Index: content/public/browser/shader_disk_cache.h |
diff --git a/content/public/browser/shader_disk_cache.h b/content/public/browser/shader_disk_cache.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..95b5a76dcf4bad8369f1af1da4897b9ddce85eea |
--- /dev/null |
+++ b/content/public/browser/shader_disk_cache.h |
@@ -0,0 +1,33 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_PUBLIC_BROWSER_SHADER_DISK_CACHE_H_ |
+#define CONTENT_PUBLIC_BROWSER_SHADER_DISK_CACHE_H_ |
+ |
+#include <map> |
+#include <string> |
+ |
+#include "base/callback.h" |
+#include "base/files/file_path.h" |
+#include "base/time.h" |
+#include "content/common/content_export.h" |
+ |
+namespace content { |
+ |
+// ShaderCacheFactory maintains a cache of ShaderDiskCache objects |
+// so we only create one per profile directory. |
+class CONTENT_EXPORT ShaderCacheFactory { |
+ public: |
+ static ShaderCacheFactory* GetInstance(); |
+ |
+ virtual void ClearByPath(const base::FilePath& path, |
+ const base::Time& delete_begin, |
+ const base::Time& delete_end, |
+ const base::Closure& callback) = 0; |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_PUBLIC_BROWSER_SHADER_DISK_CACHE_H_ |
+ |