13 03:37:22 nit: updated spelling
msw 2015/08/13 03:37:22 Can you elaborate a bit more, how can UI that isn'
hcarmona 2015/08/15 02:03:19 This is specific to the permission bubbles. May no
+ return bubble_ui_->CanAcceptUpdate();
+}
+
+bool BubbleController::ShouldClose() const {
+ return delegate_->ShouldCloseOnHide();
+}
+
+void BubbleController::Close() {
+ weak_ptr_factory_.InvalidateWeakPtrs();
msw 2015/08/13 03:37:22 Huh? Is this instance going to be torn down now or
hcarmona 2015/08/13 20:50:35 Permission bubbles want to show another bubble whe
msw 2015/08/13 21:41:37 The permission code should attempt to show another
hcarmona 2015/08/15 02:03:19 Moved this to the destructor. Still explicitly cal
+ delegate_->DidClose();
+}
+
+bool BubbleController::MatchesContext(void* context) const {
+ return delegate_->GetContext() == context;
+}
+
+base::WeakPtr<BubbleController> BubbleController::AsWeakPtr() {
+ return weak_ptr_factory_.GetWeakPtr();
+}

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