| Index: src/gpu/GrGpu.cpp
|
| diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
|
| index 8548e54a17121588eaddef0d57a0abe1796ed1e7..4e0464a4ce6cb74f0e2c734b5fef8b1f3685e391 100644
|
| --- a/src/gpu/GrGpu.cpp
|
| +++ b/src/gpu/GrGpu.cpp
|
| @@ -22,6 +22,7 @@
|
| #include "GrTransferBuffer.h"
|
| #include "GrVertexBuffer.h"
|
| #include "GrVertices.h"
|
| +#include "SkTypes.h"
|
|
|
| GrVertices& GrVertices::operator =(const GrVertices& di) {
|
| fPrimitiveType = di.fPrimitiveType;
|
| @@ -88,76 +89,107 @@ static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget)
|
| }
|
| }
|
|
|
| -GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
|
| - const void* srcData, size_t rowBytes) {
|
| - GrSurfaceDesc desc = origDesc;
|
| -
|
| - if (!this->caps()->isConfigTexturable(desc.fConfig)) {
|
| - return nullptr;
|
| +/**
|
| + * Prior to creating a texture, make sure the type of texture being created is
|
| + * supported by calling check_texture_creation_params.
|
| + *
|
| + * @param caps The capabilities of the GL device.
|
| + * @param desc The descriptor of the texture to create.
|
| + * @param isRT Indicates if the texture can be a render target.
|
| + */
|
| +static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDesc& desc,
|
| + bool* isRT) {
|
| + if (!caps.isConfigTexturable(desc.fConfig)) {
|
| + return false;
|
| }
|
|
|
| - bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
|
| - if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
|
| - return nullptr;
|
| + *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
|
| + if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
|
| + return false;
|
| }
|
|
|
| // We currently do not support multisampled textures
|
| - if (!isRT && desc.fSampleCnt > 0) {
|
| - return nullptr;
|
| + if (!*isRT && desc.fSampleCnt > 0) {
|
| + return false;
|
| }
|
|
|
| - GrTexture *tex = nullptr;
|
| -
|
| - if (isRT) {
|
| - int maxRTSize = this->caps()->maxRenderTargetSize();
|
| + if (*isRT) {
|
| + int maxRTSize = caps.maxRenderTargetSize();
|
| if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) {
|
| - return nullptr;
|
| + return false;
|
| }
|
| } else {
|
| - int maxSize = this->caps()->maxTextureSize();
|
| + int maxSize = caps.maxTextureSize();
|
| if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
|
| - return nullptr;
|
| + return false;
|
| }
|
| }
|
| + return true;
|
| +}
|
|
|
| - GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ?
|
| - GrGpuResource::kCached_LifeCycle :
|
| - GrGpuResource::kUncached_LifeCycle;
|
| +GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
|
| + const SkTArray<GrMipLevel>& texels) {
|
| + GrSurfaceDesc desc = origDesc;
|
|
|
| - desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
|
| - // Attempt to catch un- or wrongly initialized sample counts;
|
| + const GrCaps* caps = this->caps();
|
| + bool isRT = false;
|
| + bool textureCreationParamsValid = check_texture_creation_params(*caps, desc, &isRT);
|
| + if (!textureCreationParamsValid) {
|
| + return nullptr;
|
| + }
|
| +
|
| + desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount());
|
| + // Attempt to catch un- or wrongly intialized sample counts;
|
| SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
|
|
|
| desc.fOrigin = resolve_origin(desc.fOrigin, isRT);
|
|
|
| + GrTexture* tex = nullptr;
|
| + GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ?
|
| + GrGpuResource::kCached_LifeCycle :
|
| + GrGpuResource::kUncached_LifeCycle;
|
| +
|
| if (GrPixelConfigIsCompressed(desc.fConfig)) {
|
| // We shouldn't be rendering into this
|
| SkASSERT(!isRT);
|
| SkASSERT(0 == desc.fSampleCnt);
|
|
|
| - if (!this->caps()->npotTextureTileSupport() &&
|
| + if (!caps->npotTextureTileSupport() &&
|
| (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) {
|
| return nullptr;
|
| }
|
|
|
| this->handleDirtyContext();
|
| - tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData);
|
| + tex = this->onCreateCompressedTexture(desc, lifeCycle, texels);
|
| } else {
|
| this->handleDirtyContext();
|
| - tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes);
|
| - }
|
| - if (!this->caps()->reuseScratchTextures() && !isRT) {
|
| - tex->resourcePriv().removeScratchKey();
|
| + tex = this->onCreateTexture(desc, lifeCycle, texels);
|
| }
|
| if (tex) {
|
| + if (!caps->reuseScratchTextures() && !isRT) {
|
| + tex->resourcePriv().removeScratchKey();
|
| + }
|
| fStats.incTextureCreates();
|
| - if (srcData) {
|
| - fStats.incTextureUploads();
|
| + if (!texels.empty()) {
|
| + if (texels[0].fPixels) {
|
| + fStats.incTextureUploads();
|
| + }
|
| }
|
| }
|
| return tex;
|
| }
|
|
|
| +GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
|
| + const void* srcData, size_t rowBytes) {
|
| + GrMipLevel level;
|
| + level.fPixels = srcData;
|
| + level.fRowBytes = rowBytes;
|
| + SkSTArray<1, GrMipLevel> levels;
|
| + levels.push_back(level);
|
| +
|
| + return this->createTexture(desc, budgeted, levels);
|
| +}
|
| +
|
| GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwnership ownership) {
|
| this->handleDirtyContext();
|
| if (!this->caps()->isConfigTexturable(desc.fConfig)) {
|
| @@ -355,20 +387,42 @@ bool GrGpu::readPixels(GrSurface* surface,
|
|
|
| bool GrGpu::writePixels(GrSurface* surface,
|
| int left, int top, int width, int height,
|
| - GrPixelConfig config, const void* buffer,
|
| - size_t rowBytes) {
|
| - if (!buffer || !surface) {
|
| + GrPixelConfig config, const SkTArray<GrMipLevel>& texels) {
|
| + if (!surface) {
|
| + return false;
|
| + }
|
| + bool validMipDataFound = false;
|
| + for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
|
| + if (texels[currentMipLevel].fPixels != nullptr) {
|
| + validMipDataFound = true;
|
| + break;
|
| + }
|
| + }
|
| + if (!validMipDataFound) {
|
| return false;
|
| }
|
|
|
| this->handleDirtyContext();
|
| - if (this->onWritePixels(surface, left, top, width, height, config, buffer, rowBytes)) {
|
| + if (this->onWritePixels(surface, left, top, width, height, config, texels)) {
|
| fStats.incTextureUploads();
|
| return true;
|
| }
|
| return false;
|
| }
|
|
|
| +bool GrGpu::writePixels(GrSurface* surface,
|
| + int left, int top, int width, int height,
|
| + GrPixelConfig config, const void* buffer,
|
| + size_t rowBytes) {
|
| + GrMipLevel mipLevel;
|
| + mipLevel.fPixels = buffer;
|
| + mipLevel.fRowBytes = rowBytes;
|
| + SkSTArray<1, GrMipLevel> texels;
|
| + texels.push_back(mipLevel);
|
| +
|
| + return this->writePixels(surface, left, top, width, height, config, texels);
|
| +}
|
| +
|
| bool GrGpu::transferPixels(GrSurface* surface,
|
| int left, int top, int width, int height,
|
| GrPixelConfig config, GrTransferBuffer* buffer,
|
|
|