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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/bubble/bubble_controller.h" | |
| 6 | |
| 7 #include "components/bubble/bubble_delegate.h" | |
| 8 | |
| 9 BubbleController::BubbleController(scoped_ptr<BubbleDelegate> delegate) | |
| 10 : delegate_(delegate.Pass()), bubble_ui_(nullptr), weak_ptr_factory_(this) { | |
| 11 DCHECK(delegate_); | |
| 12 } | |
| 13 | |
| 14 BubbleController::~BubbleController() {} | |
| 15 | |
| 16 void BubbleController::Show() { | |
| 17 if (bubble_ui_) | |
| 18 return; | |
| 19 | |
| 20 // TODO(hcarmona): log that bubble was shown. | |
| 21 bubble_ui_ = delegate_->BuildBubbleUI(); | |
| 22 | |
| 23 DCHECK(bubble_ui_); | |
| 24 bubble_ui_->Show(); | |
| 25 } | |
| 26 | |
| 27 void BubbleController::Hide(BubbleCloseReason reason) { | |
|
msw
2015/08/13 03:37:22
nit: reason isn't used.
hcarmona
2015/08/15 02:03:19
Acknowledged.
| |
| 28 if (!bubble_ui_) | |
|
msw
2015/08/13 03:37:22
nit: should we DCHECK against this?
hcarmona
2015/08/15 02:03:19
Done.
| |
| 29 return; | |
| 30 | |
| 31 // TODO(hcarmona): log that bubble was hidden. | |
| 32 bubble_ui_->Hide(); | |
| 33 bubble_ui_.reset(); | |
| 34 } | |
| 35 | |
| 36 void BubbleController::UpdateAnchorPosition() { | |
| 37 DCHECK(bubble_ui_); | |
| 38 bubble_ui_->UpdateAnchorPosition(); | |
| 39 } | |
| 40 | |
| 41 bool BubbleController::ShouldUpdateBubble() { | |
|
msw
2015/08/13 03:37:22
nit: const?
hcarmona
2015/08/15 02:03:19
Acknowledged.
| |
| 42 if (!bubble_ui_) | |
| 43 return true; // If UI isn't shown, then it can be udpated. | |
|
msw
2015/08/13 03:37:22
nit: updated spelling
msw
2015/08/13 03:37:22
Can you elaborate a bit more, how can UI that isn'
hcarmona
2015/08/15 02:03:19
This is specific to the permission bubbles. May no
| |
| 44 return bubble_ui_->CanAcceptUpdate(); | |
| 45 } | |
| 46 | |
| 47 bool BubbleController::ShouldClose() const { | |
| 48 return delegate_->ShouldCloseOnHide(); | |
| 49 } | |
| 50 | |
| 51 void BubbleController::Close() { | |
| 52 weak_ptr_factory_.InvalidateWeakPtrs(); | |
|
msw
2015/08/13 03:37:22
Huh? Is this instance going to be torn down now or
hcarmona
2015/08/13 20:50:35
Permission bubbles want to show another bubble whe
msw
2015/08/13 21:41:37
The permission code should attempt to show another
hcarmona
2015/08/15 02:03:19
Moved this to the destructor. Still explicitly cal
| |
| 53 delegate_->DidClose(); | |
| 54 } | |
| 55 | |
| 56 bool BubbleController::MatchesContext(void* context) const { | |
| 57 return delegate_->GetContext() == context; | |
| 58 } | |
| 59 | |
| 60 base::WeakPtr<BubbleController> BubbleController::AsWeakPtr() { | |
| 61 return weak_ptr_factory_.GetWeakPtr(); | |
| 62 } | |
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