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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
10 | 10 |
11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrGpuResourcePriv.h" | 13 #include "GrGpuResourcePriv.h" |
14 #include "GrIndexBuffer.h" | 14 #include "GrIndexBuffer.h" |
15 #include "GrPathRendering.h" | 15 #include "GrPathRendering.h" |
16 #include "GrPipeline.h" | 16 #include "GrPipeline.h" |
17 #include "GrResourceCache.h" | 17 #include "GrResourceCache.h" |
18 #include "GrResourceProvider.h" | 18 #include "GrResourceProvider.h" |
19 #include "GrRenderTargetPriv.h" | 19 #include "GrRenderTargetPriv.h" |
20 #include "GrStencilAttachment.h" | 20 #include "GrStencilAttachment.h" |
21 #include "GrSurfacePriv.h" | 21 #include "GrSurfacePriv.h" |
22 #include "GrTransferBuffer.h" | 22 #include "GrTransferBuffer.h" |
23 #include "GrVertexBuffer.h" | 23 #include "GrVertexBuffer.h" |
24 #include "GrVertices.h" | 24 #include "GrVertices.h" |
| 25 #include "SkTypes.h" |
25 | 26 |
26 GrVertices& GrVertices::operator =(const GrVertices& di) { | 27 GrVertices& GrVertices::operator =(const GrVertices& di) { |
27 fPrimitiveType = di.fPrimitiveType; | 28 fPrimitiveType = di.fPrimitiveType; |
28 fStartVertex = di.fStartVertex; | 29 fStartVertex = di.fStartVertex; |
29 fStartIndex = di.fStartIndex; | 30 fStartIndex = di.fStartIndex; |
30 fVertexCount = di.fVertexCount; | 31 fVertexCount = di.fVertexCount; |
31 fIndexCount = di.fIndexCount; | 32 fIndexCount = di.fIndexCount; |
32 | 33 |
33 fInstanceCount = di.fInstanceCount; | 34 fInstanceCount = di.fInstanceCount; |
34 fVerticesPerInstance = di.fVerticesPerInstance; | 35 fVerticesPerInstance = di.fVerticesPerInstance; |
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81 // By default, GrRenderTargets are GL's normal orientation so that they | 82 // By default, GrRenderTargets are GL's normal orientation so that they |
82 // can be drawn to by the outside world without the client having | 83 // can be drawn to by the outside world without the client having |
83 // to render upside down. | 84 // to render upside down. |
84 if (kDefault_GrSurfaceOrigin == origin) { | 85 if (kDefault_GrSurfaceOrigin == origin) { |
85 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; | 86 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr
igin; |
86 } else { | 87 } else { |
87 return origin; | 88 return origin; |
88 } | 89 } |
89 } | 90 } |
90 | 91 |
| 92 /** |
| 93 * Prior to creating a texture, make sure the type of texture being created is |
| 94 * supported by calling check_texture_creation_params. |
| 95 * |
| 96 * @param caps The capabilities of the GL device. |
| 97 * @param desc The descriptor of the texture to create. |
| 98 * @param isRT Indicates if the texture can be a render target. |
| 99 */ |
| 100 static bool check_texture_creation_params(const GrCaps& caps, const GrSurfaceDes
c& desc, |
| 101 bool* isRT) { |
| 102 if (!caps.isConfigTexturable(desc.fConfig)) { |
| 103 return false; |
| 104 } |
| 105 |
| 106 *isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 107 if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 108 return false; |
| 109 } |
| 110 |
| 111 // We currently do not support multisampled textures |
| 112 if (!*isRT && desc.fSampleCnt > 0) { |
| 113 return false; |
| 114 } |
| 115 |
| 116 if (*isRT) { |
| 117 int maxRTSize = caps.maxRenderTargetSize(); |
| 118 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { |
| 119 return false; |
| 120 } |
| 121 } else { |
| 122 int maxSize = caps.maxTextureSize(); |
| 123 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { |
| 124 return false; |
| 125 } |
| 126 } |
| 127 return true; |
| 128 } |
| 129 |
91 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budget
ed, | 130 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budget
ed, |
92 const void* srcData, size_t rowBytes) { | 131 const SkTArray<GrMipLevel>& texels) { |
93 GrSurfaceDesc desc = origDesc; | 132 GrSurfaceDesc desc = origDesc; |
94 | 133 |
95 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 134 const GrCaps* caps = this->caps(); |
| 135 bool isRT = false; |
| 136 bool textureCreationParamsValid = check_texture_creation_params(*caps, desc,
&isRT); |
| 137 if (!textureCreationParamsValid) { |
96 return nullptr; | 138 return nullptr; |
97 } | 139 } |
98 | 140 |
99 bool isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 141 desc.fSampleCnt = SkTMin(desc.fSampleCnt, caps->maxSampleCount()); |
100 if (isRT && !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt
> 0)) { | 142 // Attempt to catch un- or wrongly intialized sample counts; |
101 return nullptr; | 143 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); |
102 } | |
103 | 144 |
104 // We currently do not support multisampled textures | 145 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); |
105 if (!isRT && desc.fSampleCnt > 0) { | |
106 return nullptr; | |
107 } | |
108 | 146 |
109 GrTexture *tex = nullptr; | 147 GrTexture* tex = nullptr; |
110 | |
111 if (isRT) { | |
112 int maxRTSize = this->caps()->maxRenderTargetSize(); | |
113 if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) { | |
114 return nullptr; | |
115 } | |
116 } else { | |
117 int maxSize = this->caps()->maxTextureSize(); | |
118 if (desc.fWidth > maxSize || desc.fHeight > maxSize) { | |
119 return nullptr; | |
120 } | |
121 } | |
122 | |
123 GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ? | 148 GrGpuResource::LifeCycle lifeCycle = SkBudgeted::kYes == budgeted ? |
124 GrGpuResource::kCached_LifeCycle : | 149 GrGpuResource::kCached_LifeCycle : |
125 GrGpuResource::kUncached_LifeCycle; | 150 GrGpuResource::kUncached_LifeCycle; |
126 | 151 |
127 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); | |
128 // Attempt to catch un- or wrongly initialized sample counts; | |
129 SkASSERT(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64); | |
130 | |
131 desc.fOrigin = resolve_origin(desc.fOrigin, isRT); | |
132 | |
133 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 152 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
134 // We shouldn't be rendering into this | 153 // We shouldn't be rendering into this |
135 SkASSERT(!isRT); | 154 SkASSERT(!isRT); |
136 SkASSERT(0 == desc.fSampleCnt); | 155 SkASSERT(0 == desc.fSampleCnt); |
137 | 156 |
138 if (!this->caps()->npotTextureTileSupport() && | 157 if (!caps->npotTextureTileSupport() && |
139 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { | 158 (!SkIsPow2(desc.fWidth) || !SkIsPow2(desc.fHeight))) { |
140 return nullptr; | 159 return nullptr; |
141 } | 160 } |
142 | 161 |
143 this->handleDirtyContext(); | 162 this->handleDirtyContext(); |
144 tex = this->onCreateCompressedTexture(desc, lifeCycle, srcData); | 163 tex = this->onCreateCompressedTexture(desc, lifeCycle, texels); |
145 } else { | 164 } else { |
146 this->handleDirtyContext(); | 165 this->handleDirtyContext(); |
147 tex = this->onCreateTexture(desc, lifeCycle, srcData, rowBytes); | 166 tex = this->onCreateTexture(desc, lifeCycle, texels); |
148 } | |
149 if (!this->caps()->reuseScratchTextures() && !isRT) { | |
150 tex->resourcePriv().removeScratchKey(); | |
151 } | 167 } |
152 if (tex) { | 168 if (tex) { |
| 169 if (!caps->reuseScratchTextures() && !isRT) { |
| 170 tex->resourcePriv().removeScratchKey(); |
| 171 } |
153 fStats.incTextureCreates(); | 172 fStats.incTextureCreates(); |
154 if (srcData) { | 173 if (!texels.empty()) { |
155 fStats.incTextureUploads(); | 174 if (texels[0].fPixels) { |
| 175 fStats.incTextureUploads(); |
| 176 } |
156 } | 177 } |
157 } | 178 } |
158 return tex; | 179 return tex; |
159 } | 180 } |
160 | 181 |
| 182 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, |
| 183 const void* srcData, size_t rowBytes) { |
| 184 GrMipLevel level; |
| 185 level.fPixels = srcData; |
| 186 level.fRowBytes = rowBytes; |
| 187 SkSTArray<1, GrMipLevel> levels; |
| 188 levels.push_back(level); |
| 189 |
| 190 return this->createTexture(desc, budgeted, levels); |
| 191 } |
| 192 |
161 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { | 193 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc, GrWrapOwn
ership ownership) { |
162 this->handleDirtyContext(); | 194 this->handleDirtyContext(); |
163 if (!this->caps()->isConfigTexturable(desc.fConfig)) { | 195 if (!this->caps()->isConfigTexturable(desc.fConfig)) { |
164 return nullptr; | 196 return nullptr; |
165 } | 197 } |
166 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && | 198 if ((desc.fFlags & kRenderTarget_GrBackendTextureFlag) && |
167 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 199 !this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
168 return nullptr; | 200 return nullptr; |
169 } | 201 } |
170 int maxSize = this->caps()->maxTextureSize(); | 202 int maxSize = this->caps()->maxTextureSize(); |
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348 } | 380 } |
349 | 381 |
350 return this->onReadPixels(surface, | 382 return this->onReadPixels(surface, |
351 left, top, width, height, | 383 left, top, width, height, |
352 config, buffer, | 384 config, buffer, |
353 rowBytes); | 385 rowBytes); |
354 } | 386 } |
355 | 387 |
356 bool GrGpu::writePixels(GrSurface* surface, | 388 bool GrGpu::writePixels(GrSurface* surface, |
357 int left, int top, int width, int height, | 389 int left, int top, int width, int height, |
358 GrPixelConfig config, const void* buffer, | 390 GrPixelConfig config, const SkTArray<GrMipLevel>& texels
) { |
359 size_t rowBytes) { | 391 if (!surface) { |
360 if (!buffer || !surface) { | 392 return false; |
| 393 } |
| 394 bool validMipDataFound = false; |
| 395 for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLe
vel++) { |
| 396 if (texels[currentMipLevel].fPixels != nullptr) { |
| 397 validMipDataFound = true; |
| 398 break; |
| 399 } |
| 400 } |
| 401 if (!validMipDataFound) { |
361 return false; | 402 return false; |
362 } | 403 } |
363 | 404 |
364 this->handleDirtyContext(); | 405 this->handleDirtyContext(); |
365 if (this->onWritePixels(surface, left, top, width, height, config, buffer, r
owBytes)) { | 406 if (this->onWritePixels(surface, left, top, width, height, config, texels))
{ |
366 fStats.incTextureUploads(); | 407 fStats.incTextureUploads(); |
367 return true; | 408 return true; |
368 } | 409 } |
369 return false; | 410 return false; |
370 } | 411 } |
371 | 412 |
| 413 bool GrGpu::writePixels(GrSurface* surface, |
| 414 int left, int top, int width, int height, |
| 415 GrPixelConfig config, const void* buffer, |
| 416 size_t rowBytes) { |
| 417 GrMipLevel mipLevel; |
| 418 mipLevel.fPixels = buffer; |
| 419 mipLevel.fRowBytes = rowBytes; |
| 420 SkSTArray<1, GrMipLevel> texels; |
| 421 texels.push_back(mipLevel); |
| 422 |
| 423 return this->writePixels(surface, left, top, width, height, config, texels); |
| 424 } |
| 425 |
372 bool GrGpu::transferPixels(GrSurface* surface, | 426 bool GrGpu::transferPixels(GrSurface* surface, |
373 int left, int top, int width, int height, | 427 int left, int top, int width, int height, |
374 GrPixelConfig config, GrTransferBuffer* buffer, | 428 GrPixelConfig config, GrTransferBuffer* buffer, |
375 size_t offset, size_t rowBytes) { | 429 size_t offset, size_t rowBytes) { |
376 SkASSERT(buffer); | 430 SkASSERT(buffer); |
377 | 431 |
378 this->handleDirtyContext(); | 432 this->handleDirtyContext(); |
379 if (this->onTransferPixels(surface, left, top, width, height, config, | 433 if (this->onTransferPixels(surface, left, top, width, height, config, |
380 buffer, offset, rowBytes)) { | 434 buffer, offset, rowBytes)) { |
381 fStats.incTransfersToTexture(); | 435 fStats.incTransfersToTexture(); |
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399 } | 453 } |
400 | 454 |
401 GrVertices::Iterator iter; | 455 GrVertices::Iterator iter; |
402 const GrNonInstancedVertices* verts = iter.init(vertices); | 456 const GrNonInstancedVertices* verts = iter.init(vertices); |
403 do { | 457 do { |
404 this->onDraw(args, *verts); | 458 this->onDraw(args, *verts); |
405 fStats.incNumDraws(); | 459 fStats.incNumDraws(); |
406 } while ((verts = iter.next())); | 460 } while ((verts = iter.next())); |
407 } | 461 } |
408 | 462 |
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